mbed-os/features/netsocket/UDPSocket.h

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/* UDPSocket
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UDPSOCKET_H
#define UDPSOCKET_H
#include "netsocket/Socket.h"
#include "netsocket/NetworkStack.h"
#include "netsocket/NetworkInterface.h"
#include "rtos/Semaphore.h"
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/** UDP socket
*/
class UDPSocket : public Socket {
public:
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/** Create an uninitialized socket
*
* Must call open to initialize the socket on a network stack.
*/
UDPSocket();
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/** Create a socket on a network interface
*
* Creates and opens a socket on the network stack of the given
* network interface.
*
* @param stack Network stack as target for socket
*/
template <typename S>
UDPSocket(S *stack)
: _pending(0), _read_sem(0), _write_sem(0),
_read_in_progress(false), _write_in_progress(false)
{
open(stack);
}
/** Destroy a socket
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*
* Closes socket if the socket is still open
*/
virtual ~UDPSocket();
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/** Send a packet over a UDP socket
*
* Sends data to the specified address specified by either a domain name
* or an IP address and port. Returns the number of bytes sent from the
* buffer.
*
* By default, sendto blocks until data is sent. If socket is set to
* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
* immediately.
*
* @param host Hostname of the remote host
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* @param port Port of the remote host
* @param data Buffer of data to send to the host
* @param size Size of the buffer in bytes
* @return Number of sent bytes on success, negative error
* code on failure
*/
int sendto(const char *host, uint16_t port, const void *data, unsigned size);
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/** Send a packet over a UDP socket
*
* Sends data to the specified address. Returns the number of bytes
* sent from the buffer.
*
* By default, sendto blocks until data is sent. If socket is set to
* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
* immediately.
*
* @param address The SocketAddress of the remote host
* @param data Buffer of data to send to the host
* @param size Size of the buffer in bytes
* @return Number of sent bytes on success, negative error
* code on failure
*/
int sendto(const SocketAddress &address, const void *data, unsigned size);
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/** Receive a packet over a UDP socket
*
* Receives data and stores the source address in address if address
* is not NULL. Returns the number of bytes received into the buffer.
*
* By default, recvfrom blocks until data is sent. If socket is set to
* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
* immediately.
*
* @param address Destination for the source address or NULL
* @param data Destination buffer for data received from the host
* @param size Size of the buffer in bytes
* @return Number of received bytes on success, negative error
* code on failure
*/
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int recvfrom(SocketAddress *address, void *data, unsigned size);
protected:
virtual nsapi_protocol_t get_proto();
virtual void event();
volatile unsigned _pending;
rtos::Semaphore _read_sem;
rtos::Semaphore _write_sem;
bool _read_in_progress;
bool _write_in_progress;
};
#endif