mirror of https://github.com/ARMmbed/mbed-os.git
Added better support for SocketAddress/string addresses/ports
parent
bd8cbf0fcb
commit
56e11d6709
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@ -22,7 +22,7 @@
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/** Enum of standardized error codes
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* @enum ns_error_t
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* @enum nsapi_error_t
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*/
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enum nsapi_error_t {
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NSAPI_ERROR_WOULD_BLOCK = -3001, /*!< no data is not available but call is non-blocking */
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@ -38,9 +38,9 @@ enum nsapi_error_t {
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};
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/** Enum of available options
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* @enum ns_opt_t
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* @enum nsapi_opt_t
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*/
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enum ns_opt_t {
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enum nsapi_opt_t {
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};
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/** Enum of socket protocols
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@ -134,10 +134,10 @@ protected:
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/** Bind a server socket to a specific port
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* @param handle Socket handle
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* @param port The port to listen for incoming connections on
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* @param address Local address to listen for incoming connections on
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* @return 0 on success, negative on failure.
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*/
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virtual int socket_bind(void *handle, int port) = 0;
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virtual int socket_bind(void *handle, const SocketAddress &address) = 0;
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/** Start listening for incoming connections
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* @param handle Socket handle
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@ -32,12 +32,24 @@ int TCPServer::open(NetworkInterface *iface)
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}
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int TCPServer::bind(uint16_t port)
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{
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SocketAddress addr(0, port);
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return bind(addr);
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}
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int TCPServer::bind(const char *address, uint16_t port)
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{
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SocketAddress addr(address, port);
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return bind(addr);
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}
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int TCPServer::bind(const SocketAddress &address)
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{
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if (!_socket) {
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return NSAPI_ERROR_NO_SOCKET;
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return NSAPI_ERROR_NO_SOCKET;
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}
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return _iface->socket_bind(_socket, port);
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return _iface->socket_bind(_socket, address);
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}
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int TCPServer::listen(int backlog)
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19
TCPServer.h
19
TCPServer.h
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@ -36,11 +36,24 @@ public:
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*/
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virtual int open(NetworkInterface *iface);
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/** Bind a socket to a specific port
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* @param port The port to listen for incoming connections on
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* @return 0 on success, negative on failure
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/** Bind a TCP Server to a specific port
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* @param port The port to listen for incoming connections on
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* @return 0 on success, negative on failure.
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*/
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int bind(uint16_t port);
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/** Bind a TCP Server to a local address
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* @param address The null-terminated address to listen for incoming connections on
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* @param port The port to listen for incoming connections on
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* @return 0 on success, negative on failure.
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*/
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int bind(const char *address, uint16_t port);
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/** Bind a TCP Server to a local address
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* @param address The SocketAddress to listen for incoming connections on
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* @return 0 on success, negative on failure.
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*/
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int bind(const SocketAddress &address);
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/** Start listening for incoming connections
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* @param backlog Number of pending connections that can be queued up at any
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@ -43,7 +43,7 @@ int TCPSocket::connect(const SocketAddress &addr)
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int TCPSocket::connect(const char *host, uint16_t port)
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{
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SocketAddress addr(_iface, host, port);
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if (!addr.get_ip_address()) {
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if (!addr) {
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return NSAPI_ERROR_DNS_FAILURE;
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}
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@ -32,12 +32,34 @@ int UDPSocket::open(NetworkInterface *iface)
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}
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int UDPSocket::bind(uint16_t port)
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{
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SocketAddress addr(0, port);
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return bind(addr);
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}
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int UDPSocket::bind(const char *address, uint16_t port)
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{
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SocketAddress addr(address, port);
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return bind(addr);
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}
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int UDPSocket::bind(const SocketAddress &address)
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{
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if (!_socket) {
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return NSAPI_ERROR_NO_SOCKET;
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}
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return _iface->socket_bind(_socket, port);
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return _iface->socket_bind(_socket, address);
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}
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int UDPSocket::sendto(const char *host, uint16_t port, const void *data, unsigned size)
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{
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SocketAddress addr(_iface, host, port);
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if (!addr) {
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return NSAPI_ERROR_DNS_FAILURE;
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}
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return sendto(addr, data, size);
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}
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int UDPSocket::sendto(const SocketAddress &address, const void *data, unsigned size)
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23
UDPSocket.h
23
UDPSocket.h
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@ -40,6 +40,29 @@ public:
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*/
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int bind(uint16_t port);
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/** Bind a UDP Server Socket to a local address
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* @param address The null-terminated address to listen for incoming connections on
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* @param port The port to listen for incoming connections on
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* @return 0 on success, negative on failure.
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*/
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int bind(const char *address, uint16_t port);
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/** Bind a UDP Server Socket to a local address
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* @param address The SocketAddress to listen for incoming connections on
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* @return 0 on success, negative on failure.
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*/
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int bind(const SocketAddress &address);
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/** Send a packet to a remote endpoint
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* @param host The host to connect to. It can either be an IP Address
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* or a hostname that will be resolved with DNS
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* @param port The remote port
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* @param data The packet to be sent
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* @param size The length of the packet to be sent
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* @return The number of written bytes on success, negative on failure
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*/
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int sendto(const char *host, uint16_t port, const void *data, unsigned size);
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/** Send a packet to a remote endpoint
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* @param address The remote SocketAddress
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* @param data The packet to be sent
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