115 lines
2.8 KiB
Go
115 lines
2.8 KiB
Go
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at http://mozilla.org/MPL/2.0/.
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package gotoolkit
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import "errors"
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// Queue defines an interface for implementing Queue data structures.
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type Queue interface {
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Enqueue(item interface{})
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Dequeue() (interface{}, error)
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Peek() (interface{}, error)
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IsEmpty() bool
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Size() uint64
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}
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// ListQueue implements a queue backed by a linked list, it may be faster than SliceQueue
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// but consumes more memory and has worse cache locality than SliceQueue
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type ListQueue struct {
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first *node
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last *node
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size uint64
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}
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// Enqueue adds an element to the end of the queue.
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func (q *ListQueue) Enqueue(item interface{}) {
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last := new(node)
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last.item = item
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if q.IsEmpty() {
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q.first = last
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} else {
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oldLast := q.last
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oldLast.next = last
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}
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q.last = last
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q.size++
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}
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// Dequeue removes the first element from the queue.
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func (q *ListQueue) Dequeue() (interface{}, error) {
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if q.IsEmpty() {
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q.last = nil
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return nil, errors.New("unable to dequeue element, queue is empty")
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}
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item := q.first.item
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q.first = q.first.next
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q.size--
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return item, nil
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}
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// Peek returns the first element in the queue without removing it.
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func (q *ListQueue) Peek() (interface{}, error) {
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if q.IsEmpty() {
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return nil, errors.New("unable to peek element, queue is empty")
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}
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return q.first.item, nil
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}
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// IsEmpty returns whether the queue is empty or not.
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func (q *ListQueue) IsEmpty() bool {
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return q.first == nil
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}
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// Size returns the number of elements in the queue.
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func (q *ListQueue) Size() uint64 {
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return q.size
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}
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// SliceQueue implements a queue backed by a growing slice. Useful for memory
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// constrained environments. It also has better cache locality than ListQueue
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type SliceQueue struct {
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size uint64
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backing []interface{}
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}
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// Enqueue adds an element to the end of the queue.
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func (s *SliceQueue) Enqueue(item interface{}) {
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s.size++
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s.backing = append(s.backing, item)
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}
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// Peek returns the first element of the queue without removing it from the queue.
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func (s *SliceQueue) Peek() (interface{}, error) {
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if s.IsEmpty() {
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return nil, errors.New("unable to peek element, queue is empty")
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}
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return s.backing[0], nil
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}
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// Dequeue removes and return the first element from the queue.
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func (s *SliceQueue) Dequeue() (interface{}, error) {
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if s.IsEmpty() {
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return nil, errors.New("unable to dequeue element, queue is empty")
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}
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item := s.backing[0]
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// https://github.com/golang/go/wiki/SliceTricks
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s.backing = append(s.backing[:0], s.backing[1:]...)
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s.size--
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return item, nil
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}
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// IsEmpty returns whether or not the queue is empty.
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func (s *SliceQueue) IsEmpty() bool {
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return len(s.backing) == 0
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}
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// Size returns the number of elements in the queue.
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func (s *SliceQueue) Size() uint64 {
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return s.size
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}
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