Withe the NTP checks in place, the sequence of visual and audio queues
was a little clunky. This refines it slightly for normal use and to
play better with the pairing process.
Raspberry Pi's don't have a built-in clock, so at boot-up the clock just picks up from when they were last running. Normally this is corrected very quickly by NTP from an internet server, but if there is no network connection that cannot happen.
When an out-of-the-box Mark 1 or Picroft is being setup, the clock is set to whenever the image was created. Upon completing the Wifi setup step the NTP service can finally sync with the internet, so time suddenly "jumps" to weeks later -- usually. In either case (when the date jumps or when the date is erronously months old), there is potential for havoc.
These changes deal with that situation. Upon network connection, an NTP synchonization is forced. If it is detected that a major time jump happened
(more than 1 hour), then the user is notified that the clock change requires
a reboot and the system restarts.
Other changes:
* use the new "system." message namespace
* add pause before the system.reboot during a WIPE, allowing reset to totally complete
*
The speak method digs through the stack trying to find a Message object
and if found uses the context from that message when sending the data to
the speech subsystem.
==== Tech Notes ====
STT, intent handling, intent fallbacks, skill handlers are now timed and
tied together with a ident (consistent through the chain so the flow from
STT until completion of the skill handler can be follewed.
TTS execution time is also measured, right now this is not tied into the
ident due to the nature of the speech.
The report is always called "timing" and always contain the following
fields:
- id: Identifier grouping the metrics into interactions
- system: Which part (STT, intent service, skill handler, etc)
- start_time: timestamp for when the action started
- time: how long it took to execute the action
The different system adds their own specific information, for example
the intent_service adds the intent_type, i.e. which handler was matched.
==== Protocol Notes ====
mycroft.skills.loaded is sent togheter with skill id and skill name
whenever a skill is loaded. This is used in the intent_service to
convert from id to skill name when reporting
Add Python 2/3 compatibility
==== Tech Notes ====
This allows the main bus, skills and cli to be run in both python 2.7 and
3.5+.
Mainly trivial changes
- syntax for exceptions
- logic for importing correct Queue module
- .iteritems -> future.utils.iteritems when accessing dicts key value
pairs
* Allow audio service to be run in python 3
* Make speech client work with python 3
* Importing of Queue version dependent
* Exception syntax corrected
* Creating sound buffer is version dependant
- Adapt context use range from builtins
- Use compatible next() instead of .next() when walking the skill
directory
* Make CLI Python 3 Compatible
- Use compatible BytesIO instead of StringsIO
- Open files as text instead of binary
- Make sure integer divisions are used
* Make messagebus send compatible
* Fix failing travis
Re-add future 0.16.0
* Make string checks compatible
* basestring doesn't exist in python 3 so it's imported from the "past"
* Fix latest compatibility issues in speech client
- handle urllib
- handle encoding before calling md5
* Make Api.build_json() python 2/3 compatible
This method will load a translateable (and expandable) list of names
and values from the dialog/xx-xx/ folder of a skill. For example:
dialog/en-en/Colors.value
```
# List colors and their hex RGB values
alice blue, #F0F8FF
antique white, #FAEBD7
aqua, #00FFFF
```
When there is an error in settingsmeta.json, the load of the skill
would fail. Now it generates an error message but continues on.
Additionally the exception is caught and now displays information
about where the error in the JSON is (line and column).
* fixed identifier to be unique across all accounts
* now skills will load on http error and skills will upload once to web once identity2 exist
* extracted stuff out of __init__ so that skills work on load and skills get upload when identiy2 exists
* iniatiated class attribute to None
Several minor documentation changes, plus:
* 'cancel' now has to be an exact match
* Cancel events return None instead of the spoken cancelation string
* Reduced timeout to 10 seconds instead of 20
* Changed 'text' to 'announcement' and simplified logic
Since the garbage collection can be on a bit on the slow side it
shouldn't be done at a normal user's device.
A developer can still enable this by setting the configuration flag
"debug" to true.
The reference count sometimes reported that references were remaining
even if they actually weren't. By enforcing a garbage collector run
after shutting down a skill the false possitives are reduced if not
removed all together.
- Add support for unnamed intents.
- Add more debugging information for skill handler errors
- Clean up skill name for pronounciation
- Update docstring for initialize method