The liner dependency now handles the scenario where the terminal width
is reported as zero. Previously, liner would panic when it tried to
divide by the width (which was zero). Now it falls back onto a dumb
prompt rather than attempting to use a smart prompt and panicking.
When there were multiple series and anything other than the last series
had any null values, the series would start using the first point from
the next series to interpolate points.
Interpolation should not cross between series. Now, the linear fill
checks to make sure the next point is within the same series before
using it to perform interpolation.
When rewriting fields, wildcards within binary expressions were skipped.
This now throws an error whenever it finds a wildcard within a binary
expression in order to prevent the panic that occurs.
Instead of incrementing the `queryOk` statistic with or without the
continuous query running, it will only increment when the query is
actually executed.
Fsyncs to the WAL can cause higher IO with lots of small writes or
slower disks. This reworks the previous wal fsyncing to remove the
extra goroutine and remove the hard-coded 100ms delay. Writes to
the wal still maintain the invariant that they do not return to the
caller until the write is fsync'd.
This also adds a new config options wal-fsync-delay (default 0s)
which can be increased if a delay is desired. This is somewhat useful
for system with slower disks, but the current default works well as
is.
Calling DiskSize can be expensive with many shards. Since the stats
collection runs this every 10s by default, it can be expensive and
wasteful to calculate the stats when nothing has changed. This avoids
re-calculating the shard size unless something has chagned.
A single line comment will read until the end of a line and is started
with `--` (just like SQL). A multiline comment is with `/* */`. You
cannot nest multiline comments.
The previous version was very innefficient due to the benchmarks used
to optimize it having a bug. This version always allocates a new
slice, but is O(n).
max-row-limit was set at 10000 since 1.0, but due to a bug it was
effectively 0 (disabled). 1.2 fixed this bug via #7368, but this
caused a breaking change w/ Grafana and any users upgrading from <1.2
who had not disabled the config manually.
This switches compactions to use type values (FloatValues) from the
generic Values type. It avoids a bunch of allocations where each value
much be converted from a specific type to an interface{}.
Still seeing the panic that switching this logic around was supposed
to fix. We now delete the bulk of data outside of the fields lock
and then again, under the write lock, to ensure that the field mapping
is accurate. We don't do the full delete under the lock because it
can block writes and queries that require a read lock.
If blocks containing overlapping ranges of time where partially
recombined, it was possible for the some points to get dropped
during compactions. This occurred because the window of time of
the points we need to merge did not account for the partial blocks
created from a prior merge.
Fixes#8084
There is a race where the field type can be deleted while a new type
is written and during a query. When this happens, an iterator for
the new type is created but old data make still exist in the cache
for TSM files causing a panic.
Under high query load, a race exists in the cache and the WAL. Since
writes currently hit the cache first, they are availble for query before
they hit the WAL. If the WAL is writing and accessign the Value slice
at the same time that a query is run that needs to dedup the same slice,
a race occurs.
To fix this, the cache now just copies the values instead of storing the
slice passed in. Another way to fix this might be to have the writes go
to the wal before the cache. I think the latter would be better, but it
introduces some larger write path issues that we'd need to also address.
e.g. if the cache was full, writes to the WAL would need to be rejected
to avoid filling the disk.
Copying the slice in the cache is simpler for now and does not appear to
dramatically affect performance.