68 lines
2.3 KiB
Python
68 lines
2.3 KiB
Python
"""Test the Logitech Harmony Hub entities with connection state changes."""
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from datetime import timedelta
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from homeassistant.components.harmony.const import DOMAIN
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from homeassistant.const import (
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CONF_HOST,
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CONF_NAME,
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STATE_OFF,
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STATE_ON,
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STATE_UNAVAILABLE,
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)
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from homeassistant.util import utcnow
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from .const import ENTITY_PLAY_MUSIC, ENTITY_REMOTE, ENTITY_WATCH_TV, HUB_NAME
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from tests.common import MockConfigEntry, async_fire_time_changed
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async def test_connection_state_changes(mock_hc, hass, mock_write_config):
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"""Ensure connection changes are reflected in the switch states."""
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entry = MockConfigEntry(
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domain=DOMAIN, data={CONF_HOST: "192.0.2.0", CONF_NAME: HUB_NAME}
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)
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entry.add_to_hass(hass)
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await hass.config_entries.async_setup(entry.entry_id)
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await hass.async_block_till_done()
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data = hass.data[DOMAIN][entry.entry_id]
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# mocks start with current activity == Watch TV
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assert hass.states.is_state(ENTITY_REMOTE, STATE_ON)
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
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data._disconnected()
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await hass.async_block_till_done()
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# Entities do not immediately show as unavailable
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assert hass.states.is_state(ENTITY_REMOTE, STATE_ON)
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
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future_time = utcnow() + timedelta(seconds=10)
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async_fire_time_changed(hass, future_time)
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await hass.async_block_till_done()
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assert hass.states.is_state(ENTITY_REMOTE, STATE_UNAVAILABLE)
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_UNAVAILABLE)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_UNAVAILABLE)
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data._connected()
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await hass.async_block_till_done()
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assert hass.states.is_state(ENTITY_REMOTE, STATE_ON)
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
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data._disconnected()
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data._connected()
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future_time = utcnow() + timedelta(seconds=10)
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async_fire_time_changed(hass, future_time)
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await hass.async_block_till_done()
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assert hass.states.is_state(ENTITY_REMOTE, STATE_ON)
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
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