172 lines
6.0 KiB
Python
172 lines
6.0 KiB
Python
"""
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tests.test_component_group
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Tests the group compoments.
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"""
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# pylint: disable=protected-access,too-many-public-methods
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import unittest
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import logging
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import homeassistant as ha
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from homeassistant.const import STATE_ON, STATE_OFF, STATE_HOME, STATE_UNKNOWN
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import homeassistant.components.group as group
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def setUpModule(): # pylint: disable=invalid-name
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""" Setup to ignore group errors. """
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logging.disable(logging.CRITICAL)
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class TestComponentsGroup(unittest.TestCase):
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""" Tests homeassistant.components.group module. """
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def setUp(self): # pylint: disable=invalid-name
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""" Init needed objects. """
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self.hass = ha.HomeAssistant()
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self.hass.states.set('light.Bowl', STATE_ON)
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self.hass.states.set('light.Ceiling', STATE_OFF)
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self.hass.states.set('switch.AC', STATE_OFF)
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group.setup_group(self.hass, 'init_group',
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['light.Bowl', 'light.Ceiling'], False)
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group.setup_group(self.hass, 'mixed_group',
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['light.Bowl', 'switch.AC'], False)
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self.group_name = group.ENTITY_ID_FORMAT.format('init_group')
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self.mixed_group_name = group.ENTITY_ID_FORMAT.format('mixed_group')
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def tearDown(self): # pylint: disable=invalid-name
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""" Stop down stuff we started. """
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self.hass.stop()
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def test_setup_group_with_mixed_groupable_states(self):
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""" Try to setup a group with mixed groupable states """
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self.hass.states.set('device_tracker.Paulus', STATE_HOME)
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group.setup_group(
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self.hass, 'person_and_light',
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['light.Bowl', 'device_tracker.Paulus'])
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self.assertEqual(
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STATE_ON,
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self.hass.states.get(
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group.ENTITY_ID_FORMAT.format('person_and_light')).state)
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def test_setup_group_with_a_non_existing_state(self):
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""" Try to setup a group with a non existing state """
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grp = group.setup_group(
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self.hass, 'light_and_nothing',
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['light.Bowl', 'non.existing'])
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self.assertEqual(STATE_ON, grp.state.state)
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def test_setup_group_with_non_groupable_states(self):
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self.hass.states.set('cast.living_room', "Plex")
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self.hass.states.set('cast.bedroom', "Netflix")
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grp = group.setup_group(
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self.hass, 'chromecasts',
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['cast.living_room', 'cast.bedroom'])
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self.assertEqual(STATE_UNKNOWN, grp.state.state)
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def test_setup_empty_group(self):
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""" Try to setup an empty group. """
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grp = group.setup_group(self.hass, 'nothing', [])
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self.assertEqual(STATE_UNKNOWN, grp.state.state)
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def test_monitor_group(self):
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""" Test if the group keeps track of states. """
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# Test if group setup in our init mode is ok
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self.assertIn(self.group_name, self.hass.states.entity_ids())
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group_state = self.hass.states.get(self.group_name)
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self.assertEqual(STATE_ON, group_state.state)
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self.assertTrue(group_state.attributes[group.ATTR_AUTO])
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# Turn the Bowl off and see if group turns off
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self.hass.states.set('light.Bowl', STATE_OFF)
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self.hass.pool.block_till_done()
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group_state = self.hass.states.get(self.group_name)
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self.assertEqual(STATE_OFF, group_state.state)
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# Turn the Ceiling on and see if group turns on
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self.hass.states.set('light.Ceiling', STATE_ON)
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self.hass.pool.block_till_done()
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group_state = self.hass.states.get(self.group_name)
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self.assertEqual(STATE_ON, group_state.state)
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def test_is_on(self):
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""" Test is_on method. """
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self.assertTrue(group.is_on(self.hass, self.group_name))
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self.hass.states.set('light.Bowl', STATE_OFF)
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self.hass.pool.block_till_done()
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self.assertFalse(group.is_on(self.hass, self.group_name))
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# Try on non existing state
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self.assertFalse(group.is_on(self.hass, 'non.existing'))
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def test_expand_entity_ids(self):
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""" Test expand_entity_ids method. """
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self.assertEqual(sorted(['light.Ceiling', 'light.Bowl']),
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sorted(group.expand_entity_ids(
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self.hass, [self.group_name])))
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# Make sure that no duplicates are returned
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self.assertEqual(
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sorted(['light.Ceiling', 'light.Bowl']),
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sorted(group.expand_entity_ids(
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self.hass, [self.group_name, 'light.Ceiling'])))
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# Test that non strings are ignored
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self.assertEqual([], group.expand_entity_ids(self.hass, [5, True]))
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def test_get_entity_ids(self):
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""" Test get_entity_ids method. """
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# Get entity IDs from our group
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self.assertEqual(
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sorted(['light.Ceiling', 'light.Bowl']),
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sorted(group.get_entity_ids(self.hass, self.group_name)))
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# Test domain_filter
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self.assertEqual(
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['switch.AC'],
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group.get_entity_ids(
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self.hass, self.mixed_group_name, domain_filter="switch"))
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# Test with non existing group name
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self.assertEqual([], group.get_entity_ids(self.hass, 'non_existing'))
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# Test with non-group state
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self.assertEqual([], group.get_entity_ids(self.hass, 'switch.AC'))
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def test_setup(self):
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""" Test setup method. """
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self.assertTrue(
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group.setup(
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self.hass,
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{
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group.DOMAIN: {
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'second_group': '{},light.Bowl'.format(self.group_name)
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}
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}))
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group_state = self.hass.states.get(
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group.ENTITY_ID_FORMAT.format('second_group'))
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self.assertEqual(STATE_ON, group_state.state)
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self.assertFalse(group_state.attributes[group.ATTR_AUTO])
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def test_groups_get_unique_names(self):
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""" Two groups with same name should both have a unique entity id. """
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grp1 = group.Group(self.hass, 'Je suis Charlie')
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grp2 = group.Group(self.hass, 'Je suis Charlie')
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self.assertNotEqual(grp1.entity_id, grp2.entity_id)
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