""" tests.test_component_group ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Tests the group compoments. """ # pylint: disable=protected-access,too-many-public-methods import unittest import logging import homeassistant as ha from homeassistant.const import STATE_ON, STATE_OFF, STATE_HOME, STATE_UNKNOWN import homeassistant.components.group as group def setUpModule(): # pylint: disable=invalid-name """ Setup to ignore group errors. """ logging.disable(logging.CRITICAL) class TestComponentsGroup(unittest.TestCase): """ Tests homeassistant.components.group module. """ def setUp(self): # pylint: disable=invalid-name """ Init needed objects. """ self.hass = ha.HomeAssistant() self.hass.states.set('light.Bowl', STATE_ON) self.hass.states.set('light.Ceiling', STATE_OFF) self.hass.states.set('switch.AC', STATE_OFF) group.setup_group(self.hass, 'init_group', ['light.Bowl', 'light.Ceiling'], False) group.setup_group(self.hass, 'mixed_group', ['light.Bowl', 'switch.AC'], False) self.group_name = group.ENTITY_ID_FORMAT.format('init_group') self.mixed_group_name = group.ENTITY_ID_FORMAT.format('mixed_group') def tearDown(self): # pylint: disable=invalid-name """ Stop down stuff we started. """ self.hass.stop() def test_setup_group_with_mixed_groupable_states(self): """ Try to setup a group with mixed groupable states """ self.hass.states.set('device_tracker.Paulus', STATE_HOME) group.setup_group( self.hass, 'person_and_light', ['light.Bowl', 'device_tracker.Paulus']) self.assertEqual( STATE_ON, self.hass.states.get( group.ENTITY_ID_FORMAT.format('person_and_light')).state) def test_setup_group_with_a_non_existing_state(self): """ Try to setup a group with a non existing state """ grp = group.setup_group( self.hass, 'light_and_nothing', ['light.Bowl', 'non.existing']) self.assertEqual(STATE_ON, grp.state.state) def test_setup_group_with_non_groupable_states(self): self.hass.states.set('cast.living_room', "Plex") self.hass.states.set('cast.bedroom', "Netflix") grp = group.setup_group( self.hass, 'chromecasts', ['cast.living_room', 'cast.bedroom']) self.assertEqual(STATE_UNKNOWN, grp.state.state) def test_setup_empty_group(self): """ Try to setup an empty group. """ grp = group.setup_group(self.hass, 'nothing', []) self.assertEqual(STATE_UNKNOWN, grp.state.state) def test_monitor_group(self): """ Test if the group keeps track of states. """ # Test if group setup in our init mode is ok self.assertIn(self.group_name, self.hass.states.entity_ids()) group_state = self.hass.states.get(self.group_name) self.assertEqual(STATE_ON, group_state.state) self.assertTrue(group_state.attributes[group.ATTR_AUTO]) # Turn the Bowl off and see if group turns off self.hass.states.set('light.Bowl', STATE_OFF) self.hass.pool.block_till_done() group_state = self.hass.states.get(self.group_name) self.assertEqual(STATE_OFF, group_state.state) # Turn the Ceiling on and see if group turns on self.hass.states.set('light.Ceiling', STATE_ON) self.hass.pool.block_till_done() group_state = self.hass.states.get(self.group_name) self.assertEqual(STATE_ON, group_state.state) def test_is_on(self): """ Test is_on method. """ self.assertTrue(group.is_on(self.hass, self.group_name)) self.hass.states.set('light.Bowl', STATE_OFF) self.hass.pool.block_till_done() self.assertFalse(group.is_on(self.hass, self.group_name)) # Try on non existing state self.assertFalse(group.is_on(self.hass, 'non.existing')) def test_expand_entity_ids(self): """ Test expand_entity_ids method. """ self.assertEqual(sorted(['light.Ceiling', 'light.Bowl']), sorted(group.expand_entity_ids( self.hass, [self.group_name]))) # Make sure that no duplicates are returned self.assertEqual( sorted(['light.Ceiling', 'light.Bowl']), sorted(group.expand_entity_ids( self.hass, [self.group_name, 'light.Ceiling']))) # Test that non strings are ignored self.assertEqual([], group.expand_entity_ids(self.hass, [5, True])) def test_get_entity_ids(self): """ Test get_entity_ids method. """ # Get entity IDs from our group self.assertEqual( sorted(['light.Ceiling', 'light.Bowl']), sorted(group.get_entity_ids(self.hass, self.group_name))) # Test domain_filter self.assertEqual( ['switch.AC'], group.get_entity_ids( self.hass, self.mixed_group_name, domain_filter="switch")) # Test with non existing group name self.assertEqual([], group.get_entity_ids(self.hass, 'non_existing')) # Test with non-group state self.assertEqual([], group.get_entity_ids(self.hass, 'switch.AC')) def test_setup(self): """ Test setup method. """ self.assertTrue( group.setup( self.hass, { group.DOMAIN: { 'second_group': '{},light.Bowl'.format(self.group_name) } })) group_state = self.hass.states.get( group.ENTITY_ID_FORMAT.format('second_group')) self.assertEqual(STATE_ON, group_state.state) self.assertFalse(group_state.attributes[group.ATTR_AUTO]) def test_groups_get_unique_names(self): """ Two groups with same name should both have a unique entity id. """ grp1 = group.Group(self.hass, 'Je suis Charlie') grp2 = group.Group(self.hass, 'Je suis Charlie') self.assertNotEqual(grp1.entity_id, grp2.entity_id)