Reimplement atomic code in inline assembly. This can improve
optimisation, and avoids potential architectural problems with using
LDREX/STREX intrinsics.
API further extended:
* Bitwise operations (fetch_and/fetch_or/fetch_xor)
* fetch_add and fetch_sub (like incr/decr, but returning old value -
aligning with C++11)
* compare_exchange_weak
* Explicit memory order specification
* Basic freestanding template overloads for C++
This gives our existing C implementation essentially all the functionality
needed by C++11.
An actual Atomic<T> template based upon these C functions could follow.
Due to discovery of inconsistent sector sizes in devices storage the is_valid_erase function was adjusted,
For FlashIAPBD the 'code size' was included to the calculation, preventing faulty "virtual" addresses calculation.
For SlicingBD the same error was fixed and in all 3 validation functions that sent addresses for validation and program/read/erase
different addresses.
Util was common test folder, which was kept outside as we had
no mechanism to have common files for various tests in tools.
Now same can be achieved by having COMMON folder inside tests
directory
The DEVICE_FOO macros are always defined (either 0 or 1).
This patch replaces any instances of a define check on a DEVICE_FOO
macro with value test instead.
Signed-off-by: Alastair D'Silva <alastair@d-silva.org>
Adding new modules inside the namespace could be breaking change for existing code base
hence add `using namespace::class` for classes newly added to mbed namespace to maintian
backwards compatibility.
MBED_NO_GLOBAL_USING_DIRECTIVE is added to remove auto-addition of namespace
Macro guard `MBED_NO_GLOBAL_USING_DIRECTIVE` is added around namespace, to avoid
polluting users namespace.
Revert deprecation of FlashIAPBlockDevice 2 argument constructor has this was a breaking change. This follows a similar change in the external flashiap-driver repo.