AqualinkD/color_lights.c

154 lines
3.6 KiB
C

#include <stdio.h>
#include <string.h>
//#define COLOR_LIGHTS_C_
#include "color_lights.h"
/****** This list MUST be in order of clight_type enum *******/
const char *_color_light_options[NUMBER_LIGHT_COLOR_TYPES][LIGHT_COLOR_OPTIONS] =
{
// AqualnkD Colors ignored as no names in control panel.
{ "bogus" },
{ // Jandy Color
"Alpine White",
"Sky Blue",
"Cobalt Blue",
"Caribbean Blue",
"Spring Green",
"Emerald Green",
"Emerald Rose",
"Magenta",
"Violet",
"Color Splash"
},
{ // Jandy LED
"Alpine White",
"Sky Blue",
"Cobalt Blue",
"Caribbean Blue",
"Spring Green",
"Emerald Green",
"Emerald Rose",
"Magenta",
"Violet",
"Slow Splash",
"Fast Splash",
"USA",
"Fat Tuesday",
"Disco Tech"
},
{ // SAm/SAL
"White",
"Light Green",
"Green",
"Cyan",
"Blue",
"Lavender",
"Magenta"
},
{ // Color Logic
"Voodoo Lounge",
"Deep Blue Sea",
//"Royal Blue",
"Afternoon Skies", // 'Afternoon Sky' on allbutton, Skies on iaqtouch
//"Aqua Green",
"Emerald",
"Sangria",
"Cloud White",
//"Warm Red",
//"Flamingo",
//"Vivid Violet",
//"Sangria",
"Twilight",
"Tranquility",
"Gemstone",
"USA",
"Mardi Gras",
"Cool Cabaret"
},
{ // IntelliBrite
"SAm",
"Party",
"Romance",
"Caribbean",
"American",
"Cal Sunset",
"Royal",
"Blue",
"Green",
"Red",
"White",
"Magenta"
},
{ // Dimmer
"25%",
"50%",
"75%",
"100%"
}
};
const char *light_mode_name(clight_type type, int index, emulation_type protocol)
{
// Rename any modes depending on emulation type
if (protocol == ALLBUTTON) {
if (strcmp(_color_light_options[type][index],"Afternoon Skies") == 0) {
return "Afternoon Sky";
}
}
return _color_light_options[type][index];
}
bool isShowMode(const char *mode)
{
if (strcmp(mode, "Color Splash") == 0 ||
strcmp(mode, "Slow Splash") == 0 ||
strcmp(mode, "Fast Splash") == 0 ||
strcmp(mode, "Fat Tuesday") == 0 ||
strcmp(mode, "Disco Tech") == 0 ||
strcmp(mode, "Voodoo Lounge") == 0 ||
strcmp(mode, "Twilight") == 0 ||
strcmp(mode, "Tranquility") == 0 ||
strcmp(mode, "Gemstone") == 0 ||
strcmp(mode, "USA") == 0 ||
strcmp(mode, "Mardi Gras") == 0 ||
strcmp(mode, "Cool Cabaret") == 0 ||
strcmp(mode, "SAm") == 0 ||
strcmp(mode, "Party") == 0 ||
strcmp(mode, "Romance") == 0 ||
strcmp(mode, "Caribbean") == 0 ||
strcmp(mode, "American") == 0 ||
strcmp(mode, "Cal Sunset") == 0)
return true;
else
return false;
}
int build_color_lights_js(struct aqualinkdata *aqdata, char* buffer, int size)
{
memset(&buffer[0], 0, size);
int length = 0;
int i, j;
length += sprintf(buffer+length, "var _light_program = [];\n");
length += sprintf(buffer+length, "_light_program[0] = light_program;\n");
for (i=1; i < NUMBER_LIGHT_COLOR_TYPES; i++) {
length += sprintf(buffer+length, "_light_program[%d] = [", i);
for (j=0; j < LIGHT_COLOR_OPTIONS; j++) {
if (_color_light_options[i][j] != NULL)
length += sprintf(buffer+length, "\"%s%s\",", _color_light_options[i][j], (isShowMode(_color_light_options[i][j])?" - Show":"") );
}
buffer[--length] = '\0';
length += sprintf(buffer+length, "];\n");
}
return length;
}