milvus/internal/querynodev2/segments/state/load_state_lock_guard.go

46 lines
1.0 KiB
Go

package state
type LoadStateLockGuard interface {
Done(err error)
}
// newLoadStateLockGuard creates a LoadStateGuard.
func newLoadStateLockGuard(ls *LoadStateLock, original loadStateEnum, target loadStateEnum) *loadStateLockGuard {
return &loadStateLockGuard{
ls: ls,
original: original,
target: target,
}
}
// loadStateLockGuard is a guard to update the state of LoadState.
type loadStateLockGuard struct {
ls *LoadStateLock
original loadStateEnum
target loadStateEnum
}
// Done updates the state of LoadState to target state.
func (g *loadStateLockGuard) Done(err error) {
g.ls.cv.L.Lock()
g.ls.cv.Broadcast()
defer g.ls.cv.L.Unlock()
if err != nil {
g.ls.state = g.original
return
}
g.ls.state = g.target
}
// newNopLoadStateLockGuard creates a LoadStateLockGuard that does nothing.
func newNopLoadStateLockGuard() LoadStateLockGuard {
return nopLockGuard{}
}
// nopLockGuard is a guard that does nothing.
type nopLockGuard struct{}
// Done does nothing.
func (nopLockGuard) Done(err error) {}