mirror of https://github.com/milvus-io/milvus.git
239 lines
5.8 KiB
Go
239 lines
5.8 KiB
Go
package walmanager
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import (
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"context"
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"fmt"
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"sync"
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"github.com/milvus-io/milvus/internal/streamingnode/server/wal"
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"github.com/milvus-io/milvus/pkg/streaming/util/types"
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"github.com/milvus-io/milvus/pkg/util/syncutil"
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)
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var (
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_ currentWALState = (*availableCurrentWALState)(nil)
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_ currentWALState = (*unavailableCurrentWALState)(nil)
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_ expectedWALState = (*availableExpectedWALState)(nil)
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_ expectedWALState = (*unavailableExpectedWALState)(nil)
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initialExpectedWALState expectedWALState = &unavailableExpectedWALState{
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term: types.InitialTerm,
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}
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initialCurrentWALState currentWALState = &unavailableCurrentWALState{
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term: types.InitialTerm,
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err: nil,
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}
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)
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// newAvailableCurrentState creates a new available current state.
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func newAvailableCurrentState(l wal.WAL) currentWALState {
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return availableCurrentWALState{
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l: l,
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}
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}
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// newUnavailableCurrentState creates a new unavailable current state.
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func newUnavailableCurrentState(term int64, err error) currentWALState {
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return unavailableCurrentWALState{
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term: term,
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err: err,
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}
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}
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// newAvailableExpectedState creates a new available expected state.
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func newAvailableExpectedState(ctx context.Context, channel types.PChannelInfo) expectedWALState {
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return availableExpectedWALState{
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ctx: ctx,
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channel: channel,
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}
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}
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// newUnavailableExpectedState creates a new unavailable expected state.
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func newUnavailableExpectedState(term int64) expectedWALState {
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return unavailableExpectedWALState{
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term: term,
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}
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}
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// walState describe the state of a wal.
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type walState interface {
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// Term returns the term of the wal.
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Term() int64
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// Available returns whether the wal is available.
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Available() bool
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}
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// currentWALState is the current (exactly status) state of a wal.
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type currentWALState interface {
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walState
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// GetWAL returns the current wal.
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// Return empty if the wal is not available now.
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GetWAL() wal.WAL
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// GetLastError returns the last error of wal management.
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GetLastError() error
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}
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// expectedWALState is the expected state (which is sent from log coord) of a wal.
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type expectedWALState interface {
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walState
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// GetPChannelInfo returns the expected pchannel info of the wal.
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// Return nil if the expected wal state is unavailable.
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GetPChannelInfo() types.PChannelInfo
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// Context returns the context of the expected wal state.
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Context() context.Context
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}
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// availableCurrentWALState is a available wal state of current wal.
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type availableCurrentWALState struct {
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l wal.WAL
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}
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func (s availableCurrentWALState) Term() int64 {
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return s.l.Channel().Term
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}
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func (s availableCurrentWALState) Available() bool {
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return true
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}
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func (s availableCurrentWALState) GetWAL() wal.WAL {
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return s.l
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}
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func (s availableCurrentWALState) GetLastError() error {
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return nil
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}
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// unavailableCurrentWALState is a unavailable state of current wal.
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type unavailableCurrentWALState struct {
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term int64
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err error
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}
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func (s unavailableCurrentWALState) Term() int64 {
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return s.term
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}
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func (s unavailableCurrentWALState) Available() bool {
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return false
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}
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func (s unavailableCurrentWALState) GetWAL() wal.WAL {
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return nil
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}
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func (s unavailableCurrentWALState) GetLastError() error {
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return s.err
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}
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type availableExpectedWALState struct {
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ctx context.Context
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channel types.PChannelInfo
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}
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func (s availableExpectedWALState) Term() int64 {
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return s.channel.Term
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}
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func (s availableExpectedWALState) Available() bool {
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return true
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}
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func (s availableExpectedWALState) Context() context.Context {
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return s.ctx
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}
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func (s availableExpectedWALState) GetPChannelInfo() types.PChannelInfo {
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return s.channel
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}
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type unavailableExpectedWALState struct {
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term int64
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}
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func (s unavailableExpectedWALState) Term() int64 {
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return s.term
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}
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func (s unavailableExpectedWALState) Available() bool {
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return false
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}
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func (s unavailableExpectedWALState) GetPChannelInfo() types.PChannelInfo {
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return types.PChannelInfo{}
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}
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func (s unavailableExpectedWALState) Context() context.Context {
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return context.Background()
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}
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// newWALStateWithCond creates new walStateWithCond.
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func newWALStateWithCond[T walState](state T) walStateWithCond[T] {
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return walStateWithCond[T]{
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state: state,
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cond: syncutil.NewContextCond(&sync.Mutex{}),
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}
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}
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// walStateWithCond is the walState with cv.
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type walStateWithCond[T walState] struct {
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state T
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cond *syncutil.ContextCond
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}
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// GetState returns the state of the wal.
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func (w *walStateWithCond[T]) GetState() T {
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w.cond.L.Lock()
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defer w.cond.L.Unlock()
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// Copy the state, all state should be value type but not pointer type.
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return w.state
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}
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// SetStateAndNotify sets the state of the wal.
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// Return false if the state is not changed.
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func (w *walStateWithCond[T]) SetStateAndNotify(s T) bool {
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w.cond.LockAndBroadcast()
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defer w.cond.L.Unlock()
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if isStateBefore(w.state, s) {
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// Only update state when current state is before new state.
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w.state = s
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return true
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}
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return false
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}
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// WatchChanged waits until the state is changed.
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func (w *walStateWithCond[T]) WatchChanged(ctx context.Context, s walState) error {
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w.cond.L.Lock()
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for w.state.Term() == s.Term() && w.state.Available() == s.Available() {
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if err := w.cond.Wait(ctx); err != nil {
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return err
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}
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}
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w.cond.L.Unlock()
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return nil
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}
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// isStateBefore returns whether s1 is before s2.
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func isStateBefore(s1, s2 walState) bool {
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// w1 is before w2 if term of w1 is less than w2.
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// or w1 is available and w2 is not available in same term.
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// because wal should always be available before unavailable in same term.
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// (1, true) -> (1, false) is allowed.
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// (1, true) -> (2, false) is allowed.
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// (1, false) -> (2, true) is allowed.
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// (1, false) -> (1, true) is not allowed.
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return s1.Term() < s2.Term() || (s1.Term() == s2.Term() && s1.Available() && !s2.Available())
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}
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// toStateString returns the string representation of wal state.
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func toStateString(s walState) string {
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return fmt.Sprintf("(%d,%t)", s.Term(), s.Available())
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}
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