milvus/internal/querynodev2/segments/state/load_state_lock.go

216 lines
5.8 KiB
Go

package state
import (
"fmt"
"sync"
"github.com/cockroachdb/errors"
"go.uber.org/atomic"
)
type loadStateEnum int
// LoadState represent the state transition of segment.
// LoadStateOnlyMeta: segment is created with meta, but not loaded.
// LoadStateDataLoading: segment is loading data.
// LoadStateDataLoaded: segment is full loaded, ready to be searched or queried.
// LoadStateDataReleasing: segment is releasing data.
// LoadStateReleased: segment is released.
// LoadStateOnlyMeta -> LoadStateDataLoading -> LoadStateDataLoaded -> LoadStateDataReleasing -> (LoadStateReleased or LoadStateOnlyMeta)
const (
LoadStateOnlyMeta loadStateEnum = iota
LoadStateDataLoading // There will be only one goroutine access segment when loading.
LoadStateDataLoaded
LoadStateDataReleasing // There will be only one goroutine access segment when releasing.
LoadStateReleased
)
// LoadState is the state of segment loading.
func (ls loadStateEnum) String() string {
switch ls {
case LoadStateOnlyMeta:
return "meta"
case LoadStateDataLoading:
return "loading-data"
case LoadStateDataLoaded:
return "loaded"
case LoadStateDataReleasing:
return "releasing-data"
case LoadStateReleased:
return "released"
default:
return "unknown"
}
}
// NewLoadStateLock creates a LoadState.
func NewLoadStateLock(state loadStateEnum) *LoadStateLock {
if state != LoadStateOnlyMeta && state != LoadStateDataLoaded {
panic(fmt.Sprintf("invalid state for construction of LoadStateLock, %s", state.String()))
}
mu := &sync.RWMutex{}
return &LoadStateLock{
mu: mu,
cv: sync.Cond{L: mu},
state: state,
refCnt: atomic.NewInt32(0),
}
}
// LoadStateLock is the state of segment loading.
type LoadStateLock struct {
mu *sync.RWMutex
cv sync.Cond
state loadStateEnum
refCnt *atomic.Int32
// ReleaseAll can be called only when refCnt is 0.
// We need it to be modified when lock is
}
// RLockIfNotReleased locks the segment if the state is not released.
func (ls *LoadStateLock) RLockIf(pred StatePredicate) bool {
ls.mu.RLock()
if !pred(ls.state) {
ls.mu.RUnlock()
return false
}
return true
}
// RUnlock unlocks the segment.
func (ls *LoadStateLock) RUnlock() {
ls.mu.RUnlock()
}
// PinIfNotReleased pin the segment into memory, avoid ReleaseAll to release it.
func (ls *LoadStateLock) PinIfNotReleased() bool {
ls.mu.RLock()
defer ls.mu.RUnlock()
if ls.state == LoadStateReleased {
return false
}
ls.refCnt.Inc()
return true
}
// Unpin unpin the segment, then segment can be released by ReleaseAll.
func (ls *LoadStateLock) Unpin() {
ls.mu.RLock()
defer ls.mu.RUnlock()
newCnt := ls.refCnt.Dec()
if newCnt < 0 {
panic("unpin more than pin")
}
if newCnt == 0 {
// notify ReleaseAll to release segment if refcnt is zero.
ls.cv.Broadcast()
}
}
// StartLoadData starts load segment data
// Fast fail if segment is not in LoadStateOnlyMeta.
func (ls *LoadStateLock) StartLoadData() (LoadStateLockGuard, error) {
// only meta can be loaded.
ls.cv.L.Lock()
defer ls.cv.L.Unlock()
if ls.state == LoadStateDataLoaded {
return nil, nil
}
if ls.state != LoadStateOnlyMeta {
return nil, errors.New("segment is not in LoadStateOnlyMeta, cannot start to loading data")
}
ls.state = LoadStateDataLoading
ls.cv.Broadcast()
return newLoadStateLockGuard(ls, LoadStateOnlyMeta, LoadStateDataLoaded), nil
}
// StartReleaseData wait until the segment is releasable and starts releasing segment data.
func (ls *LoadStateLock) StartReleaseData() (g LoadStateLockGuard) {
ls.cv.L.Lock()
defer ls.cv.L.Unlock()
ls.waitUntilCanReleaseData()
switch ls.state {
case LoadStateDataLoaded:
ls.state = LoadStateDataReleasing
ls.cv.Broadcast()
return newLoadStateLockGuard(ls, LoadStateDataLoaded, LoadStateOnlyMeta)
case LoadStateOnlyMeta:
// already transit to target state, do nothing.
return nil
case LoadStateReleased:
// do nothing for empty segment.
return nil
default:
panic(fmt.Sprintf("unreachable code: invalid state when releasing data, %s", ls.state.String()))
}
}
// StartReleaseAll wait until the segment is releasable and starts releasing all segment.
func (ls *LoadStateLock) StartReleaseAll() (g LoadStateLockGuard) {
ls.cv.L.Lock()
defer ls.cv.L.Unlock()
ls.waitUntilCanReleaseAll()
switch ls.state {
case LoadStateDataLoaded:
ls.state = LoadStateReleased
ls.cv.Broadcast()
return newNopLoadStateLockGuard()
case LoadStateOnlyMeta:
ls.state = LoadStateReleased
ls.cv.Broadcast()
return newNopLoadStateLockGuard()
case LoadStateReleased:
// already transit to target state, do nothing.
return nil
default:
panic(fmt.Sprintf("unreachable code: invalid state when releasing data, %s", ls.state.String()))
}
}
// blockUntilDataLoadedOrReleased blocks until the segment is loaded or released.
func (ls *LoadStateLock) BlockUntilDataLoadedOrReleased() {
ls.cv.L.Lock()
defer ls.cv.L.Unlock()
for ls.state != LoadStateDataLoaded && ls.state != LoadStateReleased {
ls.cv.Wait()
}
}
// waitUntilCanReleaseData waits until segment is release data able.
func (ls *LoadStateLock) waitUntilCanReleaseData() {
state := ls.state
for state != LoadStateDataLoaded && state != LoadStateOnlyMeta && state != LoadStateReleased {
ls.cv.Wait()
state = ls.state
}
}
// waitUntilCanReleaseAll waits until segment is releasable.
func (ls *LoadStateLock) waitUntilCanReleaseAll() {
state := ls.state
for (state != LoadStateDataLoaded && state != LoadStateOnlyMeta && state != LoadStateReleased) || ls.refCnt.Load() != 0 {
ls.cv.Wait()
state = ls.state
}
}
type StatePredicate func(state loadStateEnum) bool
// IsNotReleased checks if the segment is not released.
func IsNotReleased(state loadStateEnum) bool {
return state != LoadStateReleased
}
// IsDataLoaded checks if the segment is loaded.
func IsDataLoaded(state loadStateEnum) bool {
return state == LoadStateDataLoaded
}