// Copyright (C) 2019-2020 Zilliz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software distributed under the License // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express // or implied. See the License for the specific language governing permissions and limitations under the License namespace { float L2(const float* point_a, const float* point_b, int dim) { float dis = 0; for (auto i = 0; i < dim; i++) { auto c_a = point_a[i]; auto c_b = point_b[i]; dis += pow(c_b - c_a, 2); } return dis; } float IP(const float* point_a, const float* point_b, int dim) { float dis = 0; for (auto i = 0; i < dim; i++) { auto c_a = point_a[i]; auto c_b = point_b[i]; dis += c_a * c_b; } return dis; } } // namespace