mirror of https://github.com/milvus-io/milvus.git
fix: add future stateful lock (#36332)
issue: #36323 Signed-off-by: chyezh <chyezh@outlook.com>pull/36266/head
parent
a03397ba70
commit
47da9023a6
|
|
@ -91,13 +91,12 @@ func Async(ctx context.Context, f CGOAsyncFunction, opts ...Opt) Future {
|
||||||
|
|
||||||
ctx, cancel := context.WithCancel(ctx)
|
ctx, cancel := context.WithCancel(ctx)
|
||||||
future := &futureImpl{
|
future := &futureImpl{
|
||||||
closure: f,
|
closure: f,
|
||||||
ctx: ctx,
|
ctx: ctx,
|
||||||
ctxCancel: cancel,
|
ctxCancel: cancel,
|
||||||
releaserOnce: sync.Once{},
|
future: cFuturePtr,
|
||||||
future: cFuturePtr,
|
opts: options,
|
||||||
opts: options,
|
state: newFutureState(),
|
||||||
state: newFutureState(),
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// register the future to do timeout notification.
|
// register the future to do timeout notification.
|
||||||
|
|
@ -106,29 +105,33 @@ func Async(ctx context.Context, f CGOAsyncFunction, opts ...Opt) Future {
|
||||||
}
|
}
|
||||||
|
|
||||||
type futureImpl struct {
|
type futureImpl struct {
|
||||||
ctx context.Context
|
ctx context.Context
|
||||||
ctxCancel context.CancelFunc
|
ctxCancel context.CancelFunc
|
||||||
future *C.CFuture
|
future *C.CFuture
|
||||||
closure CGOAsyncFunction
|
closure CGOAsyncFunction
|
||||||
opts *options
|
opts *options
|
||||||
state futureState
|
state futureState
|
||||||
releaserOnce sync.Once
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Context return the context of the future.
|
||||||
func (f *futureImpl) Context() context.Context {
|
func (f *futureImpl) Context() context.Context {
|
||||||
return f.ctx
|
return f.ctx
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// BlockUntilReady block until the future is ready or canceled.
|
||||||
func (f *futureImpl) BlockUntilReady() {
|
func (f *futureImpl) BlockUntilReady() {
|
||||||
f.blockUntilReady()
|
f.blockUntilReady()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// BlockAndLeakyGet block until the future is ready or canceled, and return the leaky result.
|
||||||
func (f *futureImpl) BlockAndLeakyGet() (unsafe.Pointer, error) {
|
func (f *futureImpl) BlockAndLeakyGet() (unsafe.Pointer, error) {
|
||||||
f.blockUntilReady()
|
f.blockUntilReady()
|
||||||
|
|
||||||
if !f.state.intoConsumed() {
|
guard := f.state.LockForConsume()
|
||||||
|
if guard == nil {
|
||||||
return nil, ErrConsumed
|
return nil, ErrConsumed
|
||||||
}
|
}
|
||||||
|
defer guard.Unlock()
|
||||||
|
|
||||||
var ptr unsafe.Pointer
|
var ptr unsafe.Pointer
|
||||||
var status C.CStatus
|
var status C.CStatus
|
||||||
|
|
@ -144,21 +147,31 @@ func (f *futureImpl) BlockAndLeakyGet() (unsafe.Pointer, error) {
|
||||||
return ptr, err
|
return ptr, err
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Release the resource of the future.
|
||||||
func (f *futureImpl) Release() {
|
func (f *futureImpl) Release() {
|
||||||
// block until ready to release the future.
|
// block until ready to release the future.
|
||||||
f.blockUntilReady()
|
f.blockUntilReady()
|
||||||
|
|
||||||
|
guard := f.state.LockForRelease()
|
||||||
|
if guard == nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
defer guard.Unlock()
|
||||||
|
|
||||||
// release the future.
|
// release the future.
|
||||||
getCGOCaller().call("future_destroy", func() {
|
getCGOCaller().call("future_destroy", func() {
|
||||||
C.future_destroy(f.future)
|
C.future_destroy(f.future)
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// cancel the future with error.
|
||||||
func (f *futureImpl) cancel(err error) {
|
func (f *futureImpl) cancel(err error) {
|
||||||
if !f.state.checkUnready() {
|
// only unready future can be canceled.
|
||||||
// only unready future can be canceled.
|
guard := f.state.LockForCancel()
|
||||||
// a ready future' cancel make no sense.
|
if guard == nil {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
defer guard.Unlock()
|
||||||
|
|
||||||
if errors.IsAny(err, context.DeadlineExceeded, context.Canceled) {
|
if errors.IsAny(err, context.DeadlineExceeded, context.Canceled) {
|
||||||
getCGOCaller().call("future_cancel", func() {
|
getCGOCaller().call("future_cancel", func() {
|
||||||
|
|
@ -169,8 +182,9 @@ func (f *futureImpl) cancel(err error) {
|
||||||
panic("unreachable: invalid cancel error type")
|
panic("unreachable: invalid cancel error type")
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// blockUntilReady block until the future is ready or canceled.
|
||||||
func (f *futureImpl) blockUntilReady() {
|
func (f *futureImpl) blockUntilReady() {
|
||||||
if !f.state.checkUnready() {
|
if !f.state.CheckUnready() {
|
||||||
// only unready future should be block until ready.
|
// only unready future should be block until ready.
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
@ -183,10 +197,7 @@ func (f *futureImpl) blockUntilReady() {
|
||||||
mu.Lock()
|
mu.Lock()
|
||||||
|
|
||||||
// mark the future as ready at go side to avoid more cgo calls.
|
// mark the future as ready at go side to avoid more cgo calls.
|
||||||
f.state.intoReady()
|
f.state.IntoReady()
|
||||||
// notify the future manager that the future is ready.
|
// notify the future manager that the future is ready.
|
||||||
f.ctxCancel()
|
f.ctxCancel()
|
||||||
if f.opts.releaser != nil {
|
|
||||||
f.releaserOnce.Do(f.opts.releaser)
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -25,6 +25,32 @@ func TestMain(m *testing.M) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func TestFutureWithConcurrentReleaseAndCancel(t *testing.T) {
|
||||||
|
wg := sync.WaitGroup{}
|
||||||
|
for i := 0; i < 20; i++ {
|
||||||
|
future := createFutureWithTestCase(context.Background(), testCase{
|
||||||
|
interval: 100 * time.Millisecond,
|
||||||
|
loopCnt: 10,
|
||||||
|
caseNo: 100,
|
||||||
|
})
|
||||||
|
wg.Add(3)
|
||||||
|
// Double release should be ok.
|
||||||
|
go func() {
|
||||||
|
defer wg.Done()
|
||||||
|
future.Release()
|
||||||
|
}()
|
||||||
|
go func() {
|
||||||
|
defer wg.Done()
|
||||||
|
future.Release()
|
||||||
|
}()
|
||||||
|
go func() {
|
||||||
|
defer wg.Done()
|
||||||
|
future.cancel(context.DeadlineExceeded)
|
||||||
|
}()
|
||||||
|
}
|
||||||
|
wg.Wait()
|
||||||
|
}
|
||||||
|
|
||||||
func TestFutureWithSuccessCase(t *testing.T) {
|
func TestFutureWithSuccessCase(t *testing.T) {
|
||||||
// Test success case.
|
// Test success case.
|
||||||
future := createFutureWithTestCase(context.Background(), testCase{
|
future := createFutureWithTestCase(context.Background(), testCase{
|
||||||
|
|
|
||||||
|
|
@ -2,27 +2,17 @@ package cgo
|
||||||
|
|
||||||
func getDefaultOpt() *options {
|
func getDefaultOpt() *options {
|
||||||
return &options{
|
return &options{
|
||||||
name: "unknown",
|
name: "unknown",
|
||||||
releaser: nil,
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
type options struct {
|
type options struct {
|
||||||
name string
|
name string
|
||||||
releaser func()
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Opt is the option type for future.
|
// Opt is the option type for future.
|
||||||
type Opt func(*options)
|
type Opt func(*options)
|
||||||
|
|
||||||
// WithReleaser sets the releaser function.
|
|
||||||
// When a future is ready, the releaser function will be called once.
|
|
||||||
func WithReleaser(releaser func()) Opt {
|
|
||||||
return func(o *options) {
|
|
||||||
o.releaser = releaser
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// WithName sets the name of the future.
|
// WithName sets the name of the future.
|
||||||
// Only used for metrics.
|
// Only used for metrics.
|
||||||
func WithName(name string) Opt {
|
func WithName(name string) Opt {
|
||||||
|
|
|
||||||
|
|
@ -1,38 +1,99 @@
|
||||||
package cgo
|
package cgo
|
||||||
|
|
||||||
import "go.uber.org/atomic"
|
import (
|
||||||
|
"sync"
|
||||||
|
)
|
||||||
|
|
||||||
const (
|
const (
|
||||||
stateUnready int32 = iota
|
stateUnready state = iota
|
||||||
stateReady
|
stateReady
|
||||||
stateConsumed
|
stateConsumed
|
||||||
|
stateDestoryed
|
||||||
)
|
)
|
||||||
|
|
||||||
// newFutureState creates a new futureState.
|
// newFutureState creates a new futureState.
|
||||||
func newFutureState() futureState {
|
func newFutureState() futureState {
|
||||||
return futureState{
|
return futureState{
|
||||||
inner: atomic.NewInt32(stateUnready),
|
mu: sync.Mutex{},
|
||||||
|
inner: stateUnready,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
type state int32
|
||||||
|
|
||||||
// futureState is a state machine for future.
|
// futureState is a state machine for future.
|
||||||
// unready --BlockUntilReady--> ready --BlockAndLeakyGet--> consumed
|
// unready --BlockUntilReady--> ready --BlockAndLeakyGet--> consumed
|
||||||
type futureState struct {
|
type futureState struct {
|
||||||
inner *atomic.Int32
|
mu sync.Mutex
|
||||||
|
inner state
|
||||||
}
|
}
|
||||||
|
|
||||||
// intoReady sets the state to ready.
|
// LockForCancel locks the state for cancel.
|
||||||
func (s *futureState) intoReady() {
|
func (s *futureState) LockForCancel() *lockGuard {
|
||||||
s.inner.CompareAndSwap(stateUnready, stateReady)
|
s.mu.Lock()
|
||||||
|
// only unready future can be canceled.
|
||||||
|
// cancel on a ready future make no sense.
|
||||||
|
if s.inner != stateUnready {
|
||||||
|
s.mu.Unlock()
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
return &lockGuard{
|
||||||
|
locker: s,
|
||||||
|
target: stateUnready,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// intoConsumed sets the state to consumed.
|
// LockForConsume locks the state for consume.
|
||||||
// if the state is not ready, it does nothing and returns false.
|
func (s *futureState) LockForConsume() *lockGuard {
|
||||||
func (s *futureState) intoConsumed() bool {
|
s.mu.Lock()
|
||||||
return s.inner.CompareAndSwap(stateReady, stateConsumed)
|
if s.inner != stateReady {
|
||||||
|
s.mu.Unlock()
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
return &lockGuard{
|
||||||
|
locker: s,
|
||||||
|
target: stateConsumed,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// LockForRelease locks the state for release.
|
||||||
|
func (s *futureState) LockForRelease() *lockGuard {
|
||||||
|
s.mu.Lock()
|
||||||
|
if s.inner != stateReady && s.inner != stateConsumed {
|
||||||
|
s.mu.Unlock()
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
return &lockGuard{
|
||||||
|
locker: s,
|
||||||
|
target: stateDestoryed,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// checkUnready checks if the state is unready.
|
// checkUnready checks if the state is unready.
|
||||||
func (s *futureState) checkUnready() bool {
|
func (s *futureState) CheckUnready() bool {
|
||||||
return s.inner.Load() == stateUnready
|
s.mu.Lock()
|
||||||
|
defer s.mu.Unlock()
|
||||||
|
|
||||||
|
return s.inner == stateUnready
|
||||||
|
}
|
||||||
|
|
||||||
|
// IntoReady changes the state to ready.
|
||||||
|
func (s *futureState) IntoReady() {
|
||||||
|
s.mu.Lock()
|
||||||
|
if s.inner == stateUnready {
|
||||||
|
s.inner = stateReady
|
||||||
|
}
|
||||||
|
s.mu.Unlock()
|
||||||
|
}
|
||||||
|
|
||||||
|
// lockGuard is a guard for futureState.
|
||||||
|
type lockGuard struct {
|
||||||
|
locker *futureState
|
||||||
|
target state
|
||||||
|
}
|
||||||
|
|
||||||
|
// Unlock unlocks the state.
|
||||||
|
func (lg *lockGuard) Unlock() {
|
||||||
|
lg.locker.inner = lg.target
|
||||||
|
lg.locker.mu.Unlock()
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue