keel/types/level_jsonenums.go

69 lines
1.7 KiB
Go

// generated by jsonenums -type=Level; DO NOT EDIT
package types
import (
"encoding/json"
"fmt"
)
var (
_LevelNameToValue = map[string]Level{
"LevelDebug": LevelDebug,
"LevelInfo": LevelInfo,
"LevelSuccess": LevelSuccess,
"LevelWarn": LevelWarn,
"LevelError": LevelError,
"LevelFatal": LevelFatal,
}
_LevelValueToName = map[Level]string{
LevelDebug: "LevelDebug",
LevelInfo: "LevelInfo",
LevelSuccess: "LevelSuccess",
LevelWarn: "LevelWarn",
LevelError: "LevelError",
LevelFatal: "LevelFatal",
}
)
func init() {
var v Level
if _, ok := interface{}(v).(fmt.Stringer); ok {
_LevelNameToValue = map[string]Level{
interface{}(LevelDebug).(fmt.Stringer).String(): LevelDebug,
interface{}(LevelInfo).(fmt.Stringer).String(): LevelInfo,
interface{}(LevelSuccess).(fmt.Stringer).String(): LevelSuccess,
interface{}(LevelWarn).(fmt.Stringer).String(): LevelWarn,
interface{}(LevelError).(fmt.Stringer).String(): LevelError,
interface{}(LevelFatal).(fmt.Stringer).String(): LevelFatal,
}
}
}
// MarshalJSON is generated so Level satisfies json.Marshaler.
func (r Level) MarshalJSON() ([]byte, error) {
if s, ok := interface{}(r).(fmt.Stringer); ok {
return json.Marshal(s.String())
}
s, ok := _LevelValueToName[r]
if !ok {
return nil, fmt.Errorf("invalid Level: %d", r)
}
return json.Marshal(s)
}
// UnmarshalJSON is generated so Level satisfies json.Unmarshaler.
func (r *Level) UnmarshalJSON(data []byte) error {
var s string
if err := json.Unmarshal(data, &s); err != nil {
return fmt.Errorf("Level should be a string, got %s", data)
}
v, ok := _LevelNameToValue[s]
if !ok {
return fmt.Errorf("invalid Level %q", s)
}
*r = v
return nil
}