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MyProjectMQ/Source/MyProjectMQ.Target.cs

15 lines
365 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class MyProjectMQTarget : TargetRules
{
public MyProjectMQTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "MyProjectMQ" } );
}
}