don't calc fps if no time has passed
parent
c3cfd096c7
commit
a9419064ef
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@ -2984,8 +2984,10 @@ Debug(4, "Return from Capture (%d)", captureResult);
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} else {
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now.tv_sec = image_buffer[index].timestamp->tv_sec;
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}
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// If we are too fast, we get div by zero. This seems to happen in the case of audio packets.
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if ( now.tv_sec != last_fps_time ) {
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fps = double(fps_report_interval)/(now.tv_sec-last_fps_time);
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Info( "%d -> %d -> %d", fps_report_interval, now, last_fps_time );
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Info( "%d -> %d -> %d", fps_report_interval, now.tv_sec, last_fps_time );
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//Info( "%d -> %d -> %lf -> %lf", now-last_fps_time, fps_report_interval/(now-last_fps_time), double(fps_report_interval)/(now-last_fps_time), fps );
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Info( "%s: %d - Capturing at %.2lf fps", name, image_count, fps );
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last_fps_time = now.tv_sec;
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@ -2995,6 +2997,7 @@ Debug(4, "Return from Capture (%d)", captureResult);
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Error( "Can't run query: %s", mysql_error( &dbconn ) );
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}
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}
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}
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// Icon: I'm not sure these should be here. They have nothing to do with capturing
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if ( shared_data->action & GET_SETTINGS ) {
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