big ::Analyze logic cleanup. Also implement close continuous event before starting motion event in MOCORD
parent
b073505146
commit
695bdfc1c6
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@ -1378,6 +1378,7 @@ bool Monitor::Analyse() {
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if ( trigger_data->trigger_state == TRIGGER_ON ) {
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score += trigger_data->trigger_score;
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if ( !event ) {
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// How could it have a length already?
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if ( cause.length() )
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cause += ", ";
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cause += trigger_data->trigger_cause;
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@ -1405,40 +1406,41 @@ bool Monitor::Analyse() {
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cause += SIGNAL_CAUSE;
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}
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Event::StringSet noteSet;
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noteSet.insert( signalText );
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noteSet.insert(signalText);
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noteSetMap[SIGNAL_CAUSE] = noteSet;
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shared_data->state = state = IDLE;
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shared_data->active = signal;
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ref_image = *snap_image;
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} else if ( signal && Active() && (function == MODECT || function == MOCORD) ) {
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Event::StringSet zoneSet;
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if ( (!motion_frame_skip) || !(image_count % (motion_frame_skip+1) ) ) {
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// Get new score.
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int new_motion_score = DetectMotion(*snap_image, zoneSet);
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} else if ( signal ) {
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if ( Active() && (function == MODECT || function == MOCORD) ) {
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// All is good, so add motion detection score.
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Event::StringSet zoneSet;
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if ( (!motion_frame_skip) || !(image_count % (motion_frame_skip+1) ) ) {
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// Get new score.
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int new_motion_score = DetectMotion(*snap_image, zoneSet);
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Debug(3,
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"After motion detection, last_motion_score(%d), new motion score(%d)",
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last_motion_score, new_motion_score
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);
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last_motion_score = new_motion_score;
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}
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if ( last_motion_score ) {
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if ( !event ) {
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score += last_motion_score;
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if ( cause.length() )
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cause += ", ";
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cause += MOTION_CAUSE;
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} else {
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score += last_motion_score;
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Debug(3,
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"After motion detection, last_motion_score(%d), new motion score(%d)",
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last_motion_score, new_motion_score
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);
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last_motion_score = new_motion_score;
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}
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noteSetMap[MOTION_CAUSE] = zoneSet;
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} // end if motion_score
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shared_data->active = signal;
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} // end if signal change
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if ( last_motion_score ) {
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score += last_motion_score;
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if ( !event ) {
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if ( cause.length() )
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cause += ", ";
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cause += MOTION_CAUSE;
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}
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noteSetMap[MOTION_CAUSE] = zoneSet;
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} // end if motion_score
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//shared_data->active = signal; // unneccessary active gets set on signal change
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} // end if active and doing motion detection
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if ( (!signal_change) && signal) {
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// Check to see if linked monitors are triggering.
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if ( n_linked_monitors > 0 ) {
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// FIXME improve logic here
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bool first_link = true;
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Event::StringSet noteSet;
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for ( int i = 0; i < n_linked_monitors; i++ ) {
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@ -1499,62 +1501,20 @@ bool Monitor::Analyse() {
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shared_data->state = state = TAPE;
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}
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//if ( config.overlap_timed_events )
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if ( false ) {
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int pre_index;
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int pre_event_images = pre_event_count;
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if ( analysis_fps ) {
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// If analysis fps is set,
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// compute the index for pre event images in the dedicated buffer
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pre_index = pre_event_buffer_count ? image_count%pre_event_buffer_count : 0;
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// Seek forward the next filled slot in to the buffer (oldest data)
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// from the current position
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while ( pre_event_images && !pre_event_buffer[pre_index].timestamp->tv_sec ) {
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pre_index = (pre_index + 1)%pre_event_buffer_count;
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// Slot is empty, removing image from counter
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pre_event_images--;
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}
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} else {
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// If analysis fps is not set (analysis performed at capturing framerate),
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// compute the index for pre event images in the capturing buffer
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pre_index = ((index + image_buffer_count) - pre_event_count)%image_buffer_count;
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// Seek forward the next filled slot in to the buffer (oldest data)
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// from the current position
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while ( pre_event_images && !image_buffer[pre_index].timestamp->tv_sec ) {
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pre_index = (pre_index + 1)%image_buffer_count;
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// Slot is empty, removing image from counter
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pre_event_images--;
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}
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}
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if ( pre_event_images ) {
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if ( analysis_fps ) {
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for ( int i = 0; i < pre_event_images; i++ ) {
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timestamps[i] = pre_event_buffer[pre_index].timestamp;
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images[i] = pre_event_buffer[pre_index].image;
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pre_index = (pre_index + 1)%pre_event_buffer_count;
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}
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} else {
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for ( int i = 0; i < pre_event_images; i++ ) {
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timestamps[i] = image_buffer[pre_index].timestamp;
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images[i] = image_buffer[pre_index].image;
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pre_index = (pre_index + 1)%image_buffer_count;
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}
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}
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event->AddFrames( pre_event_images, images, timestamps );
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}
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} // end if false or config.overlap_timed_events
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} // end if ! event
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} // end if function == RECORD || function == MOCORD)
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} // end if !signal_change && signal
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if ( score ) {
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if ( state == IDLE || state == TAPE || state == PREALARM ) {
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// This is so if we need more than 1 alarm frame before going into alarm, so it is basically if we have enough alarm frames
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if ( (!pre_event_count) || (Event::PreAlarmCount() >= alarm_frame_count) ) {
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// If we should end then previous continuous event and start a new non-continuous event
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if ( event && event->Frames() && !event->AlarmFrames() ) {
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Info("%s: %03d - Closing event %" PRIu64 ", continuous end, alarm begins",
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name, image_count, event->Id());
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closeEvent();
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}
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shared_data->state = state = ALARM;
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// lets construct alarm cause. It will contain cause + names of zones alarmed
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std::string alarm_cause = "";
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@ -1568,14 +1528,11 @@ bool Monitor::Analyse() {
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strncpy(shared_data->alarm_cause,alarm_cause.c_str(), sizeof(shared_data->alarm_cause)-1);
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Info("%s: %03d - Gone into alarm state PreAlarmCount: %u > AlarmFrameCount:%u Cause:%s",
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name, image_count, Event::PreAlarmCount(), alarm_frame_count, shared_data->alarm_cause);
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if ( signal_change || (function != MOCORD && state != ALERT) ) {
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if ( !event ) {
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int pre_index;
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int pre_event_images = pre_event_count;
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if ( event ) {
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// Shouldn't be able to happen because
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Error("Creating new event when one exists");
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}
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if ( analysis_fps && pre_event_count ) {
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// If analysis fps is set,
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// compute the index for pre event images in the dedicated buffer
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