code style, add bytes per second read statistic and a code comment about the sleeping
parent
306bda86c2
commit
675cbe8854
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@ -22,10 +22,6 @@
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#include <string.h>
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#include <unistd.h>
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#include <time.h>
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#include <sys/time.h>
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#include <syslog.h>
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#include <signal.h>
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#include <stdarg.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/time.h>
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@ -45,8 +41,20 @@ FileCamera::FileCamera(
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int p_hue,
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int p_colour,
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bool p_capture,
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bool p_record_audio
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) : Camera( p_id, FILE_SRC, p_width, p_height, p_colours, ZM_SUBPIX_ORDER_DEFAULT_FOR_COLOUR(p_colours), p_brightness, p_contrast, p_hue, p_colour, p_capture, p_record_audio )
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bool p_record_audio)
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: Camera(
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p_id,
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FILE_SRC,
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p_width,
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p_height,
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p_colours,
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ZM_SUBPIX_ORDER_DEFAULT_FOR_COLOUR(p_colours),
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p_brightness,
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p_contrast,
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p_hue,
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p_colour,
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p_capture,
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p_record_audio)
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{
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strncpy( path, p_path, sizeof(path)-1 );
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if ( capture ) {
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@ -62,8 +70,7 @@ FileCamera::~FileCamera() {
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void FileCamera::Initialise() {
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if ( !path[0] ) {
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Error( "No path specified for file image" );
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exit( -1 );
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Fatal("No path specified for file image");
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}
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}
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@ -74,19 +81,23 @@ int FileCamera::PreCapture() {
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struct stat statbuf;
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if ( stat(path, &statbuf) < 0 ) {
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Error("Can't stat %s: %s", path, strerror(errno));
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return( -1 );
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return -1;
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}
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bytes += statbuf.st_size;
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// This waits until 1 second has passed since it was modified. Effectively limiting fps to 60.
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// Which is kinda bogus. If we were writing to this jpg constantly faster than we are monitoring it here
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// we would never break out of this loop
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while ( (time(0) - statbuf.st_mtime) < 1 ) {
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usleep(100000);
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}
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return( 0 );
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return 0;
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}
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int FileCamera::Capture(Image &image) {
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return( image.ReadJpeg( path, colours, subpixelorder )?1:-1 );
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return image.ReadJpeg(path, colours, subpixelorder)?1:-1;
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}
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int FileCamera::PostCapture() {
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return( 0 );
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return 0;
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}
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