Replace Placeholder SkillTreeView with Full Implementation

This commit replaces the placeholder implementation of the SkillTreeView class with a complete, functional version.

Features:
- Initializes the skill tree from the SkillTreeViewModel during `initState`.
- Dynamically creates Node and Edge objects for GraphView based on ViewModel data.
- Utilizes the TreeNodeView to render individual nodes.
- Integrates node selection functionality from the ViewModel.
- Adds InteractiveViewer for zoom and pan capabilities.

The new SkillTreeView is designed to work closely with SkillTreeViewModel to manage and display the skill tree.
pull/5189/head
hunteraraujo 2023-09-10 14:42:15 -07:00
parent 90e73b83a1
commit 70a05ec82a
1 changed files with 60 additions and 11 deletions

View File

@ -1,20 +1,69 @@
import 'package:auto_gpt_flutter_client/viewmodels/skill_tree_viewmodel.dart';
import 'package:auto_gpt_flutter_client/views/skill_tree/tree_node_view.dart';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:graphview/GraphView.dart';
class SkillTreeView extends StatelessWidget { class SkillTreeView extends StatefulWidget {
const SkillTreeView({super.key}); final SkillTreeViewModel viewModel;
const SkillTreeView({Key? key, required this.viewModel}) : super(key: key);
@override
_TreeViewPageState createState() => _TreeViewPageState();
}
class _TreeViewPageState extends State<SkillTreeView> {
@override
void initState() {
super.initState();
widget.viewModel.initializeSkillTree();
// Create Node and Edge objects for GraphView
final Map<int, Node> nodeMap = {};
for (var skillTreeNode in widget.viewModel.skillTreeNodes) {
final node = Node.Id(skillTreeNode.id);
widget.viewModel.graph.addNode(node);
nodeMap[skillTreeNode.id] = node;
}
for (var skillTreeEdge in widget.viewModel.skillTreeEdges) {
final fromNode = nodeMap[int.parse(skillTreeEdge.from)];
final toNode = nodeMap[int.parse(skillTreeEdge.to)];
widget.viewModel.graph.addEdge(fromNode!, toNode!);
}
}
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Container( return Scaffold(
color: Colors.blue[100], // Background color body: Column(
child: const Center( mainAxisSize: MainAxisSize.max,
child: Text( children: [
'SkillTreeView', Expanded(
style: TextStyle( child: InteractiveViewer(
fontSize: 24, constrained: false,
fontWeight: FontWeight.bold, boundaryMargin: EdgeInsets.all(100),
minScale: 0.01,
maxScale: 5.6,
child: GraphView(
graph: widget.viewModel.graph,
algorithm: BuchheimWalkerAlgorithm(widget.viewModel.builder,
TreeEdgeRenderer(widget.viewModel.builder)),
paint: Paint()
..color = Colors.green
..strokeWidth = 1
..style = PaintingStyle.stroke,
builder: (Node node) {
int nodeId = node.key?.value as int;
return TreeNodeView(
nodeId: nodeId,
selected: nodeId == widget.viewModel.selectedNode?.id);
},
),
),
), ),
), ],
), ),
); );
} }