--- layout: documentation title: Rules Blockly - Value Storage --- # Value Storage [return to Blockly Reference](index.html#value-storage) ## Introduction These blocks enable storing information *for a rule* that is kept after the rule has run, so it can be reused when the rule is run again later in stateful way. Basically a value storage can be perceived as a global variable for the rule instance. - The values are persisted as a part of the *instance* of the rule - Modifying the rule during development creates a new instance which means the value is reset. - Restarting openHAB creates a new rule instance which also means the value is reset - In most cases both situations are negligible for many rules. - If you need full persistence of values that can be used across rules you need to persist the value in one of the persistence engines like MapDB - By default the value is *undefined*. To check if a value is undefined, use the special "is undefined"-block {::options toc_levels="2..4"/} - TOC {:toc} {: #blockly-value-storage-overview} ## Overview of the Value Storage blocks ![value-storage-blocks](../images/blockly/blockly-value-storage.png) ## Value Storage Blocks ### Store Value ![store-value](../images/blockly/blockly-value-store.png) Function: Stores a value under the key name ### Get Stored Value ![get-stored-value](../images/blockly/blockly-value-get.png) Function: Retrieves a stored value by the key name ### Check if Value is undefined ![value-is-defined](../images/blockly/blockly-value-is-defined.png) Function: Checks if a value is undefined ### Example 1: Initialize a key if not set ![example1](../images/blockly/blockly-value-example1.png) ### Example 2: Use the rule instance variable to remember a color that has been set ![example2](../images/blockly/blockly-value-example2.png) ## Return to Blockly Reference [return to Blockly Reference](index.html#value-storage)