Replace openHAB 2.0 by openHAB 2

Signed-off-by: Thomas Dietrich <Thomas.Dietrich@tu-ilmenau.de>
pull/154/head
Thomas Dietrich 2016-12-14 16:56:21 +01:00 committed by Kai Kreuzer
parent ec9f985629
commit cdd9474c93
9 changed files with 181 additions and 183 deletions

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# Site settings
title: openHAB 2.0
title: openHAB 2
description: Empowering the Smart Home
baseurl: "" # the subpath of your site, e.g. /blog/
url: "http://docs.openhab.org" # the base hostname & protocol for your site

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<div class="card grey lighten-3" id="contribution-wanted">
<div class="card-content black-text">
<span class="card-title">Contributions Wanted</span>
<p>Help improve the openHAB 2.0 documentation! If you'd like to leave corrections, additons or comments for this article or any other part of this website, please drop a word at:</p>
<p>Help improve the openHAB 2 documentation! If you'd like to leave corrections, additons or comments for this article or any other part of this website, please drop a word at:</p>
</div>
<div class="card-action">
<a target="_blank" href="https://github.com/openhab/openhab-docs/issues">docs.openhab.org Issue Tracker</a>

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<meta name="viewport" content="width=device-width, initial-scale=1">
{% include base.html %}
<!--<link rel="shortcut icon" href="https://www.openhab.org/favicon.png"></link>-->
<title>{% if page.title != nil %}{{ page.title }} - {% endif %}openHAB 2.0 - Empowering the Smart Home</title>
<title>{% if page.title != nil %}{{ page.title }} - {% endif %}openHAB 2 - Empowering the Smart Home</title>
<!-- CSS -->
<link rel="stylesheet" href="{{base}}/css/materialize.css" media="screen,projection" />

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@ -14,7 +14,7 @@ The following bindings are available to address a wide variety of systems and ha
* TOC
{:toc}
## Native 2.0 Bindings
## Native Bindings
The following bindings can be installed and configured directly from within Paper UI or by any of the other installation methods.
@ -29,9 +29,9 @@ The following bindings can be installed and configured directly from within Pape
## Legacy 1.x Bindings
Bindings developed for the first version of openHAB can also be used with openHAB 2.0.
Bindings developed for the first version of openHAB can also be used with openHAB 2.
Please be aware, that these bindings function and behave differently.
For beginners it is recommended to resort to native 2.0 bindings if possible.
For beginners it is recommended to resort to native bindings if possible.
To be able to see and install 1.x bindings needs to be activated in the system settings.
@ -48,7 +48,7 @@ To be able to see and install 1.x bindings needs to be activated in the system s
### Further 1.x Bindings
Many more 1.x bindings **still need testing** but will probably be working with openHAB 2.
Experiences with 1.x bindings in openHAB 2.0 may also be found in the [openHAB community forum](https://community.openhab.org).
Experiences with 1.x bindings in openHAB 2 may also be found in the [openHAB community forum](https://community.openhab.org).
For a full list of existing openHAB 1.x bindings, please refer to:
* The right sidebar on the [openHAB 1.x wiki](https://github.com/openhab/openhab/wiki/Configuring-the-openHAB-runtime).

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@ -18,6 +18,6 @@ Join today and find answers for all details of openHAB:
In the community forum you'll also find a list of recurring questions with short answers, commonly known as FAQs.
Check there before posting your own questions and feel free to add questions and answers:
* [openHAB 2.0 FAQs at community.openhab.org](https://community.openhab.org/t/frequently-asked-questions/17727)
* [openHAB 2 FAQs at community.openhab.org](https://community.openhab.org/t/frequently-asked-questions/17727)
{% include contribution-wanted.html %}

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@ -24,7 +24,7 @@ Recommended "[headless](https://en.wikipedia.org/wiki/Headless_computer)" hardwa
## Recommended Setup
We are proud to provide a preconfigured image for the Raspberry Pi, with the latest build of openHAB 2.0 and many useful software components (like Samba, Grafana or Mosquitto) as optional setup steps.
We are proud to provide a preconfigured image for the Raspberry Pi, with the latest build of openHAB 2 and many useful software components (like Samba, Grafana or Mosquitto) as optional setup steps.
openHABian is based on Raspbian and under constant improvement.
Check out more details about [openHABian, the hassle-free RPi image](openhabian.html).

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# Overview
This part covers all the basic use of openHAB 2.0: how to install a binding, how to configure them, the inbox....
This part covers all the basic use of openHAB 2: how to install a binding, how to configure them, the inbox....
The goal is to cover a first level of usage with the example of a simple binding: the _System info_ binding. This binding System provides operating system and hardware information.

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@ -15,7 +15,7 @@ This part is not yet written.
*I think this will become the longest section*
*Don't forget to address JSR233 or other alternatives to the DSL that will be built into OH 2*
*Don't forget to address JSR233 or other alternatives to the DSL that will be built into openHAB 2*
* *Event driven development*
@ -45,5 +45,3 @@ This part is not yet written.
---

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@ -624,7 +624,7 @@ Channel name.
For manually defined Things, you can find the syntax for defining a Thing on a
given Item in that Binding's readme.
However, with the concept of Things some openHAB 2.0 bindings are able to
However, with the concept of Things some openHAB 2 bindings are able to
automatically discover and create Things for you. These automatically created
Things will appear in your Inbox which you can access in PaperUI, Habmin, or
the Karaf console. These Things can be accepted by the user. When you view these
@ -828,7 +828,7 @@ through text files. This tutorial will only cover creating Things in text files
that will be closer to the openHAB 1.x way of doing things.
All definitions of new Things are written to .things files in the
`<openHAB 2.0 conf>/things` folder. The syntax for a Thing definition varies from
`<openHAB 2 conf>/things` folder. The syntax for a Thing definition varies from
binding to binding. See the binding's readme for the specific format and parameters
required. Also see the binding's readme for the list of channels the Thing
supports. As discussed above, the Channel ID will be the `<Thing ID>#<channel>`.