Replace openHAB 2.0 by openHAB 2
Signed-off-by: Thomas Dietrich <Thomas.Dietrich@tu-ilmenau.de>pull/154/head
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# Site settings
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title: openHAB 2.0
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title: openHAB 2
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description: Empowering the Smart Home
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baseurl: "" # the subpath of your site, e.g. /blog/
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url: "http://docs.openhab.org" # the base hostname & protocol for your site
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<div class="card grey lighten-3" id="contribution-wanted">
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<div class="card-content black-text">
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<span class="card-title">Contributions Wanted</span>
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<p>Help improve the openHAB 2.0 documentation! If you'd like to leave corrections, additons or comments for this article or any other part of this website, please drop a word at:</p>
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<p>Help improve the openHAB 2 documentation! If you'd like to leave corrections, additons or comments for this article or any other part of this website, please drop a word at:</p>
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</div>
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<div class="card-action">
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<a target="_blank" href="https://github.com/openhab/openhab-docs/issues">docs.openhab.org Issue Tracker</a>
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<meta name="viewport" content="width=device-width, initial-scale=1">
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{% include base.html %}
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<!--<link rel="shortcut icon" href="https://www.openhab.org/favicon.png"></link>-->
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<title>{% if page.title != nil %}{{ page.title }} - {% endif %}openHAB 2.0 - Empowering the Smart Home</title>
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<title>{% if page.title != nil %}{{ page.title }} - {% endif %}openHAB 2 - Empowering the Smart Home</title>
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<!-- CSS -->
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<link rel="stylesheet" href="{{base}}/css/materialize.css" media="screen,projection" />
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@ -14,7 +14,7 @@ The following bindings are available to address a wide variety of systems and ha
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* TOC
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{:toc}
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## Native 2.0 Bindings
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## Native Bindings
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The following bindings can be installed and configured directly from within Paper UI or by any of the other installation methods.
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@ -29,9 +29,9 @@ The following bindings can be installed and configured directly from within Pape
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## Legacy 1.x Bindings
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Bindings developed for the first version of openHAB can also be used with openHAB 2.0.
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Bindings developed for the first version of openHAB can also be used with openHAB 2.
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Please be aware, that these bindings function and behave differently.
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For beginners it is recommended to resort to native 2.0 bindings if possible.
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For beginners it is recommended to resort to native bindings if possible.
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To be able to see and install 1.x bindings needs to be activated in the system settings.
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@ -48,7 +48,7 @@ To be able to see and install 1.x bindings needs to be activated in the system s
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### Further 1.x Bindings
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Many more 1.x bindings **still need testing** but will probably be working with openHAB 2.
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Experiences with 1.x bindings in openHAB 2.0 may also be found in the [openHAB community forum](https://community.openhab.org).
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Experiences with 1.x bindings in openHAB 2 may also be found in the [openHAB community forum](https://community.openhab.org).
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For a full list of existing openHAB 1.x bindings, please refer to:
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* The right sidebar on the [openHAB 1.x wiki](https://github.com/openhab/openhab/wiki/Configuring-the-openHAB-runtime).
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@ -18,6 +18,6 @@ Join today and find answers for all details of openHAB:
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In the community forum you'll also find a list of recurring questions with short answers, commonly known as FAQs.
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Check there before posting your own questions and feel free to add questions and answers:
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* [openHAB 2.0 FAQs at community.openhab.org](https://community.openhab.org/t/frequently-asked-questions/17727)
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* [openHAB 2 FAQs at community.openhab.org](https://community.openhab.org/t/frequently-asked-questions/17727)
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{% include contribution-wanted.html %}
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@ -24,7 +24,7 @@ Recommended "[headless](https://en.wikipedia.org/wiki/Headless_computer)" hardwa
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## Recommended Setup
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We are proud to provide a preconfigured image for the Raspberry Pi, with the latest build of openHAB 2.0 and many useful software components (like Samba, Grafana or Mosquitto) as optional setup steps.
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We are proud to provide a preconfigured image for the Raspberry Pi, with the latest build of openHAB 2 and many useful software components (like Samba, Grafana or Mosquitto) as optional setup steps.
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openHABian is based on Raspbian and under constant improvement.
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Check out more details about [openHABian, the hassle-free RPi image](openhabian.html).
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@ -6,7 +6,7 @@ layout: tutorial-beginner
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# Overview
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This part covers all the basic use of openHAB 2.0: how to install a binding, how to configure them, the inbox....
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This part covers all the basic use of openHAB 2: how to install a binding, how to configure them, the inbox....
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The goal is to cover a first level of usage with the example of a simple binding: the _System info_ binding. This binding System provides operating system and hardware information.
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@ -15,7 +15,7 @@ This part is not yet written.
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*I think this will become the longest section*
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*Don't forget to address JSR233 or other alternatives to the DSL that will be built into OH 2*
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*Don't forget to address JSR233 or other alternatives to the DSL that will be built into openHAB 2*
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* *Event driven development*
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@ -45,5 +45,3 @@ This part is not yet written.
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---
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@ -624,7 +624,7 @@ Channel name.
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For manually defined Things, you can find the syntax for defining a Thing on a
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given Item in that Binding's readme.
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However, with the concept of Things some openHAB 2.0 bindings are able to
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However, with the concept of Things some openHAB 2 bindings are able to
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automatically discover and create Things for you. These automatically created
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Things will appear in your Inbox which you can access in PaperUI, Habmin, or
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the Karaf console. These Things can be accepted by the user. When you view these
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@ -828,7 +828,7 @@ through text files. This tutorial will only cover creating Things in text files
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that will be closer to the openHAB 1.x way of doing things.
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All definitions of new Things are written to .things files in the
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`<openHAB 2.0 conf>/things` folder. The syntax for a Thing definition varies from
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`<openHAB 2 conf>/things` folder. The syntax for a Thing definition varies from
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binding to binding. See the binding's readme for the specific format and parameters
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required. Also see the binding's readme for the list of channels the Thing
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supports. As discussed above, the Channel ID will be the `<Thing ID>#<channel>`.
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