* Run emitter using threadpool This moves the thread pool from the websocket client into the eventemitter allowing each registered function to run in a separate thread and not just each event. This speeds up cases where there is a one to many call such as the common play framework and the upcomming common query framework. * Add unit tests for threaded event emitter * Add standard header * Add standard header |
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client | ||
service | ||
__init__.py | ||
message.py | ||
send.py |