influxdb/storage/reads/response_writer.gen.go

635 lines
20 KiB
Go

// Generated by tmpl
// https://github.com/benbjohnson/tmpl
//
// DO NOT EDIT!
// Source: response_writer.gen.go.tmpl
package reads
import (
"github.com/influxdata/influxdb/storage/reads/datatypes"
"github.com/influxdata/influxdb/tsdb/cursors"
"google.golang.org/protobuf/proto"
)
func (w *ResponseWriter) getFloatPointsFrame() *datatypes.ReadResponse_Frame_FloatPoints {
var res *datatypes.ReadResponse_Frame_FloatPoints
if len(w.buffer.Float) > 0 {
i := len(w.buffer.Float) - 1
res = w.buffer.Float[i]
w.buffer.Float[i] = nil
w.buffer.Float = w.buffer.Float[:i]
} else {
res = &datatypes.ReadResponse_Frame_FloatPoints{
FloatPoints: &datatypes.ReadResponse_FloatPointsFrame{
Timestamps: make([]int64, 0, batchSize),
Values: make([]float64, 0, batchSize),
},
}
}
return res
}
func (w *ResponseWriter) putFloatPointsFrame(f *datatypes.ReadResponse_Frame_FloatPoints) {
f.FloatPoints.Timestamps = f.FloatPoints.Timestamps[:0]
f.FloatPoints.Values = f.FloatPoints.Values[:0]
w.buffer.Float = append(w.buffer.Float, f)
}
func (w *ResponseWriter) getFloatValues() *datatypes.ReadResponse_AnyPoints_Floats {
var res *datatypes.ReadResponse_AnyPoints_Floats
if len(w.buffer.FloatValues) > 0 {
i := len(w.buffer.FloatValues) - 1
res = w.buffer.FloatValues[i]
w.buffer.FloatValues[i] = nil
w.buffer.FloatValues = w.buffer.FloatValues[:i]
} else {
res = &datatypes.ReadResponse_AnyPoints_Floats{
Floats: &datatypes.ReadResponse_FloatValues{
Values: make([]float64, 0, batchSize),
},
}
}
return res
}
func (w *ResponseWriter) putFloatValues(f *datatypes.ReadResponse_AnyPoints_Floats) {
f.Floats.Values = f.Floats.Values[:0]
w.buffer.FloatValues = append(w.buffer.FloatValues, f)
}
func (w *ResponseWriter) streamFloatArraySeries(cur cursors.FloatArrayCursor) {
w.sf.DataType = datatypes.ReadResponse_DataTypeFloat
ss := len(w.res.Frames) - 1
a := cur.Next()
if len(a.Timestamps) == 0 {
w.sz -= proto.Size(w.sf)
w.putSeriesFrame(w.res.Frames[ss].Data.(*datatypes.ReadResponse_Frame_Series))
w.res.Frames = w.res.Frames[:ss]
} else if w.sz > writeSize {
w.Flush()
}
}
func (w *ResponseWriter) streamFloatArrayPoints(cur cursors.FloatArrayCursor) {
w.sf.DataType = datatypes.ReadResponse_DataTypeFloat
ss := len(w.res.Frames) - 1
p := w.getFloatPointsFrame()
frame := p.FloatPoints
w.res.Frames = append(w.res.Frames, &datatypes.ReadResponse_Frame{Data: p})
var seriesValueCount = 0
for {
// If the number of values produced by cur > 1000,
// cur.Next() will produce batches of values that are of
// length ≤ 1000.
// We attempt to limit the frame Timestamps / Values lengths
// the same to avoid allocations. These frames are recycled
// after flushing so that on repeated use there should be enough space
// to append values from a into frame without additional allocations.
a := cur.Next()
if len(a.Timestamps) == 0 {
break
}
seriesValueCount += a.Len()
// As specified in the struct definition, w.sz is an estimated
// size (in bytes) of the buffered data. It is therefore a
// deliberate choice to accumulate using the array Size, which is
// cheap to calculate. Calling frame.Size() can be expensive
// when using varint encoding for numbers.
w.sz += a.Size()
frame.Timestamps = append(frame.Timestamps, a.Timestamps...)
frame.Values = append(frame.Values, a.Values...)
// given the expectation of cur.Next, we attempt to limit
// the number of values appended to the frame to batchSize (1000)
needsFrame := len(frame.Timestamps) >= batchSize
if w.sz >= writeSize {
needsFrame = true
w.Flush()
if w.err != nil {
break
}
}
if needsFrame {
// new frames are returned with Timestamps and Values preallocated
// to a minimum of batchSize length to reduce further allocations.
p = w.getFloatPointsFrame()
frame = p.FloatPoints
w.res.Frames = append(w.res.Frames, &datatypes.ReadResponse_Frame{Data: p})
}
}
w.vc += seriesValueCount
if seriesValueCount == 0 {
w.sz -= proto.Size(w.sf)
w.putSeriesFrame(w.res.Frames[ss].Data.(*datatypes.ReadResponse_Frame_Series))
w.res.Frames = w.res.Frames[:ss]
} else if w.sz > writeSize {
w.Flush()
}
}
func (w *ResponseWriter) getIntegerPointsFrame() *datatypes.ReadResponse_Frame_IntegerPoints {
var res *datatypes.ReadResponse_Frame_IntegerPoints
if len(w.buffer.Integer) > 0 {
i := len(w.buffer.Integer) - 1
res = w.buffer.Integer[i]
w.buffer.Integer[i] = nil
w.buffer.Integer = w.buffer.Integer[:i]
} else {
res = &datatypes.ReadResponse_Frame_IntegerPoints{
IntegerPoints: &datatypes.ReadResponse_IntegerPointsFrame{
Timestamps: make([]int64, 0, batchSize),
Values: make([]int64, 0, batchSize),
},
}
}
return res
}
func (w *ResponseWriter) putIntegerPointsFrame(f *datatypes.ReadResponse_Frame_IntegerPoints) {
f.IntegerPoints.Timestamps = f.IntegerPoints.Timestamps[:0]
f.IntegerPoints.Values = f.IntegerPoints.Values[:0]
w.buffer.Integer = append(w.buffer.Integer, f)
}
func (w *ResponseWriter) getIntegerValues() *datatypes.ReadResponse_AnyPoints_Integers {
var res *datatypes.ReadResponse_AnyPoints_Integers
if len(w.buffer.IntegerValues) > 0 {
i := len(w.buffer.IntegerValues) - 1
res = w.buffer.IntegerValues[i]
w.buffer.IntegerValues[i] = nil
w.buffer.IntegerValues = w.buffer.IntegerValues[:i]
} else {
res = &datatypes.ReadResponse_AnyPoints_Integers{
Integers: &datatypes.ReadResponse_IntegerValues{
Values: make([]int64, 0, batchSize),
},
}
}
return res
}
func (w *ResponseWriter) putIntegerValues(f *datatypes.ReadResponse_AnyPoints_Integers) {
f.Integers.Values = f.Integers.Values[:0]
w.buffer.IntegerValues = append(w.buffer.IntegerValues, f)
}
func (w *ResponseWriter) streamIntegerArraySeries(cur cursors.IntegerArrayCursor) {
w.sf.DataType = datatypes.ReadResponse_DataTypeInteger
ss := len(w.res.Frames) - 1
a := cur.Next()
if len(a.Timestamps) == 0 {
w.sz -= proto.Size(w.sf)
w.putSeriesFrame(w.res.Frames[ss].Data.(*datatypes.ReadResponse_Frame_Series))
w.res.Frames = w.res.Frames[:ss]
} else if w.sz > writeSize {
w.Flush()
}
}
func (w *ResponseWriter) streamIntegerArrayPoints(cur cursors.IntegerArrayCursor) {
w.sf.DataType = datatypes.ReadResponse_DataTypeInteger
ss := len(w.res.Frames) - 1
p := w.getIntegerPointsFrame()
frame := p.IntegerPoints
w.res.Frames = append(w.res.Frames, &datatypes.ReadResponse_Frame{Data: p})
var seriesValueCount = 0
for {
// If the number of values produced by cur > 1000,
// cur.Next() will produce batches of values that are of
// length ≤ 1000.
// We attempt to limit the frame Timestamps / Values lengths
// the same to avoid allocations. These frames are recycled
// after flushing so that on repeated use there should be enough space
// to append values from a into frame without additional allocations.
a := cur.Next()
if len(a.Timestamps) == 0 {
break
}
seriesValueCount += a.Len()
// As specified in the struct definition, w.sz is an estimated
// size (in bytes) of the buffered data. It is therefore a
// deliberate choice to accumulate using the array Size, which is
// cheap to calculate. Calling frame.Size() can be expensive
// when using varint encoding for numbers.
w.sz += a.Size()
frame.Timestamps = append(frame.Timestamps, a.Timestamps...)
frame.Values = append(frame.Values, a.Values...)
// given the expectation of cur.Next, we attempt to limit
// the number of values appended to the frame to batchSize (1000)
needsFrame := len(frame.Timestamps) >= batchSize
if w.sz >= writeSize {
needsFrame = true
w.Flush()
if w.err != nil {
break
}
}
if needsFrame {
// new frames are returned with Timestamps and Values preallocated
// to a minimum of batchSize length to reduce further allocations.
p = w.getIntegerPointsFrame()
frame = p.IntegerPoints
w.res.Frames = append(w.res.Frames, &datatypes.ReadResponse_Frame{Data: p})
}
}
w.vc += seriesValueCount
if seriesValueCount == 0 {
w.sz -= proto.Size(w.sf)
w.putSeriesFrame(w.res.Frames[ss].Data.(*datatypes.ReadResponse_Frame_Series))
w.res.Frames = w.res.Frames[:ss]
} else if w.sz > writeSize {
w.Flush()
}
}
func (w *ResponseWriter) getUnsignedPointsFrame() *datatypes.ReadResponse_Frame_UnsignedPoints {
var res *datatypes.ReadResponse_Frame_UnsignedPoints
if len(w.buffer.Unsigned) > 0 {
i := len(w.buffer.Unsigned) - 1
res = w.buffer.Unsigned[i]
w.buffer.Unsigned[i] = nil
w.buffer.Unsigned = w.buffer.Unsigned[:i]
} else {
res = &datatypes.ReadResponse_Frame_UnsignedPoints{
UnsignedPoints: &datatypes.ReadResponse_UnsignedPointsFrame{
Timestamps: make([]int64, 0, batchSize),
Values: make([]uint64, 0, batchSize),
},
}
}
return res
}
func (w *ResponseWriter) putUnsignedPointsFrame(f *datatypes.ReadResponse_Frame_UnsignedPoints) {
f.UnsignedPoints.Timestamps = f.UnsignedPoints.Timestamps[:0]
f.UnsignedPoints.Values = f.UnsignedPoints.Values[:0]
w.buffer.Unsigned = append(w.buffer.Unsigned, f)
}
func (w *ResponseWriter) getUnsignedValues() *datatypes.ReadResponse_AnyPoints_Unsigneds {
var res *datatypes.ReadResponse_AnyPoints_Unsigneds
if len(w.buffer.UnsignedValues) > 0 {
i := len(w.buffer.UnsignedValues) - 1
res = w.buffer.UnsignedValues[i]
w.buffer.UnsignedValues[i] = nil
w.buffer.UnsignedValues = w.buffer.UnsignedValues[:i]
} else {
res = &datatypes.ReadResponse_AnyPoints_Unsigneds{
Unsigneds: &datatypes.ReadResponse_UnsignedValues{
Values: make([]uint64, 0, batchSize),
},
}
}
return res
}
func (w *ResponseWriter) putUnsignedValues(f *datatypes.ReadResponse_AnyPoints_Unsigneds) {
f.Unsigneds.Values = f.Unsigneds.Values[:0]
w.buffer.UnsignedValues = append(w.buffer.UnsignedValues, f)
}
func (w *ResponseWriter) streamUnsignedArraySeries(cur cursors.UnsignedArrayCursor) {
w.sf.DataType = datatypes.ReadResponse_DataTypeUnsigned
ss := len(w.res.Frames) - 1
a := cur.Next()
if len(a.Timestamps) == 0 {
w.sz -= proto.Size(w.sf)
w.putSeriesFrame(w.res.Frames[ss].Data.(*datatypes.ReadResponse_Frame_Series))
w.res.Frames = w.res.Frames[:ss]
} else if w.sz > writeSize {
w.Flush()
}
}
func (w *ResponseWriter) streamUnsignedArrayPoints(cur cursors.UnsignedArrayCursor) {
w.sf.DataType = datatypes.ReadResponse_DataTypeUnsigned
ss := len(w.res.Frames) - 1
p := w.getUnsignedPointsFrame()
frame := p.UnsignedPoints
w.res.Frames = append(w.res.Frames, &datatypes.ReadResponse_Frame{Data: p})
var seriesValueCount = 0
for {
// If the number of values produced by cur > 1000,
// cur.Next() will produce batches of values that are of
// length ≤ 1000.
// We attempt to limit the frame Timestamps / Values lengths
// the same to avoid allocations. These frames are recycled
// after flushing so that on repeated use there should be enough space
// to append values from a into frame without additional allocations.
a := cur.Next()
if len(a.Timestamps) == 0 {
break
}
seriesValueCount += a.Len()
// As specified in the struct definition, w.sz is an estimated
// size (in bytes) of the buffered data. It is therefore a
// deliberate choice to accumulate using the array Size, which is
// cheap to calculate. Calling frame.Size() can be expensive
// when using varint encoding for numbers.
w.sz += a.Size()
frame.Timestamps = append(frame.Timestamps, a.Timestamps...)
frame.Values = append(frame.Values, a.Values...)
// given the expectation of cur.Next, we attempt to limit
// the number of values appended to the frame to batchSize (1000)
needsFrame := len(frame.Timestamps) >= batchSize
if w.sz >= writeSize {
needsFrame = true
w.Flush()
if w.err != nil {
break
}
}
if needsFrame {
// new frames are returned with Timestamps and Values preallocated
// to a minimum of batchSize length to reduce further allocations.
p = w.getUnsignedPointsFrame()
frame = p.UnsignedPoints
w.res.Frames = append(w.res.Frames, &datatypes.ReadResponse_Frame{Data: p})
}
}
w.vc += seriesValueCount
if seriesValueCount == 0 {
w.sz -= proto.Size(w.sf)
w.putSeriesFrame(w.res.Frames[ss].Data.(*datatypes.ReadResponse_Frame_Series))
w.res.Frames = w.res.Frames[:ss]
} else if w.sz > writeSize {
w.Flush()
}
}
func (w *ResponseWriter) getStringPointsFrame() *datatypes.ReadResponse_Frame_StringPoints {
var res *datatypes.ReadResponse_Frame_StringPoints
if len(w.buffer.String) > 0 {
i := len(w.buffer.String) - 1
res = w.buffer.String[i]
w.buffer.String[i] = nil
w.buffer.String = w.buffer.String[:i]
} else {
res = &datatypes.ReadResponse_Frame_StringPoints{
StringPoints: &datatypes.ReadResponse_StringPointsFrame{
Timestamps: make([]int64, 0, batchSize),
Values: make([]string, 0, batchSize),
},
}
}
return res
}
func (w *ResponseWriter) putStringPointsFrame(f *datatypes.ReadResponse_Frame_StringPoints) {
f.StringPoints.Timestamps = f.StringPoints.Timestamps[:0]
f.StringPoints.Values = f.StringPoints.Values[:0]
w.buffer.String = append(w.buffer.String, f)
}
func (w *ResponseWriter) getStringValues() *datatypes.ReadResponse_AnyPoints_Strings {
var res *datatypes.ReadResponse_AnyPoints_Strings
if len(w.buffer.StringValues) > 0 {
i := len(w.buffer.StringValues) - 1
res = w.buffer.StringValues[i]
w.buffer.StringValues[i] = nil
w.buffer.StringValues = w.buffer.StringValues[:i]
} else {
res = &datatypes.ReadResponse_AnyPoints_Strings{
Strings: &datatypes.ReadResponse_StringValues{
Values: make([]string, 0, batchSize),
},
}
}
return res
}
func (w *ResponseWriter) putStringValues(f *datatypes.ReadResponse_AnyPoints_Strings) {
f.Strings.Values = f.Strings.Values[:0]
w.buffer.StringValues = append(w.buffer.StringValues, f)
}
func (w *ResponseWriter) streamStringArraySeries(cur cursors.StringArrayCursor) {
w.sf.DataType = datatypes.ReadResponse_DataTypeString
ss := len(w.res.Frames) - 1
a := cur.Next()
if len(a.Timestamps) == 0 {
w.sz -= proto.Size(w.sf)
w.putSeriesFrame(w.res.Frames[ss].Data.(*datatypes.ReadResponse_Frame_Series))
w.res.Frames = w.res.Frames[:ss]
} else if w.sz > writeSize {
w.Flush()
}
}
func (w *ResponseWriter) streamStringArrayPoints(cur cursors.StringArrayCursor) {
w.sf.DataType = datatypes.ReadResponse_DataTypeString
ss := len(w.res.Frames) - 1
p := w.getStringPointsFrame()
frame := p.StringPoints
w.res.Frames = append(w.res.Frames, &datatypes.ReadResponse_Frame{Data: p})
var seriesValueCount = 0
for {
// If the number of values produced by cur > 1000,
// cur.Next() will produce batches of values that are of
// length ≤ 1000.
// We attempt to limit the frame Timestamps / Values lengths
// the same to avoid allocations. These frames are recycled
// after flushing so that on repeated use there should be enough space
// to append values from a into frame without additional allocations.
a := cur.Next()
if len(a.Timestamps) == 0 {
break
}
seriesValueCount += a.Len()
// As specified in the struct definition, w.sz is an estimated
// size (in bytes) of the buffered data. It is therefore a
// deliberate choice to accumulate using the array Size, which is
// cheap to calculate. Calling frame.Size() can be expensive
// when using varint encoding for numbers.
w.sz += a.Size()
frame.Timestamps = append(frame.Timestamps, a.Timestamps...)
frame.Values = append(frame.Values, a.Values...)
// given the expectation of cur.Next, we attempt to limit
// the number of values appended to the frame to batchSize (1000)
needsFrame := len(frame.Timestamps) >= batchSize
if w.sz >= writeSize {
needsFrame = true
w.Flush()
if w.err != nil {
break
}
}
if needsFrame {
// new frames are returned with Timestamps and Values preallocated
// to a minimum of batchSize length to reduce further allocations.
p = w.getStringPointsFrame()
frame = p.StringPoints
w.res.Frames = append(w.res.Frames, &datatypes.ReadResponse_Frame{Data: p})
}
}
w.vc += seriesValueCount
if seriesValueCount == 0 {
w.sz -= proto.Size(w.sf)
w.putSeriesFrame(w.res.Frames[ss].Data.(*datatypes.ReadResponse_Frame_Series))
w.res.Frames = w.res.Frames[:ss]
} else if w.sz > writeSize {
w.Flush()
}
}
func (w *ResponseWriter) getBooleanPointsFrame() *datatypes.ReadResponse_Frame_BooleanPoints {
var res *datatypes.ReadResponse_Frame_BooleanPoints
if len(w.buffer.Boolean) > 0 {
i := len(w.buffer.Boolean) - 1
res = w.buffer.Boolean[i]
w.buffer.Boolean[i] = nil
w.buffer.Boolean = w.buffer.Boolean[:i]
} else {
res = &datatypes.ReadResponse_Frame_BooleanPoints{
BooleanPoints: &datatypes.ReadResponse_BooleanPointsFrame{
Timestamps: make([]int64, 0, batchSize),
Values: make([]bool, 0, batchSize),
},
}
}
return res
}
func (w *ResponseWriter) putBooleanPointsFrame(f *datatypes.ReadResponse_Frame_BooleanPoints) {
f.BooleanPoints.Timestamps = f.BooleanPoints.Timestamps[:0]
f.BooleanPoints.Values = f.BooleanPoints.Values[:0]
w.buffer.Boolean = append(w.buffer.Boolean, f)
}
func (w *ResponseWriter) getBooleanValues() *datatypes.ReadResponse_AnyPoints_Booleans {
var res *datatypes.ReadResponse_AnyPoints_Booleans
if len(w.buffer.BooleanValues) > 0 {
i := len(w.buffer.BooleanValues) - 1
res = w.buffer.BooleanValues[i]
w.buffer.BooleanValues[i] = nil
w.buffer.BooleanValues = w.buffer.BooleanValues[:i]
} else {
res = &datatypes.ReadResponse_AnyPoints_Booleans{
Booleans: &datatypes.ReadResponse_BooleanValues{
Values: make([]bool, 0, batchSize),
},
}
}
return res
}
func (w *ResponseWriter) putBooleanValues(f *datatypes.ReadResponse_AnyPoints_Booleans) {
f.Booleans.Values = f.Booleans.Values[:0]
w.buffer.BooleanValues = append(w.buffer.BooleanValues, f)
}
func (w *ResponseWriter) streamBooleanArraySeries(cur cursors.BooleanArrayCursor) {
w.sf.DataType = datatypes.ReadResponse_DataTypeBoolean
ss := len(w.res.Frames) - 1
a := cur.Next()
if len(a.Timestamps) == 0 {
w.sz -= proto.Size(w.sf)
w.putSeriesFrame(w.res.Frames[ss].Data.(*datatypes.ReadResponse_Frame_Series))
w.res.Frames = w.res.Frames[:ss]
} else if w.sz > writeSize {
w.Flush()
}
}
func (w *ResponseWriter) streamBooleanArrayPoints(cur cursors.BooleanArrayCursor) {
w.sf.DataType = datatypes.ReadResponse_DataTypeBoolean
ss := len(w.res.Frames) - 1
p := w.getBooleanPointsFrame()
frame := p.BooleanPoints
w.res.Frames = append(w.res.Frames, &datatypes.ReadResponse_Frame{Data: p})
var seriesValueCount = 0
for {
// If the number of values produced by cur > 1000,
// cur.Next() will produce batches of values that are of
// length ≤ 1000.
// We attempt to limit the frame Timestamps / Values lengths
// the same to avoid allocations. These frames are recycled
// after flushing so that on repeated use there should be enough space
// to append values from a into frame without additional allocations.
a := cur.Next()
if len(a.Timestamps) == 0 {
break
}
seriesValueCount += a.Len()
// As specified in the struct definition, w.sz is an estimated
// size (in bytes) of the buffered data. It is therefore a
// deliberate choice to accumulate using the array Size, which is
// cheap to calculate. Calling frame.Size() can be expensive
// when using varint encoding for numbers.
w.sz += a.Size()
frame.Timestamps = append(frame.Timestamps, a.Timestamps...)
frame.Values = append(frame.Values, a.Values...)
// given the expectation of cur.Next, we attempt to limit
// the number of values appended to the frame to batchSize (1000)
needsFrame := len(frame.Timestamps) >= batchSize
if w.sz >= writeSize {
needsFrame = true
w.Flush()
if w.err != nil {
break
}
}
if needsFrame {
// new frames are returned with Timestamps and Values preallocated
// to a minimum of batchSize length to reduce further allocations.
p = w.getBooleanPointsFrame()
frame = p.BooleanPoints
w.res.Frames = append(w.res.Frames, &datatypes.ReadResponse_Frame{Data: p})
}
}
w.vc += seriesValueCount
if seriesValueCount == 0 {
w.sz -= proto.Size(w.sf)
w.putSeriesFrame(w.res.Frames[ss].Data.(*datatypes.ReadResponse_Frame_Series))
w.res.Frames = w.res.Frames[:ss]
} else if w.sz > writeSize {
w.Flush()
}
}