// Generated by tmpl // https://github.com/benbjohnson/tmpl // // DO NOT EDIT! // Source: values.gen.go.tmpl package gen type floatConstantValuesSequence struct { v float64 } func NewFloatConstantValuesSequence(v float64) FloatValuesSequence { return &floatConstantValuesSequence{ v: v, } } func (g *floatConstantValuesSequence) Reset() { } func (g *floatConstantValuesSequence) Write(vs []float64) { for i := 0; i < len(vs); i++ { vs[i] = g.v } } type integerConstantValuesSequence struct { v int64 } func NewIntegerConstantValuesSequence(v int64) IntegerValuesSequence { return &integerConstantValuesSequence{ v: v, } } func (g *integerConstantValuesSequence) Reset() { } func (g *integerConstantValuesSequence) Write(vs []int64) { for i := 0; i < len(vs); i++ { vs[i] = g.v } } type unsignedConstantValuesSequence struct { v uint64 } func NewUnsignedConstantValuesSequence(v uint64) UnsignedValuesSequence { return &unsignedConstantValuesSequence{ v: v, } } func (g *unsignedConstantValuesSequence) Reset() { } func (g *unsignedConstantValuesSequence) Write(vs []uint64) { for i := 0; i < len(vs); i++ { vs[i] = g.v } } type stringConstantValuesSequence struct { v string } func NewStringConstantValuesSequence(v string) StringValuesSequence { return &stringConstantValuesSequence{ v: v, } } func (g *stringConstantValuesSequence) Reset() { } func (g *stringConstantValuesSequence) Write(vs []string) { for i := 0; i < len(vs); i++ { vs[i] = g.v } } type booleanConstantValuesSequence struct { v bool } func NewBooleanConstantValuesSequence(v bool) BooleanValuesSequence { return &booleanConstantValuesSequence{ v: v, } } func (g *booleanConstantValuesSequence) Reset() { } func (g *booleanConstantValuesSequence) Write(vs []bool) { for i := 0; i < len(vs); i++ { vs[i] = g.v } } type floatArrayValuesSequence struct { v []float64 vi int } func NewFloatArrayValuesSequence(v []float64) FloatValuesSequence { return &floatArrayValuesSequence{ v: v, } } func (g *floatArrayValuesSequence) Reset() { g.vi = 0 } func (g *floatArrayValuesSequence) Write(vs []float64) { var ( v = g.v vi = g.vi ) for i := 0; i < len(vs); i++ { if vi >= len(v) { vi = 0 } vs[i] = v[vi] vi += 1 } g.vi = vi } type integerArrayValuesSequence struct { v []int64 vi int } func NewIntegerArrayValuesSequence(v []int64) IntegerValuesSequence { return &integerArrayValuesSequence{ v: v, } } func (g *integerArrayValuesSequence) Reset() { g.vi = 0 } func (g *integerArrayValuesSequence) Write(vs []int64) { var ( v = g.v vi = g.vi ) for i := 0; i < len(vs); i++ { if vi >= len(v) { vi = 0 } vs[i] = v[vi] vi += 1 } g.vi = vi } type unsignedArrayValuesSequence struct { v []uint64 vi int } func NewUnsignedArrayValuesSequence(v []uint64) UnsignedValuesSequence { return &unsignedArrayValuesSequence{ v: v, } } func (g *unsignedArrayValuesSequence) Reset() { g.vi = 0 } func (g *unsignedArrayValuesSequence) Write(vs []uint64) { var ( v = g.v vi = g.vi ) for i := 0; i < len(vs); i++ { if vi >= len(v) { vi = 0 } vs[i] = v[vi] vi += 1 } g.vi = vi } type stringArrayValuesSequence struct { v []string vi int } func NewStringArrayValuesSequence(v []string) StringValuesSequence { return &stringArrayValuesSequence{ v: v, } } func (g *stringArrayValuesSequence) Reset() { g.vi = 0 } func (g *stringArrayValuesSequence) Write(vs []string) { var ( v = g.v vi = g.vi ) for i := 0; i < len(vs); i++ { if vi >= len(v) { vi = 0 } vs[i] = v[vi] vi += 1 } g.vi = vi } type booleanArrayValuesSequence struct { v []bool vi int } func NewBooleanArrayValuesSequence(v []bool) BooleanValuesSequence { return &booleanArrayValuesSequence{ v: v, } } func (g *booleanArrayValuesSequence) Reset() { g.vi = 0 } func (g *booleanArrayValuesSequence) Write(vs []bool) { var ( v = g.v vi = g.vi ) for i := 0; i < len(vs); i++ { if vi >= len(v) { vi = 0 } vs[i] = v[vi] vi += 1 } g.vi = vi }