package fs import "os" func SyncDir(dirName string) error { return nil } // RenameFileWithReplacement will replace any existing file at newpath with the contents // of oldpath. // // If no file already exists at newpath, newpath will be created using the contents // of oldpath. If this function returns successfully, the contents of newpath will // be identical to oldpath, and oldpath will be removed. func RenameFileWithReplacement(oldpath, newpath string) error { if _, err := os.Stat(newpath); err == nil { if err = os.Remove(newpath); nil != err { return err } } return os.Rename(oldpath, newpath) } // RenameFile renames oldpath to newpath, returning an error if newpath already // exists. If this function returns successfully, the contents of newpath will // be identical to oldpath, and oldpath will be removed. func RenameFile(oldpath, newpath string) error { if _, err := os.Stat(newpath); err == nil { // os.Rename on Windows will return an error if the file exists, but it's // preferable to keep the errors the same across platforms. return newFileExistsError(newpath) } return os.Rename(oldpath, newpath) } // CreateFileWithReplacement will create a new file at any path, removing the // contents of the old file func CreateFileWithReplacement(newpath string) (*os.File, error) { return os.Create(newpath) } // CreateFile creates a new file at newpath, returning an error if newpath already // exists func CreateFile(newpath string) (*os.File, error) { if _, err := os.Stat(newpath); err == nil { return nil, newFileExistsError(newpath) } return os.Create(newpath) }