The previous implementation was susceptible to a race condition (of
correctness) since c.decreaseSize is called without a lock in
(*Cache).WriteMulti.
There were already tests which asserted the correctness of the result of
decreaseSize, so no tests were added or modified.
It looks like the real import path to the project is go.uber.org/zap
instead of github.com/uber-go/zap since the example in the project
references that path.
Currently, whenever a snapshot occurs the Cache is reset and so many
allocations are repeated, as the same type of data is re-added to
the Cache.
This commit allows the stores to keep track of the number of values
within an entry, and use that size as a hint when the same entry needs
to be recreated after a snapshot.
To avoid hints persisting over a long period of time they are deleting
after every snapshot, and rebuilt using the most recent entries only.
The logging library has been switched to use uber-go/zap. While the
logging has been changed to use structured logging, this commit does not
change any of the logging statements to take advantage of the new
structured log or new log levels. Those changes will come in future
commits.
Deduplicate is called from various places in the engine and can cause
a lot of garbage to get created. It first creates a map and then
adds each value to the map in order (1st alloc). It then creates a
new slice (2nd alloc) and appends everything from the map to the slice.
Finally, it sorted the new slice (3rd alloc).
This switches the algorithm to use stable sorting and resuing the existing
slice to avoid allocations.
NO-OP on platforms with unix path separator.
On Windows paths get converted to slashes before adding to archive and back to backslashes during restore.
This returns the LastModified time of the shard. The LastModified
time is the wall time when a change to the shards state occurred.
It uses the WAL or FileStore to determine the max mod time.
A new sorted slice was called by the monitor func every 10s. The
tag keys don't need to be sorted so this avoid the allocation of the
slice and one during sorting.
This allocates quite a bit and it's called multiple times per
second per shard. The generations don't change until a compaction
has occurred so most of the time is re-calculating the same thing
and creating garbage.
When a limit is exceeded, we return errors and sometimes log (if appropriate)
that a limit was exceeded. The messages don't always provide an indication
as to where or how they are configured.
Instead, return the config option (easily searchable for) as well as the limit
currently set and the value that exceeded it when possible.
If concurrent writes to the same shard occur, it's possible for different types to
be added to the cache for the same series. The way the measurementFields map on the
shard is updated is racy in this scenario which would normally prevent this from occurring.
When this occurs, the snapshot compaction panics because it can't encode different types
in the same series.
To prevent this, we have the cache return an error a different type is added to existing
values in the cache.
Fixes#7498
The file store stats slice is re-used which causes the race below:
WARNING: DATA RACE
Write at 0x00c42007e140 by goroutine 43:
github.com/influxdata/influxdb/tsdb/engine/tsm1.(*FileStore).Stats()
/Users/jason/go/src/github.com/influxdata/influxdb/tsdb/engine/tsm1/file_store.go:511 +0x22e
github.com/influxdata/influxdb/tsdb/engine/tsm1.(*DefaultPlanner).findGenerations()
/Users/jason/go/src/github.com/influxdata/influxdb/tsdb/engine/tsm1/compact.go:461 +0x6f
github.com/influxdata/influxdb/tsdb/engine/tsm1.(*DefaultPlanner).PlanLevel()
Previous read at 0x00c42007e140 by goroutine 40:
github.com/influxdata/influxdb/tsdb/engine/tsm1.(*DefaultPlanner).findGenerations()
/Users/jason/go/src/github.com/influxdata/influxdb/tsdb/engine/tsm1/compact.go:463 +0x13d
github.com/influxdata/influxdb/tsdb/engine/tsm1.(*DefaultPlanner).PlanOptimize()
Reduce the cache lock contention by widening the cache lock scope in WriteMulti, while this sounds counter intuitive it was:
* 1 x Read Lock to read the size
* 1 x Read Lock per values
* 1 x Write Lock per values on race
* 1 x Write Lock to update the size
We now have:
* 1 x Write Lock
This also reduces contention on the entries Values lock too as we have the global cache lock.
Move the calculation of the added size before taking the lock as it takes time and doesn't need the lock.
This also fixes a race in WriteMulti due to the lock not being held across the entire operation, which could cause the cache size to have an invalid value if Snapshot has been run in the between the addition of the values and the size update.
Fix the cache benchmark which where benchmarking the creation of the cache not its operation and add a parallel test for more real world scenario, however this could still be improved.
Add a fast path newEntryValues values for the new case which avoids taking the values lock and all the other calculations.
Drop the lock before performing the sort in Cache.Keys().
The `first()` and `last()` functions response rate would increase linear
to the number of points even though it seems like it shouldn't. This
optimization greatly reduces the amount of time to return a response
when no `GROUP BY time(...)` clause is present in a query.
Previously, we would return a full tag set for every shard and the tag
set would include all series that existed in the database index
including series that didn't physically exist within that shard. This
led to the tag sets returned being incredibly huge when we had high
cardinality but sparse data. Since the data was sparse, it was
unexpected that it would cause such a large strain on the system by most
people.
Now we filter out the series ids that are not assigned to the current
shard when computing a tag set for that shard. This lowers the memory
usage for high cardinality sparse data drastically and allows queries on
those to complete successfully.
This does not resolve issues for high cardinality data in every shard
that is also spread out over a long series of time. That situation isn't
nearly as common as the above situation though.
Unify logic around compaction execution to a single place.
Also report on the error stats that we track. Previously they were not
emitted in the stats output.
If a delete takes a long time to process while writes to the
shard are occuring, it was possible for the cache to fill up
and writes to be rejected. This occurred because we disabled
all compactions while writing tombstone file to prevent deleted
data from re-appearing after a compaction completed.
Instead, we only disable the level compactions and allow snapshot
compactions to continue. Snapshots already handle deleted data
with the cache and wal.
Fixes#7161
Instead of assigning a boolean value of true to the filter expressions
when there was no meaningful expression, this drops a boolean expression
of true from the filter expressions so we don't have to perform a map
assignment. This allows us to reduce allocations and assignments when a
`WHERE` clause only contains tag comparisons and no field comparisons.
This changes the behavior of the max-series-per-database and
max-values-per-tag limits to drop points that would exceed the limits
and allow the remaining points to be written. Previously, the whole
batch would fail and return and 500 error to the client.
This now will write the allow points and return a `partial write`
error indicating some of the points were dropped, how many were
dropped and one of the problem measureent and tags.
On my machine with about 20 shards, it would take 10+ seconds to shut
down InfluxDB with SIGINT. After this change, it shuts down in nearly
instantly.
(*tsdb.Store).Close was shutting down each of its shards sequentially.
Each shard's engine would signal to its compaction goroutines to quit,
and because each compaction goroutine has a hardcoded 1-second sleep in
between checks, waiting for the goroutines would often block for up to a
second.
This change closes all of the TSDB store's shards in parallel. This
means it's possible that multiple close values could error at once, but
we're still only returning the first error, consistent with previous
behavior. That being said, the return value of (*tsdb.Store).Close is
ignored in (*cmd/influxd/run.Server).Close anyway.
The FieldIterator is used to scan over the fields of a point, providing
information, and delaying parsing/decoding the value until it is needed.
This change uses this new type to avoid the allocation of a map for the
fields which is then thrown away as soon as the points get converted
into columns within the datastore.
The decoders were held onto each iterator to avoid creating them all
the time. Some of them have use quite a bit of memory so they can
be expensive to create when querying across many series.
Intead, more them to a re-usable pool where we create the minimum that
could active be in use. This reduces garbage as well as makes the iterators
less expensive to create.
Integer blocks that were run length encoded could produce the wrong
value when read back out because the deltas were not zig zag decoded
before scaling the final value. If the deltas were negative, as would
be seen in a counter that decrements by a constant value, the results
would be random with som negative and positive values.
Fixes#7391
The TagSets function was creating a lot of intermediate maps and
slices to calculate the sorted tag sets. It first creates a map
to group tag sets with their series, it then created an equally
sized slice of the tag keys and sorted then. Finally, it created
a new slice and added the tag sets in the original map by the ordering
of the sorted keys. It was also recreating the tags map multiple time
creating extra garbage in the loop.
This simplifies the code to create one map for grouping and than adding
the distinct sets to a slice which is then sorted. It also fixes the
multple tag maps getting created.
This allows encoders to be re-used and maintained in a pool to
avoid allocating new ones on every compactions and write of an encoded
block. The pool used is not a sync.Pool to ensure that the encoders
will not be garbage collected.
When the planner runs, it needs to determine if any files have tombstones.
The code to determine if a tombstone existed involved stating the .tombstone
file. Since the planner runs very frequently when there are many shards, this
causea a lot of system calls that are unnecessary.
Instead, cache the results of the stats calls and only refresh them when we
haven't checked at least once or we write new tombstone data.
This also caches the results of the TSMReader.Stats call to avoid creating
garbage.
When deleting a shard, the shard is locked and then removed from the
index. Removal from the index can be slow if there are a lot of
series. During this time, the shard is still expected to exist by
the meta store and tsdb store so stats collections, queries and writes
could all be run on this shard while it's locked. This can cause everything
to lock up until the unindexing completes and the shard can be unlocked.
Fixes#7226
When deleting a shard, the shard is locked and then removed from the
index. Removal from the index can be slow if there are a lot of
series. During this time, the shard is still expected to exist by
the meta store and tsdb store so stats collections, queries and writes
could all be run on this shard while it's locked. This can cause everything
to lock up until the unindexing completes and the shard can be unlocked.
Fixes#7226
The vet checks for some files did not pass for go 1.7. As part of a
preliminary start to making go 1.7 work with this software, go vet
should pass.
Also updated the gogo/protobuf dependency which fixed the code generator
to work with go 1.7 too. Ran `go generate` on the entire repository to
ensure every file was up to date.
The full compaction planner could return a plan that only included
one generation. If this happened, a full compaction would run on that
generation producing just one generation again. The planner would then
repeat the plan.
This could happen if there were two generations that were both over
the max TSM file size and the second one happened to be in level 3 or
lower.
When this situation occurs, one cpu is pegged running a full compaction
continuously and the disks become very busy basically rewriting the
same files over and over again. This can eventually cause disk and CPU
saturation if it occurs with more than one shard.
Fixes#7074
The logic for determining whether a series key was already in the
the set of TSM series was too restrictive. It allowed only the first
field of a series to be added leaving all the remaing fields.
The logic for determining whether a series key was already in the
the set of TSM series was too restrictive. It allowed only the first
field of a series to be added leaving all the remaing fields.
The behavior for querying tag values with an empty string was originally
fixed in #6283, but it also added a performance problem when the
cardinality of the tag was high. Since a call to `Union()` or `Reject()`
would happen for every series key and it would be called N times for N
cardinality, the comparisons against a blank string were unnecessarily
slow with large memory allocations.
This optimizes these queries so it doesn't use those methods anymore.
Those methods are still useful and used when combining AND and OR
clauses, but they aren't useful when finding the series ids for a single
clause. These methods were unnecessary anyway because the series ids for
the tags were unique anyway and didn't have to be merged as a set.
Negative timestamps are now supported. We also now refuse two
nanoseconds that are at the edge of the minimum time window. One of the
nanoseconds we do not accept is because we need MinInt64 to be used for
some internal comparisons in the TSM engine and it was causing an
underflow when we subtracted one from the minimum time. The second is so
we can have one minimum time that signifies the default minimum that
nobody can write to (so we can implicitly rewrite the timestamp on
aggregate queries) but still use the explicit timestamp if it is given
to us by the user. We aren't able to tell the difference between if the
user provided it or if it was implicit without those values being
different.
If the default minimum time is used with an aggregate query, we rewrite
the time to be the epoch for backwards compatibility since we believe
that's more important than supporting that extra nanosecond.
This commit fixes the `MaxSelectSeriesN` limit which was broken by
the implementation of lazy iterators. The setting previously limited
the total number of series but the new implementation limits the
concurrent number of series being processed.
This commit limits queries to only process one shard at a time.
However, within a shard, multiple series can still be processed in
parallel. Shard iterators are lazily instantiated during query
execution to limit the amount of memory a given query uses.
The path info only contained the file name which caused tombstone
files to not be removed if there were queries running against
a file that was compacted.
This is now consistent with the TSMReader.Path which returns the
full path info.
If they were left around, re-enabling them again could cause
future compactions to continuously fail. A restart of the
server would clean them up correctly though.
If there were multiple TSM files and a delete/drop was run,
we would write the delete series to the tombstone file N
times for each file. This occurred because FileStore.WalkKeys walks
every key in every TSM file which can return duplicate keys.
This issue caused TSM files to be much larger than they should be
and also cause large memory usage during the delete.
This keeps some memory bounds when reloading a TSM files tombstones
so that the heap does not grow exceedintly fast and stay there
after the deletes are applied.
Tombstone were read fully into memory at startup which could consume
a lot of RAM and OOM the process if there were a lot of deleted
series and many TSM files.
This now walks the tombstone file and iteratively applies the tombstone
which uses significantly less RAM. This may be slightly slower in the
generate cause, but should scale better.
The `SHOW MEASUREMENTS` and `SHOW TAG VALUES` cannot go through the
query engine to get the speed they need. They also only need access to
the database index and do not need access to specific shards. This
removes the query rewriting that was done to turn these two queries into
a select statement and reimplements them inside of the coordinator as an
interface on the TSDBStore.
Normally, compactions do not conflict on the files they are compacting.
If the full cold threshold is set very low, it can cause conflicts where
two compactions compact the same files. The full compaction was the
only place this could happen as it's planning is greedy.
To make this safer for concurrent execution, the compaction tracks which
files are current being compacted and prevents any new compactions from
starting if the file set overlaps.
Fixes#6595
If a query is interrupted via kill query, the tsm files managed
by the file store purger would never get removeed because
KeyCursor.Close was never called.
KeyCursor.Close should always be called now.
If a query was running against a file being compacted, we close the file
and the query would end wherever it had read up to. This could result
in queries that randomly lost data, but running them again showed the
full results.
We now use a reference counting approach and move the in-use files out
of the way in the filestore and allow the queries to complete against
the old tsm files. The new files are installed and new queries will
use them.
Fixes#5501
benchmark old ns/op new ns/op delta
BenchmarkBooleanDecoder_2048-4 9954 7846 -21.18%
benchmark old allocs new allocs delta
BenchmarkBooleanDecoder_2048-4 0 0 +0.00%
benchmark old bytes new bytes delta
BenchmarkBooleanDecoder_2048-4 0 0 +0.00%
There was a race where the same series would get added to the in-memory
index for a measurement more than once. This would result in the same
series being returned more than once during queries causing duplicate
results. The issue was that we check for the series under the read
lock, but did not check again under the write lock where there was
a small window where the series could be added by another goroutine.
We now check for the series under the write lock.
Fixes#6946
A slower disk can can cause excessive allocations to occur when
writing to the WAL because the slower encoding and compression occurs
before taking the write lock. The encoding/compression grabs a large
byte slice from a pool and ultimately waits until it can acquire the
write lock.
This adds a throttle to limit how many inflight WAL writes can be queued
up to prevent OOMing the processess with slower disks and heavy writes.
If a delete is issued while a compaction is running, the a newly
deleted series could re-appear after the compaction completed. This
could occur the compaction had already written the blocks for series
that were just deleted. When the compaction completes, the newly
written tombstone files would be deleted, essentially undeleting the
series.
Reduce the lock contention on tsdb.Store by taking a short lived
read-lock instead of a long write lock. Also close shards in parallel
and drop the whole RP dir in bulk instead of each shard dir.
Reduces the lock contention on the tsdb.Store by taking a short
read lock instead of a long write lock. Also processes shards
in parallel instead of serially.
Due to a bug in compactions, it's possible some blocks may have duplicate
points stored. If those blocks are decoded and re-compacted, an assertion
panic could trigger.
We now dedup those blocks if necessary to remove the duplicate points
and avoid the panic.
For larger datasets, it's possible for shards to get into a state where
many large, dense TSM files exist. While the shard is still hot for
writes, full compactions will skip these files since they are already
fairly optimized and full compactions are expensive. If the write volume
is large enough, the shard can accumulate lots of these files. When
a file is in this state, it's index can contain every series which
causes startup times to increase since each file must parse the full
set of series keys for every file. If the number of series is high,
the index can be quite large causing large amount of disk IO at startup.
To fix this, a optmize compaction is run when a full compaction planning
step decides there is nothing to do. The optimize compaction combines
and spreads the data and series keys across all files resulting in each
file containing the full series data for that shard and a subset of the
total set of keys in the shard.
This allows a shard to only store a series key once in the shard reducing
storage size as well allows a shard to only load each key once at startup.
Large files created early in the leveled compactions could cause
a shard to get into a bad state. This reworks the level planner
to handle those cases as well as splits large compactions up into
multiple groups to leverage more CPUs when possible.
Truncate the time interval output of the monitor service to be on even
time intervals rather than on every minute based on the start time. This
normalizes the output from the monitor service.
If there were blocks in later TSM files that were for overwritten
points or writes into the past, they could be returned more than
once or out of order causing the cursor values to be unsorted.
One effect of this is that graphs in graphana would render with
the line going all over the place in spots.
This might also cause duplicate data to be returned.
Fixes#6738
The tsdb package had a substantial amount of dead code related to the
old query engine still in there. It is no longer used, so it was removed
since it was left unmaintained. There is likely still more code that is
the same, but wasn't found as part of this code cleanup.
influxql has dead code show up because of the code generation so it is
not included in this pruning.
Updated `influx_inspect` to use the `FieldDimensions` method instead
(more reliable anyway). The `influx_tsm` program used its own vendored
copy of `FieldCodec` so it is not affected by this change. `FieldCodec`
was only used for the `b1` and `bz1` engines which were removed in 0.12,
but the code that created the field codec was never removed. This
limited the maximum number of fields to 255 even though that restriction
was removed with the `tsm1` engine.
Fixes#6869.
A copy/paste error had nil cursors destined for a condition cursor get
set to the auxiliary cursor instead. When the number of conditions
exceeded the number of auxiliary fields, this would result in a stack
trace in some situations. When the number of conditions was less than or
equal to the number of auxiliary fields, it means that an auxiliary
cursor may have been overwritten with a nil cursor accidentally and a
leak might have happened since it was never closed.
Fixes#6859.
Anecdotally, the relationship between memory consumption and series
cardinality was thought to be exponential. I suspect that this is false.
The intent of the added benchmarks is to verify my suspicion. Eventually
the these benchmarks will run nightly to serve as a basis to evualuate
the memory performance in a controlled environment.
https://github.com/influxdata/docs.influxdata.com/issues/392
Restore would try to open the shard if there was an error. If there
was an error, the files written are very likely to be partially written
and they can cause the server to panic.
To prevent a shard from trying to open broken files, we now write to
a temp file and rename it to the actual name only after fully writing
and fsyncing the file.
The TSDBStore interface needs to also allow for remote TSDBStore but the
DatabaseIndex is only for a local TSDB instance. Moved the optimized
SHOW TAG VALUES path to do a typecast to the LocalTSDBStore struct
instead of always attempting to use the optimized version.
If the TSDBStore is not local and does not have the DatabaseIndex, it
will default to using the distributed query instead.
This commit optimizes `SHOW TAG VALUES` so that it avoids the
`SELECT` query engine execution and iterator creation. There
are also optimizations to reduce individual memory allocations
and to reduce in-memory heap size by only operating on one
measurement at a time.
Execution time has been reduce to approximately 900ms for
500,000 rows. This is about 2µs per row. Of this time,
approximately 1µs is spent retrieving and sorting the row
and 1µs is spent encoding into JSON and writing to the
response body.
If cache.Deduplicate is called while writes are in-flight on the cache, a data race
could occur.
WARNING: DATA RACE
Write by goroutine 15:
runtime.mapassign1()
/usr/local/go/src/runtime/hashmap.go:429 +0x0
github.com/influxdata/influxdb/tsdb/engine/tsm1.(*Cache).entry()
/Users/jason/go/src/github.com/influxdata/influxdb/tsdb/engine/tsm1/cache.go:482 +0x27e
github.com/influxdata/influxdb/tsdb/engine/tsm1.(*Cache).WriteMulti()
/Users/jason/go/src/github.com/influxdata/influxdb/tsdb/engine/tsm1/cache.go:207 +0x3b2
github.com/influxdata/influxdb/tsdb/engine/tsm1.TestCache_Deduplicate_Concurrent.func1()
/Users/jason/go/src/github.com/influxdata/influxdb/tsdb/engine/tsm1/cache_test.go:421 +0x73
Previous read by goroutine 16:
runtime.mapiterinit()
/usr/local/go/src/runtime/hashmap.go:607 +0x0
github.com/influxdata/influxdb/tsdb/engine/tsm1.(*Cache).Deduplicate()
/Users/jason/go/src/github.com/influxdata/influxdb/tsdb/engine/tsm1/cache.go:272 +0x7c
github.com/influxdata/influxdb/tsdb/engine/tsm1.TestCache_Deduplicate_Concurrent.func2()
/Users/jason/go/src/github.com/influxdata/influxdb/tsdb/engine/tsm1/cache_test.go:429 +0x69
Goroutine 15 (running) created at:
github.com/influxdata/influxdb/tsdb/engine/tsm1.TestCache_Deduplicate_Concurrent()
/Users/jason/go/src/github.com/influxdata/influxdb/tsdb/engine/tsm1/cache_test.go:423 +0x3f2
testing.tRunner()
/usr/local/go/src/testing/testing.go:473 +0xdc
Goroutine 16 (finished) created at:
github.com/influxdata/influxdb/tsdb/engine/tsm1.TestCache_Deduplicate_Concurrent()
/Users/jason/go/src/github.com/influxdata/influxdb/tsdb/engine/tsm1/cache_test.go:431 +0x43b
testing.tRunner()
/usr/local/go/src/testing/testing.go:473 +0xdc
For restoring a shard, we need to be able to have the shard open,
but disabled. It was racy to open it and then disable it separately
since writes/queries could occur in between that time.
This switch the backup shard call to use the shard Snapshot that
internally creates a snapshot by hardlinking all of the TSM and
tombstone files instead. This reduces the time that the FileStore
is locked and will allow for larger shards to be backup more easily.
The level planner would keep including the same TSM files to be
recompacted even if they were already quite compacted and split
across several TSM files.
Fixes#6683
This fixes a pathalogical query condition cause by and problematic
structuring of TSM files based on how points were written. The
condition can occur when there are multiple TSM files and a large
number of points are written into the past. The earlier existing
TSM files must also have points in the past and close to the present
causing their time range to eclipse the later files.
When this condition occurs, some queries can spend an excessive amount
of time merge all the overlapping blocks.
The fix was to constrain the window of overlapping blocks based on
the first one we ran into. There was also a simple case in the Merge
where we could skip the binary search path and just append the two
inputs.
os.Open is documented as:
> Open opens the named file for reading. If successful, methods on
> the returned file can be used for reading;
That suggests the file's methods should only be called if opening
was successful. The original code would defer f.Close() right after
os.Open, before ensuring that err is nil, so f.Close() would run
even if os.Open did not return successfully.
Apply https://github.com/golang/go/wiki/CodeReviewComments#indent-error-flow
suggestion to keep the normal path at minimal indentation, and indent
the error handling code instead. This improves code readability.
If you use a statement like this:
SELECT value FROM one..cpu, two..cpu
It will access both the `one` and `two` databases as if you had selected
the `cpu` measurement twice for both of them. Updated the `tsdb.Shard`
create iterator function to filter out any sources that do not apply to
that shard so this duplication doesn't happen.
Fixes#6701.
The limit optimization was put into the wrong place and caused only part
of the shard to be read when a limit was used. The optimization is
possible, but requires a bit of refactoring to the code here so the call
iterator is created per series before handed to the limit iterator.
Fixes#6661.
Due to an bug in TSM tombstone files, it was possible to create
empty tombstone files. At startup, the TSM file would error out
and not load the TSM file.
Instead, treat it as an empty v1 file so the TSM file can load
correctly.
Fixes#6641
If there were duplicate points in multiple blocks, we would correctly
dedup the points and mark the regions of the blocks we've read.
Unfortunately, we were not excluding the already points as the cursor
moved to points in the later blocks which could cause points to be
return twice incorrectly.
Fixes#6611
The optimization to speed up shard loading had the side effect of
skipping adding series to the index that already exist. The skipping
was in the wrong location and also skipped the shards measurementFields
index which is required in order to query that series in the shard.
Switched the max keys test to write int64 of the same value so RLE
would kick in and the file size will be smaller (84MB vs 3.8MB).
Removed the chunking test which was skipped because the code will
not downsize a block into smaller chunks now.
Skip MaxKeys tests in various environments because it needs to
write too much data to run reliably.
If a large series contains a point that is overwritten, the compactor
would load the whole series into RAM during a full compaction. If
the series was large, it could cause very large RAM spikes and OOMs.
The change reworks the compactor to merge blocks more incrementally
similar to the fix done in #6556.
Fixes#6557
The list of field keys in the index may have differed from the field
keys in the actual shard. Fixing `SHOW FIELD KEYS` so it relies only on
the shard rather than the index.
Fixes#6659.
Casting syntax is done with the PostgreSQL syntax `field1::float` to
specify which type should be used when selecting a field. You can also
do `field1::field` or `tag1::tag` to specify that a field or tag should
be selected.
This makes it possible to select a tag when a field key and a tag key
conflict with each other in a measurement. It also means it's possible
to choose a field with a specific type if multiple shards disagree. If
no types are given, the same ordering for how a type is chosen is used
to determine which type to return.
The FieldDimensions method has been updated to return the data type for
the fields that get returned. The SeriesKeys function has also been
removed since it is no longer needed. SeriesKeys was originally used for
the fill iterator, but then expanded to be used by auxiliary iterators
for determining the channel iterator types. The fill iterator doesn't
need it anymore and the auxiliary types are better served by
FieldDimensions implementing that functionality, so SeriesKeys is no
longer needed.
Fixes#6519.
This locks showeed up in a deadlock systems running queries and
delete series across a large dataset. Queries should not need to
lock the tsdb.Store for writes
Drop database was closing and deleting each shard dir individually and
serially. It would then delete the empty database dirs.
This changes drop database to close all shards in parallel and run
one os.RemoveAll to remove everything under the db dir which is more
efficient.
This also reworked the locking to avoid locking the tsdb.Store for
long periods of time. That can cause queries and writes for other
databases to block as well.
On data sets with many series and potentially large series keys,
the cost of parsing the key and re-indexing can be high.
Loading the TSM keys into the index was being done repeatedly for
series that were already index by an earlier TSM file. This was
wasted worked and slows down shard loading.
Parsing the key was also innefficient and allocated a new string
slice. This was simplified to remove that allocation.
This commit changes the `tsm1.Engine` to create individual series
iterators in batches so that it can be parallelized. Iterators
are combined at the end so they can be redistributed to the
parallelized merge iterator.