A deadlock occurs under write load if a backup is run in between the
time when a snapshot compactions has snapshotted the cache and successfully
written it to disk. The issus is that the second snapshot call will block
on the commit lock while it is holding the engine write lock. This causes
all writes to block as well as prevents the currently runnign snapshot
compaction from completing because it needs to acquire a read-lock.
This PR removes the commit lock and just returns an error if a snapshot is
in progress to all any locks being held to be released. The caller can determine
whether to retry or giveup.
Currently two compactors can execute Engine.WriteSnapshot at once.
This isn't thread safe since both threads want to make modifications to
Cache.snapshot at the same time.
This commit introduces a lock which is acquired during Snapshot() and
released during ClearSnapshot(), ensuring that at most one thread
executes within Engine.WriteSnapshot() at once.
To ensure that we always release this lock, but only release the
snapshot resources on a successful commit, we modify ClearSnapshot() to
accept a boolean which indicates whether the write was successful or not
and guarantee to call this function if Snapshot() has been called.
Signed-off-by: Jon Seymour <jon@wildducktheories.com>
There are two tests that show two different one vulnerability.
One test shows that Cache.Deduplicate modifies entries in a snapshot's
store without a lock while cache readers are deduplicating those same
entries while correctly locked.
A second test shows that two threads trying to execute the methods
that Engine.WriteSnapshot calls will cause concurrent, unsynchronized
mutating access to the snapshot's store and entries.
The tests fail at this commit and are fixed by subsequent commits.
Signed-off-by: Jon Seymour <jon@wildducktheories.com>