Not all use cases will involve sending messages (some will only want to
subscribe to messages) which might result in someone dropping the handle
they're not expecting to use.
This commit implements peer exchange (abbreviated PEX) between peers
of the gossip cluster.
This allows using a set of fixed seeds and dynamic node membership -
nodes can come and go without having to be manually configured across
all peers in order to communicate.
"Dead" peers are periodically cleaned from the local list of active
peers, ensuring the list of peers doesn't grow forever as node churn
occurs. This is a best-effort, conservative process, biasing towards
reliability/deliverability rather than accuracy and fast removal - it's
not a health check!
Remove the logical complexity of error handling for an error that cannot
occur.
This was an artifact of pre-PR refactoring - the error being returned
SHOULD never be reached, as the only error returned is the "your message
is too big" error, and that's not possible because the message size is
validated in the GossipHandle::broadcast() method before it reaches the
reactor.
Emit metrics tracking the number of bytes sent / received, and number of
frames sent / received by the local node.
Track the number of discovered peers to record peer discovery rate and
current number of known peers per node.
Calculate the available byte size for a user payload sent via gossip,
and pro-actively check this limit earlier, when the caller is attempting
to send the frame, rather than later in the reactor where there's no
feedback to the caller.
DRY frame serialisation to simplify enforcement, and validate/refuse
oversized frames in the reactor so that frames are unlikely to be
truncated by receivers.
Adds a simple "gossip" implementation (more accurately described as a
pub/sub primitive currently) that supports broadcasting
application-level messages to the set of active peers.
This implementation uses UDP as a transport for best-effort delivery,
and enables zero-copy use of the payload using the Bytes crate.
Only peers explicitly provided as "seeds" when initialising will be
known to a gossip node - there's currently no peer exchange mechanism.
This implementation tolerates seeds changing their DNS entries when
restarting to point at new socket addresses (such as within Kubernetes
when pods move around).
Adds a proto definition and configures prost to build the rust types
from it.
The gossip framing is intended to be flexible and decoupled - the gossip
library will batch together one or more opaque application messages
and/or control frames, and uniquely identify each peer with a
per-instance UUID to detect crashes/restarts and track peers.