Slices of tsm1.Value interfaces are only ever used with all the same
types, and the previous code would switch on the type returned from a
call to Value(), which allocated and returned an interface{} object for
the underlying value.
This change instead type-switches on the tsm1.Value object itself,
allowing it direct access to the underlying value field, eliminating the
unecessary allocations.
MinTime is not in the index for each block so storing it in the block
header is redundant. The encodings also store it in their header so
we are actually storing it 3 times.
Removing this is an incompatible change with the current tsm1 file format.
First pass at TSM cursor iteration ended up searching the file indexes
too frequently and hurt performance. This changes that to search it once
and then have the cursor hold onto the block locations to seek
to. Doubles the query performance from the first iteration, but still a lot
of room for improvement.
* Add InfluxQLType to Values to map the TSM type to InfluxQL
* Fix bug in WAL where close wouldn't nil out the currentSegment after closing it
* Export writeSnapshot to be used in tests, add argument to run it async or not
* Update reloadCache to load temporary metadata information in the engine
* Update LoadMetadataIndex to use the temp WAL metadata information
* Update cache to have a single slice of values for a key (removed checkpoints)
* Changed compact.Plan to only worry about TSM files.
* Updated Plan to not return an error since there was no case in which it would.
* Update WAL to not keep stats since they're no longer needed.
* Update engine to flush the Cache/WAL to a new TSM file when the min threshold is hit.
* Split compact logic between TSM compacts and WAL/Cache writes.
* Remove unnecessary merge iterator, wal segment iterator, and other no longer necessary stuff.
* Remove the asending bool from the Dedupe method. Values should always be in ascending order. It's up to the cursor to iterate through values based on the direction. Giving the cursor responsibility makes it so we don't need to sort, dedupe or reallocate anything for different query orders.
* Updated engine to use its locks to ensure writes and cache flushes don't cause a race.
* Update all tests with new signatures. Removed a bunch of tests around TSM rewrites and WAL segment iteration that are no longer necessary.
This will faciliate loading a block into a type specific result without
first loading the block. This will also allow us to populate the database
index solely from the index.
There is a lot of allocations performed when decoding blocks. These
types can be re-used to reduce allocations in many cases. This change
allows a type specific slice to be passed in to decode funcs to be re-used
if it is large enough.
The existing decode is is left for backwards compatibility but is not
very efficient right now. It may be removed.
This prevented the encoders from using other implementations of the Value
interface because it would always cast one of the types to our specific
implementations.
If DecodeSameTypeBlock is called on on an empty Values slice, it would
panic with an index out of bounds error. This func can actually be removed
because DecodeBlock can determine what type of values are encoded already.
This will still panic if the block cannot be decoded due to other reasons.
Fixes#4365
Will make it less error-prone to add new encodings int the future
since each encoder has it's set of constants. There are some placeholder
contants for uncompressed encodings which are not in all encoder currently.