This pool was previously a pool.Bytes to avoid repetitive allocations.
It was recently switchted to a sync.Pool because pool.Bytes held onto
very larger buffers at times which were never released. sync.Pool is
showing up in allocation profiles quite frequently.
This switches the pool to a new pool that limits how many buffers are
in the pool as well as the max size of each buffer in the pool. This
provides better bounds on allocations.