* fix(influxd): update xxhash, avoid stringtoslicebyte in cache (#578)
* fix(influxd): update xxhash, avoid stringtoslicebyte in cache
This commit does 3 things:
* it updates xxhash from v1 to v2; v2 includes a assembly arm version of
Sum64
* it changes the cache storer to write with a string key instead of a
byte slice. The cache only reads the key which WriteMulti already has
as a string so we can avoid a host of allocations when converting back
and forth from immutable strings to mutable byte slices. This includes
updating the cache ring and ring partition to write with a string key
* it updates the xxhash for finding the cache ring partition to use
Sum64String which uses unsafe pointers to directly use a string as a
byte slice since it only reads the string. Note: this now uses an
assembly version because of the v2 xxhash update. Go 1.22 included new
compiler ability to recognize calls of Method([]byte(myString)) and not
make a copy but from looking at the call sites, I'm not sure the
compiler would recognize it as the conversion to a byte slice was
happening several calls earlier.
That's what this change set does. If we are uncomfortable with any of
these, we can do fewer of them (for example, not upgrade xxhash; and/or
not use the specialized Sum64String, etc).
For the performance issue in maz-rr, I see converting string keys to
byte slices taking between 3-5% of cpu usage on both the primary and
secondary. So while this pr doesn't address directly the increased cpu
usage on the secondary, it makes cpu usage less on both which still
feels like a win. I believe these changes are easier to review that
switching to a byte slice pool that is likely needed in other places as
the compiler provides nearly all of the correctness checks we need (we
are relying also on xxhash v2 being correct).
* helps #550
* chore: fix tests/lint
* chore: don't use assembly version; should inline
This 2 line change causes xxhash to use a purego Sum64 implementation
which allows the compiler to see that Sum64 only read the byte slice
input which them means is can skip the string to byte slice allocation
and since it can skip that, it should inline all the calls to
getPartitionStringKey and Sum64 avoiding 1 call to Sum64String which
isn't inlined.
* chore: update ci build file
the ci build doesn't use the make file!!!
* chore: revert "chore: update ci build file"
This reverts commit 94be66fde03e0bbe18004aab25c0e19051406de2.
* chore: revert "chore: don't use assembly version; should inline"
This reverts commit 67d8d06c02e17e91ba643a2991e30a49308a5283.
(cherry picked from commit 1d334c679ca025645ed93518b7832ae676499cd2)
* feat: need to update go sum
---------
Co-authored-by: Phil Bracikowski <13472206+philjb@users.noreply.github.com>
(cherry picked from commit 06ab224516)
* chore: upgrade Go to 1.19.3
This re-runs ./generate.sh and ./checkfmt.sh to format and update
source code (this is primarily responsible for the huge diff.)
* fix: update tests to reflect sorting algorithm change
The large number of partitions cause big HeapInUse swings at higher
cardinality which can lead to OOMs. Reducing this to 16 lowers
write throughput to some extent at lower cardinalities, keeps memory
more stable over the long run.
The cache defaulted to entry capacity size of 32. This default
is fine for lower cardinalities, but causes big spikes in InUse
heap with higher cardinalities that can OOM the process. Since
the hints had to be removed previously due to increased memory usage,
they are now completely removed. For lower cardinalities, we do
grow the slice, but this has a small performance penalty compared
to the large memory usage/OOMs with larger cardinalities.
This perioically re-allocates the cache store to avoid memory
fragmentation and gradual slow down of the store after repeated
deletes and inserts into the map.
There are several places in the code where comma-ok map retrieval was
being used poorly. Some were benign, like checking existence before
issuing an unconditional delete with no cleanup. Others were potentially
far more serious: assuming that if 'ok' was true, then the resulting
pointer retrieved from the map would be non-nil. `nil` is a perfectly
valid value to store in a map of pointers, and the comma-ok syntax is
meant for when membership is distinct from having a non-zero value.
There was only one or two cases that I saw that being used correctly for
maps of pointers.
This switches all the interfaces that take string series key to
take a []byte. This eliminates many small allocations where we
convert between to two repeatedly. Eventually, this change should
propogate futher up the stack.
Currently, whenever a snapshot occurs the Cache is reset and so many
allocations are repeated, as the same type of data is re-added to
the Cache.
This commit allows the stores to keep track of the number of values
within an entry, and use that size as a hint when the same entry needs
to be recreated after a snapshot.
To avoid hints persisting over a long period of time they are deleting
after every snapshot, and rebuilt using the most recent entries only.