fix: wait for all goroutines to finish before Stop

Changes are as follows:

1. Use wait group to wait all goroutines to finish before Stop
2. Remove `stop` channel because its functionality could be
replaced by the wait group
3. Change `stopped` type to `chan bool`, considering it doesn't
need to transfer `stop`
4. Make `send` function also notified by `stopped`, and cancel the request
when stopped
5. Error handling in HTTP handler functions which is caused by
canceling requests
pull/820/head
Yicheng Qin 2014-04-01 10:21:31 -07:00
parent c6bdf639c2
commit e63296ee29
3 changed files with 66 additions and 20 deletions

View File

@ -243,6 +243,10 @@ func (t *HTTPTransporter) appendEntriesHandler(server Server) http.HandlerFunc {
}
resp := server.AppendEntries(req)
if resp == nil {
http.Error(w, "", http.StatusInternalServerError)
return
}
if _, err := resp.Encode(w); err != nil {
http.Error(w, "", http.StatusInternalServerError)
return
@ -262,6 +266,10 @@ func (t *HTTPTransporter) requestVoteHandler(server Server) http.HandlerFunc {
}
resp := server.RequestVote(req)
if resp == nil {
http.Error(w, "", http.StatusInternalServerError)
return
}
if _, err := resp.Encode(w); err != nil {
http.Error(w, "", http.StatusInternalServerError)
return
@ -281,6 +289,10 @@ func (t *HTTPTransporter) snapshotHandler(server Server) http.HandlerFunc {
}
resp := server.RequestSnapshot(req)
if resp == nil {
http.Error(w, "", http.StatusInternalServerError)
return
}
if _, err := resp.Encode(w); err != nil {
http.Error(w, "", http.StatusInternalServerError)
return
@ -300,6 +312,10 @@ func (t *HTTPTransporter) snapshotRecoveryHandler(server Server) http.HandlerFun
}
resp := server.SnapshotRecoveryRequest(req)
if resp == nil {
http.Error(w, "", http.StatusInternalServerError)
return
}
if _, err := resp.Encode(w); err != nil {
http.Error(w, "", http.StatusInternalServerError)
return

View File

@ -82,7 +82,12 @@ func (p *Peer) setPrevLogIndex(value uint64) {
func (p *Peer) startHeartbeat() {
p.stopChan = make(chan bool)
c := make(chan bool)
go p.heartbeat(c)
p.server.routineGroup.Add(1)
go func() {
defer p.server.routineGroup.Done()
p.heartbeat(c)
}()
<-c
}

View File

@ -55,6 +55,7 @@ const ElectionTimeoutThresholdPercent = 0.8
var NotLeaderError = errors.New("raft.Server: Not current leader")
var DuplicatePeerError = errors.New("raft.Server: Duplicate peer")
var CommandTimeoutError = errors.New("raft: Command timeout")
var StopError = errors.New("raft: Has been stopped")
//------------------------------------------------------------------------------
//
@ -123,7 +124,7 @@ type server struct {
mutex sync.RWMutex
syncedPeer map[string]bool
stopped chan chan bool
stopped chan bool
c chan *ev
electionTimeout time.Duration
heartbeatInterval time.Duration
@ -140,6 +141,8 @@ type server struct {
maxLogEntriesPerRequest uint64
connectionString string
routineGroup sync.WaitGroup
}
// An internal event to be processed by the server's event loop.
@ -177,7 +180,6 @@ func NewServer(name string, path string, transporter Transporter, stateMachine S
state: Stopped,
peers: make(map[string]*Peer),
log: newLog(),
stopped: make(chan chan bool),
c: make(chan *ev, 256),
electionTimeout: DefaultElectionTimeout,
heartbeatInterval: DefaultHeartbeatInterval,
@ -440,6 +442,9 @@ func (s *server) Start() error {
return err
}
// stopped needs to be allocated each time server starts
// because it is closed at `Stop`.
s.stopped = make(chan bool)
s.setState(Follower)
// If no log entries exist then
@ -457,7 +462,11 @@ func (s *server) Start() error {
debugln(s.GetState())
go s.loop()
s.routineGroup.Add(1)
go func() {
defer s.routineGroup.Done()
s.loop()
}()
return nil
}
@ -501,12 +510,14 @@ func (s *server) Init() error {
// Shuts down the server.
func (s *server) Stop() {
stop := make(chan bool)
s.stopped <- stop
if s.stopped != nil {
close(s.stopped)
}
s.state = Stopped
// make sure the server has stopped before we close the log
<-stop
s.routineGroup.Wait()
s.log.close()
}
@ -599,8 +610,12 @@ func (s *server) loop() {
func (s *server) send(value interface{}) (interface{}, error) {
event := &ev{target: value, c: make(chan error, 1)}
s.c <- event
err := <-event.c
return event.returnValue, err
select {
case <-s.stopped:
return nil, StopError
case err := <-event.c:
return event.returnValue, err
}
}
func (s *server) sendAsync(value interface{}) {
@ -614,7 +629,9 @@ func (s *server) sendAsync(value interface{}) {
default:
}
s.routineGroup.Add(1)
go func() {
defer s.routineGroup.Done()
s.c <- event
}()
}
@ -633,9 +650,8 @@ func (s *server) followerLoop() {
var err error
update := false
select {
case stop := <-s.stopped:
case <-s.stopped:
s.setState(Stopped)
stop <- true
return
case e := <-s.c:
@ -710,7 +726,11 @@ func (s *server) candidateLoop() {
// Send RequestVote RPCs to all other servers.
respChan = make(chan *RequestVoteResponse, len(s.peers))
for _, peer := range s.peers {
go peer.sendVoteRequest(newRequestVoteRequest(s.currentTerm, s.name, lastLogIndex, lastLogTerm), respChan)
s.routineGroup.Add(1)
go func(peer *Peer) {
defer s.routineGroup.Done()
peer.sendVoteRequest(newRequestVoteRequest(s.currentTerm, s.name, lastLogIndex, lastLogTerm), respChan)
}(peer)
}
// Wait for either:
@ -733,9 +753,8 @@ func (s *server) candidateLoop() {
// Collect votes from peers.
select {
case stop := <-s.stopped:
case <-s.stopped:
s.setState(Stopped)
stop <- true
return
case resp := <-respChan:
@ -779,19 +798,22 @@ func (s *server) leaderLoop() {
// "Upon election: send initial empty AppendEntries RPCs (heartbeat) to
// each server; repeat during idle periods to prevent election timeouts
// (§5.2)". The heartbeats started above do the "idle" period work.
go s.Do(NOPCommand{})
s.routineGroup.Add(1)
go func() {
defer s.routineGroup.Done()
s.Do(NOPCommand{})
}()
// Begin to collect response from followers
for s.State() == Leader {
var err error
select {
case stop := <-s.stopped:
case <-s.stopped:
// Stop all peers before stop
for _, peer := range s.peers {
peer.stopHeartbeat(false)
}
s.setState(Stopped)
stop <- true
return
case e := <-s.c:
@ -819,9 +841,8 @@ func (s *server) snapshotLoop() {
for s.State() == Snapshotting {
var err error
select {
case stop := <-s.stopped:
case <-s.stopped:
s.setState(Stopped)
stop <- true
return
case e := <-s.c:
@ -1102,7 +1123,11 @@ func (s *server) RemovePeer(name string) error {
// So we might be holding log lock and waiting for log lock,
// which lead to a deadlock.
// TODO(xiangli) refactor log lock
go peer.stopHeartbeat(true)
s.routineGroup.Add(1)
go func() {
defer s.routineGroup.Done()
peer.stopHeartbeat(true)
}()
}
delete(s.peers, name)