fix: several minor quality issues (#23667)
* fix: invalid assign to nil pointer * fix: close some files that were being left open * fix: lintpull/23669/head
parent
785a465e9a
commit
daaf8665bb
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@ -404,7 +404,7 @@ func decodeNotificationRuleFilter(ctx context.Context, r *http.Request) (*influx
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}
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f.OrgID = orgID
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} else if orgNameStr := q.Get("org"); orgNameStr != "" {
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*f.Organization = orgNameStr
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f.Organization = &orgNameStr
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}
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for _, tag := range q["tag"] {
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@ -9,6 +9,8 @@ import (
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"path/filepath"
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"sync"
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errors2 "github.com/influxdata/influxdb/v2/pkg/errors"
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"github.com/influxdata/influxdb/v2/kit/tracing"
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"github.com/influxdata/influxdb/v2/pkg/fs"
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sqliteMigrations "github.com/influxdata/influxdb/v2/sqlite/migrations"
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@ -120,7 +122,7 @@ func (s *SqlStore) Flush(ctx context.Context) {
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// is the resulting backup. The underlying sqlite connection is needed for both
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// SOURCE and DESTINATION databases to use the sqlite backup API made available by the
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// go-sqlite3 driver.
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func (s *SqlStore) BackupSqlStore(ctx context.Context, w io.Writer) error {
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func (s *SqlStore) BackupSqlStore(ctx context.Context, w io.Writer) (rErr error) {
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span, _ := tracing.StartSpanFromContext(ctx)
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defer span.Finish()
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@ -136,6 +138,7 @@ func (s *SqlStore) BackupSqlStore(ctx context.Context, w io.Writer) error {
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if err != nil {
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return err
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}
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defer errors2.Capture(&rErr, dest.Close)
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if err := backup(ctx, dest, s); err != nil {
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return err
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@ -211,7 +214,7 @@ func sqliteFromSqlConn(c *sql.Conn) (*sqlite3.SQLiteConn, error) {
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}
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// RestoreSqlStore replaces the underlying database with the data from r.
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func (s *SqlStore) RestoreSqlStore(ctx context.Context, r io.Reader) error {
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func (s *SqlStore) RestoreSqlStore(ctx context.Context, r io.Reader) (rErr error) {
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tempDir, err := os.MkdirTemp("", "")
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if err != nil {
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return err
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@ -224,13 +227,16 @@ func (s *SqlStore) RestoreSqlStore(ctx context.Context, r io.Reader) error {
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if err != nil {
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return err
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}
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defer errors2.Capture(&rErr, f.Close)
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// Copy the contents of r to the temporary file
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if _, err := io.Copy(f, r); err != nil {
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return err
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} else if err := f.Sync(); err != nil {
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}
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if err := f.Sync(); err != nil {
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return err
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} else if err := f.Close(); err != nil {
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}
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if err := f.Close(); err != nil {
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return err
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}
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