- Build resources if not cached
- Ensure node_modules dependencies are available for asset processing
- Be more precise in the template when building assets in production mode and avoid conflicts with SCSS and CSS processing.
- Ignore node_modules when loading source maps
- Add .vscode/launch.json with debugging configuration for localhost:1313. In VSCode, go to Run and select the site to launch Chrome, connect to Developer Tools, and start debugging.
- Add support for debugging in VS Code without using source maps. Adds a debug helpers module for developers to use in IDE debugging and interact with the browser console. This is a workaround for lack of good source map support with js.Build and the Hugo asset pipeline.
Background:
Hugo and js.Build don't have good support for external source maps.
Internal source mapping is also unreliable; the base64 in the source map reference for some files is too long for the browser console to keep on 1 line--remaining characters are printed on the next line, resulting in a syntax error.
- Adds basic support for core and enterprise in getswagger.sh
- Adds custom OpenAPI info for Core and Enterprise
- Validates as OpenAPI 3.0 (using Spectral)
- operationId
- tags
- Revises use of Legacy, v2
- TODO: need to check and validate in UI, adjust tags if nec.
- Add and remove components
- Update parameters
- Add examples
- Add tests for Core
- Adds VSCode directory-specific configurations for Vale
- Adds a simple shell script to run Vale for dedicated, serverless, and telegraf.
- Adds vocab and spelling configuration.
- Fixes some spelling and style errors in serverless and dedicated.