core/homeassistant/components/soundtouch/media_player.py

464 lines
16 KiB
Python

"""Support for interface with a Bose SoundTouch."""
from __future__ import annotations
from functools import partial
import logging
import re
from typing import Any
from libsoundtouch.device import SoundTouchDevice
from libsoundtouch.utils import Source
import voluptuous as vol
from homeassistant.components import media_source
from homeassistant.components.media_player import (
PLATFORM_SCHEMA,
BrowseMedia,
MediaPlayerDeviceClass,
MediaPlayerEntity,
MediaPlayerEntityFeature,
MediaPlayerState,
async_process_play_media_url,
)
from homeassistant.config_entries import SOURCE_IMPORT, ConfigEntry
from homeassistant.const import (
CONF_HOST,
CONF_NAME,
CONF_PORT,
EVENT_HOMEASSISTANT_START,
)
from homeassistant.core import HomeAssistant, callback
import homeassistant.helpers.config_validation as cv
from homeassistant.helpers.device_registry import CONNECTION_NETWORK_MAC, format_mac
from homeassistant.helpers.entity import DeviceInfo
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from homeassistant.helpers.issue_registry import IssueSeverity, async_create_issue
from homeassistant.helpers.typing import ConfigType, DiscoveryInfoType
from .const import DOMAIN
_LOGGER = logging.getLogger(__name__)
MAP_STATUS = {
"PLAY_STATE": MediaPlayerState.PLAYING,
"BUFFERING_STATE": MediaPlayerState.PLAYING,
"PAUSE_STATE": MediaPlayerState.PAUSED,
"STOP_STATE": MediaPlayerState.OFF,
}
ATTR_SOUNDTOUCH_GROUP = "soundtouch_group"
ATTR_SOUNDTOUCH_ZONE = "soundtouch_zone"
PLATFORM_SCHEMA = vol.All(
PLATFORM_SCHEMA.extend(
{
vol.Required(CONF_HOST): cv.string,
vol.Optional(CONF_PORT): cv.port,
vol.Optional(CONF_NAME, default=""): cv.string,
}
),
)
async def async_setup_platform(
hass: HomeAssistant,
config: ConfigType,
async_add_entities: AddEntitiesCallback,
discovery_info: DiscoveryInfoType | None = None,
) -> None:
"""Set up the Bose SoundTouch platform."""
async_create_issue(
hass,
DOMAIN,
"deprecated_yaml",
breaks_in_ha_version="2022.10.0",
is_fixable=False,
severity=IssueSeverity.WARNING,
translation_key="deprecated_yaml",
)
_LOGGER.warning(
"Configuration of the Bose SoundTouch integration in YAML is "
"deprecated and will be removed in Home Assistant 2022.10; Your "
"existing configuration has been imported into the UI automatically "
"and can be safely removed from your configuration.yaml file"
)
hass.async_create_task(
hass.config_entries.flow.async_init(
DOMAIN,
context={"source": SOURCE_IMPORT},
data=config,
)
)
async def async_setup_entry(
hass: HomeAssistant,
entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Set up the Bose SoundTouch media player based on a config entry."""
device = hass.data[DOMAIN][entry.entry_id].device
media_player = SoundTouchMediaPlayer(device)
async_add_entities([media_player], True)
hass.data[DOMAIN][entry.entry_id].media_player = media_player
class SoundTouchMediaPlayer(MediaPlayerEntity):
"""Representation of a SoundTouch Bose device."""
_attr_supported_features = (
MediaPlayerEntityFeature.PAUSE
| MediaPlayerEntityFeature.VOLUME_STEP
| MediaPlayerEntityFeature.VOLUME_MUTE
| MediaPlayerEntityFeature.PREVIOUS_TRACK
| MediaPlayerEntityFeature.NEXT_TRACK
| MediaPlayerEntityFeature.TURN_OFF
| MediaPlayerEntityFeature.VOLUME_SET
| MediaPlayerEntityFeature.TURN_ON
| MediaPlayerEntityFeature.PLAY
| MediaPlayerEntityFeature.PLAY_MEDIA
| MediaPlayerEntityFeature.SELECT_SOURCE
| MediaPlayerEntityFeature.BROWSE_MEDIA
)
_attr_device_class = MediaPlayerDeviceClass.SPEAKER
def __init__(self, device: SoundTouchDevice) -> None:
"""Create SoundTouch media player entity."""
self._device = device
self._attr_unique_id = self._device.config.device_id
self._attr_name = self._device.config.name
self._attr_device_info = DeviceInfo(
identifiers={(DOMAIN, self._device.config.device_id)},
connections={
(CONNECTION_NETWORK_MAC, format_mac(self._device.config.mac_address))
},
manufacturer="Bose Corporation",
model=self._device.config.type,
name=self._device.config.name,
)
self._status = None
self._volume = None
self._zone = None
@property
def device(self):
"""Return SoundTouch device."""
return self._device
def update(self) -> None:
"""Retrieve the latest data."""
self._status = self._device.status()
self._volume = self._device.volume()
self._zone = self.get_zone_info()
@property
def volume_level(self):
"""Volume level of the media player (0..1)."""
return self._volume.actual / 100
@property
def state(self) -> MediaPlayerState | None:
"""Return the state of the device."""
if self._status is None or self._status.source == "STANDBY":
return MediaPlayerState.OFF
if self._status.source == "INVALID_SOURCE":
return None
return MAP_STATUS.get(self._status.play_status)
@property
def source(self):
"""Name of the current input source."""
return self._status.source
@property
def source_list(self):
"""List of available input sources."""
return [
Source.AUX.value,
Source.BLUETOOTH.value,
]
@property
def is_volume_muted(self):
"""Boolean if volume is currently muted."""
return self._volume.muted
def turn_off(self) -> None:
"""Turn off media player."""
self._device.power_off()
def turn_on(self) -> None:
"""Turn on media player."""
self._device.power_on()
def volume_up(self) -> None:
"""Volume up the media player."""
self._device.volume_up()
def volume_down(self) -> None:
"""Volume down media player."""
self._device.volume_down()
def set_volume_level(self, volume: float) -> None:
"""Set volume level, range 0..1."""
self._device.set_volume(int(volume * 100))
def mute_volume(self, mute: bool) -> None:
"""Send mute command."""
self._device.mute()
def media_play_pause(self) -> None:
"""Simulate play pause media player."""
self._device.play_pause()
def media_play(self) -> None:
"""Send play command."""
self._device.play()
def media_pause(self) -> None:
"""Send media pause command to media player."""
self._device.pause()
def media_next_track(self) -> None:
"""Send next track command."""
self._device.next_track()
def media_previous_track(self) -> None:
"""Send the previous track command."""
self._device.previous_track()
@property
def media_image_url(self):
"""Image url of current playing media."""
return self._status.image
@property
def media_title(self):
"""Title of current playing media."""
if self._status.station_name is not None:
return self._status.station_name
if self._status.artist is not None:
return f"{self._status.artist} - {self._status.track}"
return None
@property
def media_duration(self):
"""Duration of current playing media in seconds."""
return self._status.duration
@property
def media_artist(self):
"""Artist of current playing media."""
return self._status.artist
@property
def media_track(self):
"""Artist of current playing media."""
return self._status.track
@property
def media_album_name(self):
"""Album name of current playing media."""
return self._status.album
async def async_added_to_hass(self) -> None:
"""Populate zone info which requires entity_id."""
@callback
def async_update_on_start(event):
"""Schedule an update when all platform entities have been added."""
self.async_schedule_update_ha_state(True)
self.hass.bus.async_listen_once(
EVENT_HOMEASSISTANT_START, async_update_on_start
)
async def async_play_media(
self, media_type: str, media_id: str, **kwargs: Any
) -> None:
"""Play a piece of media."""
if media_source.is_media_source_id(media_id):
play_item = await media_source.async_resolve_media(
self.hass, media_id, self.entity_id
)
media_id = async_process_play_media_url(self.hass, play_item.url)
await self.hass.async_add_executor_job(
partial(self.play_media, media_type, media_id, **kwargs)
)
def play_media(self, media_type: str, media_id: str, **kwargs: Any) -> None:
"""Play a piece of media."""
_LOGGER.debug("Starting media with media_id: %s", media_id)
if re.match(r"http?://", str(media_id)):
# URL
_LOGGER.debug("Playing URL %s", str(media_id))
self._device.play_url(str(media_id))
else:
# Preset
presets = self._device.presets()
preset = next(
iter(
[preset for preset in presets if preset.preset_id == str(media_id)]
),
None,
)
if preset is not None:
_LOGGER.debug("Playing preset: %s", preset.name)
self._device.select_preset(preset)
else:
_LOGGER.warning("Unable to find preset with id %s", media_id)
def select_source(self, source: str) -> None:
"""Select input source."""
if source == Source.AUX.value:
_LOGGER.debug("Selecting source AUX")
self._device.select_source_aux()
elif source == Source.BLUETOOTH.value:
_LOGGER.debug("Selecting source Bluetooth")
self._device.select_source_bluetooth()
else:
_LOGGER.warning("Source %s is not supported", source)
def create_zone(self, slaves):
"""
Create a zone (multi-room) and play on selected devices.
:param slaves: slaves on which to play
"""
if not slaves:
_LOGGER.warning("Unable to create zone without slaves")
else:
_LOGGER.info("Creating zone with master %s", self._device.config.name)
self._device.create_zone([slave.device for slave in slaves])
def remove_zone_slave(self, slaves):
"""
Remove slave(s) from and existing zone (multi-room).
Zone must already exist and slaves array can not be empty.
Note: If removing last slave, the zone will be deleted and you'll have
to create a new one. You will not be able to add a new slave anymore
:param slaves: slaves to remove from the zone
"""
if not slaves:
_LOGGER.warning("Unable to find slaves to remove")
else:
_LOGGER.info(
"Removing slaves from zone with master %s", self._device.config.name
)
# SoundTouch API seems to have a bug and won't remove slaves if there are
# more than one in the payload. Therefore we have to loop over all slaves
# and remove them individually
for slave in slaves:
# make sure to not try to remove the master (aka current device)
if slave.entity_id != self.entity_id:
self._device.remove_zone_slave([slave.device])
def add_zone_slave(self, slaves):
"""
Add slave(s) to and existing zone (multi-room).
Zone must already exist and slaves array can not be empty.
:param slaves:slaves to add
"""
if not slaves:
_LOGGER.warning("Unable to find slaves to add")
else:
_LOGGER.info(
"Adding slaves to zone with master %s", self._device.config.name
)
self._device.add_zone_slave([slave.device for slave in slaves])
@property
def extra_state_attributes(self):
"""Return entity specific state attributes."""
attributes = {}
if self._zone and "master" in self._zone:
attributes[ATTR_SOUNDTOUCH_ZONE] = self._zone
# Compatibility with how other components expose their groups (like SONOS).
# First entry is the master, others are slaves
group_members = [self._zone["master"]] + self._zone["slaves"]
attributes[ATTR_SOUNDTOUCH_GROUP] = group_members
return attributes
async def async_browse_media(
self, media_content_type: str | None = None, media_content_id: str | None = None
) -> BrowseMedia:
"""Implement the websocket media browsing helper."""
return await media_source.async_browse_media(self.hass, media_content_id)
def get_zone_info(self):
"""Return the current zone info."""
zone_status = self._device.zone_status()
if not zone_status:
return None
# Client devices do NOT return their siblings as part of the "slaves" list.
# Only the master has the full list of slaves. To compensate for this shortcoming
# we have to fetch the zone info from the master when the current device is a slave.
# In addition to this shortcoming, libsoundtouch seems to report the "is_master"
# property wrong on some slaves, so the only reliable way to detect if the current
# devices is the master, is by comparing the master_id of the zone with the device_id.
if zone_status.master_id == self._device.config.device_id:
return self._build_zone_info(self.entity_id, zone_status.slaves)
# The master device has to be searched by it's ID and not IP since libsoundtouch / BOSE API
# do not return the IP of the master for some slave objects/responses
master_instance = self._get_instance_by_id(zone_status.master_id)
if master_instance is not None:
master_zone_status = master_instance.device.zone_status()
return self._build_zone_info(
master_instance.entity_id, master_zone_status.slaves
)
# We should never end up here since this means we haven't found a master device to get the
# correct zone info from. In this case, assume current device is master
return self._build_zone_info(self.entity_id, zone_status.slaves)
def _get_instance_by_ip(self, ip_address):
"""Search and return a SoundTouchDevice instance by it's IP address."""
for data in self.hass.data[DOMAIN].values():
if data.device.config.device_ip == ip_address:
return data.media_player
return None
def _get_instance_by_id(self, instance_id):
"""Search and return a SoundTouchDevice instance by it's ID (aka MAC address)."""
for data in self.hass.data[DOMAIN].values():
if data.device.config.device_id == instance_id:
return data.media_player
return None
def _build_zone_info(self, master, zone_slaves):
"""Build the exposed zone attributes."""
slaves = []
for slave in zone_slaves:
slave_instance = self._get_instance_by_ip(slave.device_ip)
if slave_instance and slave_instance.entity_id != master:
slaves.append(slave_instance.entity_id)
attributes = {
"master": master,
"is_master": master == self.entity_id,
"slaves": slaves,
}
return attributes