334 lines
9.9 KiB
Python
334 lines
9.9 KiB
Python
"""Support for interacting with Snapcast clients."""
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import logging
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import socket
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import snapcast.control
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from snapcast.control.server import CONTROL_PORT
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import voluptuous as vol
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from homeassistant.components.media_player import PLATFORM_SCHEMA, MediaPlayerEntity
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from homeassistant.components.media_player.const import (
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SUPPORT_SELECT_SOURCE,
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SUPPORT_VOLUME_MUTE,
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SUPPORT_VOLUME_SET,
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)
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from homeassistant.const import (
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CONF_HOST,
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CONF_PORT,
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STATE_IDLE,
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STATE_OFF,
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STATE_ON,
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STATE_PLAYING,
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STATE_UNKNOWN,
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)
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from homeassistant.helpers import config_validation as cv, entity_platform
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from .const import (
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ATTR_LATENCY,
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ATTR_MASTER,
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CLIENT_PREFIX,
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CLIENT_SUFFIX,
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DATA_KEY,
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GROUP_PREFIX,
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GROUP_SUFFIX,
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SERVICE_JOIN,
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SERVICE_RESTORE,
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SERVICE_SET_LATENCY,
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SERVICE_SNAPSHOT,
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SERVICE_UNJOIN,
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)
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_LOGGER = logging.getLogger(__name__)
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SUPPORT_SNAPCAST_CLIENT = (
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SUPPORT_VOLUME_MUTE | SUPPORT_VOLUME_SET | SUPPORT_SELECT_SOURCE
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)
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SUPPORT_SNAPCAST_GROUP = (
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SUPPORT_VOLUME_MUTE | SUPPORT_VOLUME_SET | SUPPORT_SELECT_SOURCE
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)
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PLATFORM_SCHEMA = PLATFORM_SCHEMA.extend(
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{vol.Required(CONF_HOST): cv.string, vol.Optional(CONF_PORT): cv.port}
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)
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async def async_setup_platform(hass, config, async_add_entities, discovery_info=None):
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"""Set up the Snapcast platform."""
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host = config.get(CONF_HOST)
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port = config.get(CONF_PORT, CONTROL_PORT)
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platform = entity_platform.current_platform.get()
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platform.async_register_entity_service(SERVICE_SNAPSHOT, {}, "snapshot")
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platform.async_register_entity_service(SERVICE_RESTORE, {}, "async_restore")
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platform.async_register_entity_service(
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SERVICE_JOIN, {vol.Required(ATTR_MASTER): cv.entity_id}, handle_async_join
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)
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platform.async_register_entity_service(SERVICE_UNJOIN, {}, handle_async_unjoin)
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platform.async_register_entity_service(
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SERVICE_SET_LATENCY,
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{vol.Required(ATTR_LATENCY): cv.positive_int},
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handle_set_latency,
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)
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try:
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server = await snapcast.control.create_server(
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hass.loop, host, port, reconnect=True
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)
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except socket.gaierror:
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_LOGGER.error("Could not connect to Snapcast server at %s:%d", host, port)
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return
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# Note: Host part is needed, when using multiple snapservers
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hpid = f"{host}:{port}"
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groups = [SnapcastGroupDevice(group, hpid) for group in server.groups]
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clients = [SnapcastClientDevice(client, hpid) for client in server.clients]
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devices = groups + clients
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hass.data[DATA_KEY] = devices
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async_add_entities(devices)
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async def handle_async_join(entity, service_call):
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"""Handle the entity service join."""
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if not isinstance(entity, SnapcastClientDevice):
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raise ValueError("Entity is not a client. Can only join clients.")
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await entity.async_join(service_call.data[ATTR_MASTER])
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async def handle_async_unjoin(entity, service_call):
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"""Handle the entity service unjoin."""
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if not isinstance(entity, SnapcastClientDevice):
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raise ValueError("Entity is not a client. Can only unjoin clients.")
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await entity.async_unjoin()
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async def handle_set_latency(entity, service_call):
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"""Handle the entity service set_latency."""
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if not isinstance(entity, SnapcastClientDevice):
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raise ValueError("Latency can only be set for a Snapcast client.")
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await entity.async_set_latency(service_call.data[ATTR_LATENCY])
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class SnapcastGroupDevice(MediaPlayerEntity):
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"""Representation of a Snapcast group device."""
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def __init__(self, group, uid_part):
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"""Initialize the Snapcast group device."""
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group.set_callback(self.schedule_update_ha_state)
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self._group = group
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self._uid = f"{GROUP_PREFIX}{uid_part}_{self._group.identifier}"
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@property
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def state(self):
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"""Return the state of the player."""
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return {
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"idle": STATE_IDLE,
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"playing": STATE_PLAYING,
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"unknown": STATE_UNKNOWN,
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}.get(self._group.stream_status, STATE_UNKNOWN)
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@property
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def unique_id(self):
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"""Return the ID of snapcast group."""
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return self._uid
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@property
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def name(self):
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"""Return the name of the device."""
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return f"{GROUP_PREFIX}{self._group.identifier}"
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@property
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def source(self):
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"""Return the current input source."""
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return self._group.stream
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@property
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def volume_level(self):
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"""Return the volume level."""
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return self._group.volume / 100
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@property
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def is_volume_muted(self):
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"""Volume muted."""
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return self._group.muted
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@property
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def supported_features(self):
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"""Flag media player features that are supported."""
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return SUPPORT_SNAPCAST_GROUP
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@property
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def source_list(self):
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"""List of available input sources."""
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return list(self._group.streams_by_name().keys())
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@property
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def device_state_attributes(self):
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"""Return the state attributes."""
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name = f"{self._group.friendly_name} {GROUP_SUFFIX}"
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return {"friendly_name": name}
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@property
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def should_poll(self):
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"""Do not poll for state."""
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return False
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async def async_select_source(self, source):
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"""Set input source."""
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streams = self._group.streams_by_name()
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if source in streams:
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await self._group.set_stream(streams[source].identifier)
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self.async_write_ha_state()
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async def async_mute_volume(self, mute):
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"""Send the mute command."""
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await self._group.set_muted(mute)
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self.async_write_ha_state()
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async def async_set_volume_level(self, volume):
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"""Set the volume level."""
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await self._group.set_volume(round(volume * 100))
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self.async_write_ha_state()
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def snapshot(self):
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"""Snapshot the group state."""
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self._group.snapshot()
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async def async_restore(self):
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"""Restore the group state."""
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await self._group.restore()
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class SnapcastClientDevice(MediaPlayerEntity):
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"""Representation of a Snapcast client device."""
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def __init__(self, client, uid_part):
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"""Initialize the Snapcast client device."""
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client.set_callback(self.schedule_update_ha_state)
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self._client = client
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self._uid = f"{CLIENT_PREFIX}{uid_part}_{self._client.identifier}"
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@property
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def unique_id(self):
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"""
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Return the ID of this snapcast client.
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Note: Host part is needed, when using multiple snapservers
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"""
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return self._uid
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@property
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def identifier(self):
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"""Return the snapcast identifier."""
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return self._client.identifier
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@property
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def name(self):
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"""Return the name of the device."""
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return f"{CLIENT_PREFIX}{self._client.identifier}"
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@property
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def source(self):
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"""Return the current input source."""
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return self._client.group.stream
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@property
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def volume_level(self):
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"""Return the volume level."""
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return self._client.volume / 100
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@property
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def is_volume_muted(self):
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"""Volume muted."""
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return self._client.muted
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@property
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def supported_features(self):
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"""Flag media player features that are supported."""
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return SUPPORT_SNAPCAST_CLIENT
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@property
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def source_list(self):
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"""List of available input sources."""
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return list(self._client.group.streams_by_name().keys())
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@property
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def state(self):
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"""Return the state of the player."""
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if self._client.connected:
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return STATE_ON
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return STATE_OFF
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@property
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def device_state_attributes(self):
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"""Return the state attributes."""
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state_attrs = {}
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if self.latency is not None:
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state_attrs["latency"] = self.latency
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name = f"{self._client.friendly_name} {CLIENT_SUFFIX}"
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state_attrs["friendly_name"] = name
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return state_attrs
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@property
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def should_poll(self):
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"""Do not poll for state."""
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return False
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@property
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def latency(self):
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"""Latency for Client."""
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return self._client.latency
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async def async_select_source(self, source):
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"""Set input source."""
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streams = self._client.group.streams_by_name()
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if source in streams:
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await self._client.group.set_stream(streams[source].identifier)
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self.async_write_ha_state()
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async def async_mute_volume(self, mute):
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"""Send the mute command."""
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await self._client.set_muted(mute)
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self.async_write_ha_state()
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async def async_set_volume_level(self, volume):
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"""Set the volume level."""
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await self._client.set_volume(round(volume * 100))
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self.async_write_ha_state()
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async def async_join(self, master):
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"""Join the group of the master player."""
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master_entity = next(
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entity for entity in self.hass.data[DATA_KEY] if entity.entity_id == master
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)
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if not isinstance(master_entity, SnapcastClientDevice):
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raise ValueError("Master is not a client device. Can only join clients.")
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master_group = next(
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group
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for group in self._client.groups_available()
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if master_entity.identifier in group.clients
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)
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await master_group.add_client(self._client.identifier)
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self.async_write_ha_state()
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async def async_unjoin(self):
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"""Unjoin the group the player is currently in."""
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await self._client.group.remove_client(self._client.identifier)
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self.async_write_ha_state()
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def snapshot(self):
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"""Snapshot the client state."""
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self._client.snapshot()
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async def async_restore(self):
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"""Restore the client state."""
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await self._client.restore()
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async def async_set_latency(self, latency):
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"""Set the latency of the client."""
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await self._client.set_latency(latency)
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self.async_write_ha_state()
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