core/homeassistant/helpers/entity.py

255 lines
7.6 KiB
Python

"""An abstract class for entities."""
import logging
from typing import Any, Optional, List, Dict
from homeassistant.const import (
ATTR_ASSUMED_STATE, ATTR_FRIENDLY_NAME, ATTR_HIDDEN, ATTR_ICON,
ATTR_UNIT_OF_MEASUREMENT, DEVICE_DEFAULT_NAME, STATE_OFF, STATE_ON,
STATE_UNAVAILABLE, STATE_UNKNOWN, TEMP_CELSIUS, TEMP_FAHRENHEIT,
ATTR_ENTITY_PICTURE)
from homeassistant.core import HomeAssistant
from homeassistant.exceptions import NoEntitySpecifiedError
from homeassistant.util import ensure_unique_string, slugify
# Entity attributes that we will overwrite
_OVERWRITE = {} # type: Dict[str, Any]
_LOGGER = logging.getLogger(__name__)
def generate_entity_id(entity_id_format: str, name: Optional[str],
current_ids: Optional[List[str]]=None,
hass: Optional[HomeAssistant]=None) -> str:
"""Generate a unique entity ID based on given entity IDs or used IDs."""
name = (name or DEVICE_DEFAULT_NAME).lower()
if current_ids is None:
if hass is None:
raise ValueError("Missing required parameter currentids or hass")
current_ids = hass.states.entity_ids()
return ensure_unique_string(
entity_id_format.format(slugify(name)), current_ids)
def set_customize(customize: Dict[str, Any]) -> None:
"""Overwrite all current customize settings."""
global _OVERWRITE
_OVERWRITE = {key.lower(): val for key, val in customize.items()}
class Entity(object):
"""An abstract class for Home Assistant entities."""
# pylint: disable=no-self-use
# SAFE TO OVERWRITE
# The properties and methods here are safe to overwrite when inheriting
# this class. These may be used to customize the behavior of the entity.
@property
def should_poll(self) -> bool:
"""Return True if entity has to be polled for state.
False if entity pushes its state to HA.
"""
return True
@property
def unique_id(self) -> str:
"""Return an unique ID."""
return "{}.{}".format(self.__class__, id(self))
@property
def name(self) -> Optional[str]:
"""Return the name of the entity."""
return None
@property
def state(self) -> str:
"""Return the state of the entity."""
return STATE_UNKNOWN
@property
def state_attributes(self):
"""Return the state attributes.
Implemented by component base class.
"""
return None
@property
def device_state_attributes(self):
"""Return device specific state attributes.
Implemented by platform classes.
"""
return None
@property
def unit_of_measurement(self):
"""Return the unit of measurement of this entity, if any."""
return None
@property
def icon(self):
"""Return the icon to use in the frontend, if any."""
return None
@property
def entity_picture(self):
"""Return the entity picture to use in the frontend, if any."""
return None
@property
def hidden(self) -> bool:
"""Return True if the entity should be hidden from UIs."""
return False
@property
def available(self) -> bool:
"""Return True if entity is available."""
return True
@property
def assumed_state(self) -> bool:
"""Return True if unable to access real state of the entity."""
return False
@property
def force_update(self) -> bool:
"""Return True if state updates should be forced.
If True, a state change will be triggered anytime the state property is
updated, not just when the value changes.
"""
return False
def update(self):
"""Retrieve latest state."""
pass
entity_id = None # type: str
# DO NOT OVERWRITE
# These properties and methods are either managed by Home Assistant or they
# are used to perform a very specific function. Overwriting these may
# produce undesirable effects in the entity's operation.
hass = None # type: Optional[HomeAssistant]
def update_ha_state(self, force_refresh=False):
"""Update Home Assistant with current state of entity.
If force_refresh == True will update entity before setting state.
"""
if self.hass is None:
raise RuntimeError("Attribute hass is None for {}".format(self))
if self.entity_id is None:
raise NoEntitySpecifiedError(
"No entity id specified for entity {}".format(self.name))
if force_refresh:
self.update()
state = STATE_UNKNOWN if self.state is None else str(self.state)
attr = self.state_attributes or {}
device_attr = self.device_state_attributes
if device_attr is not None:
attr.update(device_attr)
self._attr_setter('unit_of_measurement', str, ATTR_UNIT_OF_MEASUREMENT,
attr)
if not self.available:
state = STATE_UNAVAILABLE
attr = {}
self._attr_setter('name', str, ATTR_FRIENDLY_NAME, attr)
self._attr_setter('icon', str, ATTR_ICON, attr)
self._attr_setter('entity_picture', str, ATTR_ENTITY_PICTURE, attr)
self._attr_setter('hidden', bool, ATTR_HIDDEN, attr)
self._attr_setter('assumed_state', bool, ATTR_ASSUMED_STATE, attr)
# Overwrite properties that have been set in the config file.
attr.update(_OVERWRITE.get(self.entity_id, {}))
# Remove hidden property if false so it won't show up.
if not attr.get(ATTR_HIDDEN, True):
attr.pop(ATTR_HIDDEN)
# Convert temperature if we detect one
try:
unit_of_measure = attr.get(ATTR_UNIT_OF_MEASUREMENT)
if unit_of_measure in (TEMP_CELSIUS, TEMP_FAHRENHEIT):
units = self.hass.config.units
state = str(units.temperature(float(state), unit_of_measure))
attr[ATTR_UNIT_OF_MEASUREMENT] = units.temperature_unit
except ValueError:
# Could not convert state to float
pass
return self.hass.states.set(
self.entity_id, state, attr, self.force_update)
def remove(self) -> None:
"""Remove entitiy from HASS."""
self.hass.states.remove(self.entity_id)
def _attr_setter(self, name, typ, attr, attrs):
"""Helper method to populate attributes based on properties."""
if attr in attrs:
return
value = getattr(self, name)
if not value:
return
try:
attrs[attr] = typ(value)
except (TypeError, ValueError):
pass
def __eq__(self, other):
"""Return the comparison."""
return (isinstance(other, Entity) and
other.unique_id == self.unique_id)
def __repr__(self):
"""Return the representation."""
return "<Entity {}: {}>".format(self.name, self.state)
class ToggleEntity(Entity):
"""An abstract class for entities that can be turned on and off."""
# pylint: disable=no-self-use
@property
def state(self) -> str:
"""Return the state."""
return STATE_ON if self.is_on else STATE_OFF
@property
def is_on(self) -> bool:
"""Return True if entity is on."""
raise NotImplementedError()
def turn_on(self, **kwargs) -> None:
"""Turn the entity on."""
raise NotImplementedError()
def turn_off(self, **kwargs) -> None:
"""Turn the entity off."""
raise NotImplementedError()
def toggle(self, **kwargs) -> None:
"""Toggle the entity off."""
if self.is_on:
self.turn_off(**kwargs)
else:
self.turn_on(**kwargs)