core/homeassistant/components/scene/hunterdouglas_powerview.py

96 lines
2.8 KiB
Python

"""
Support for Powerview scenes from a Powerview hub.
For more details about this component, please refer to the documentation at
https://home-assistant.io/components/scene.hunterdouglas_powerview/
"""
import asyncio
import logging
import voluptuous as vol
from homeassistant.components.scene import Scene, DOMAIN
from homeassistant.const import CONF_PLATFORM
from homeassistant.helpers.aiohttp_client import async_get_clientsession
import homeassistant.helpers.config_validation as cv
from homeassistant.helpers.entity import async_generate_entity_id
_LOGGER = logging.getLogger(__name__)
REQUIREMENTS = ['aiopvapi==1.4']
ENTITY_ID_FORMAT = DOMAIN + '.{}'
HUB_ADDRESS = 'address'
PLATFORM_SCHEMA = vol.Schema({
vol.Required(CONF_PLATFORM): 'hunterdouglas_powerview',
vol.Required(HUB_ADDRESS): cv.string,
})
SCENE_DATA = 'sceneData'
ROOM_DATA = 'roomData'
SCENE_NAME = 'name'
ROOM_NAME = 'name'
SCENE_ID = 'id'
ROOM_ID = 'id'
ROOM_ID_IN_SCENE = 'roomId'
STATE_ATTRIBUTE_ROOM_NAME = 'roomName'
@asyncio.coroutine
def async_setup_platform(hass, config, async_add_devices, discovery_info=None):
"""Set up home assistant scene entries."""
from aiopvapi.hub import Hub
hub_address = config.get(HUB_ADDRESS)
websession = async_get_clientsession(hass)
_hub = Hub(hub_address, hass.loop, websession)
_scenes = yield from _hub.scenes.get_scenes()
_rooms = yield from _hub.rooms.get_rooms()
if not _scenes or not _rooms:
return
pvscenes = (PowerViewScene(hass, _scene, _rooms, _hub)
for _scene in _scenes[SCENE_DATA])
async_add_devices(pvscenes)
class PowerViewScene(Scene):
"""Representation of a Powerview scene."""
def __init__(self, hass, scene_data, room_data, hub):
"""Initialize the scene."""
self.hub = hub
self.hass = hass
self._sync_room_data(room_data, scene_data)
self._name = scene_data[SCENE_NAME]
self._scene_id = scene_data[SCENE_ID]
self.entity_id = async_generate_entity_id(
ENTITY_ID_FORMAT, str(scene_data[SCENE_ID]), hass=hass)
def _sync_room_data(self, room_data, scene_data):
"""Sync the room data."""
room = next((room for room in room_data[ROOM_DATA]
if room[ROOM_ID] == scene_data[ROOM_ID_IN_SCENE]), {})
self._room_name = room.get(ROOM_NAME, '')
@property
def name(self):
"""Return the name of the scene."""
return self._name
@property
def device_state_attributes(self):
"""Return the state attributes."""
return {STATE_ATTRIBUTE_ROOM_NAME: self._room_name}
@property
def icon(self):
"""Icon to use in the frontend."""
return 'mdi:blinds'
def async_activate(self):
"""Activate scene. Try to get entities into requested state."""
yield from self.hub.scenes.activate_scene(self._scene_id)