132 lines
4.7 KiB
Python
132 lines
4.7 KiB
Python
"""Test the Logitech Harmony Hub activity switches."""
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from datetime import timedelta
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from homeassistant.components.harmony.const import DOMAIN
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from homeassistant.components.switch import (
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DOMAIN as SWITCH_DOMAIN,
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SERVICE_TURN_OFF,
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SERVICE_TURN_ON,
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)
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from homeassistant.const import (
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ATTR_ENTITY_ID,
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CONF_HOST,
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CONF_NAME,
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STATE_OFF,
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STATE_ON,
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STATE_UNAVAILABLE,
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)
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from homeassistant.core import HomeAssistant
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from homeassistant.helpers import entity_registry
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from homeassistant.util import utcnow
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from .const import ENTITY_PLAY_MUSIC, ENTITY_REMOTE, ENTITY_WATCH_TV, HUB_NAME
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from tests.common import MockConfigEntry, async_fire_time_changed
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async def test_connection_state_changes(
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harmony_client, mock_hc, hass: HomeAssistant, mock_write_config
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) -> None:
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"""Ensure connection changes are reflected in the switch states."""
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entry = MockConfigEntry(
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domain=DOMAIN, data={CONF_HOST: "192.0.2.0", CONF_NAME: HUB_NAME}
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)
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entry.add_to_hass(hass)
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await hass.config_entries.async_setup(entry.entry_id)
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await hass.async_block_till_done()
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# check if switch entities are disabled by default
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assert not hass.states.get(ENTITY_WATCH_TV)
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assert not hass.states.get(ENTITY_PLAY_MUSIC)
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# enable switch entities
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ent_reg = entity_registry.async_get(hass)
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ent_reg.async_update_entity(ENTITY_WATCH_TV, disabled_by=None)
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ent_reg.async_update_entity(ENTITY_PLAY_MUSIC, disabled_by=None)
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await hass.config_entries.async_reload(entry.entry_id)
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await hass.async_block_till_done()
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# mocks start with current activity == Watch TV
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
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harmony_client.mock_disconnection()
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await hass.async_block_till_done()
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# Entities do not immediately show as unavailable
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
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future_time = utcnow() + timedelta(seconds=10)
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async_fire_time_changed(hass, future_time)
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await hass.async_block_till_done()
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_UNAVAILABLE)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_UNAVAILABLE)
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harmony_client.mock_reconnection()
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await hass.async_block_till_done()
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
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harmony_client.mock_disconnection()
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harmony_client.mock_reconnection()
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future_time = utcnow() + timedelta(seconds=10)
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async_fire_time_changed(hass, future_time)
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await hass.async_block_till_done()
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
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async def test_switch_toggles(mock_hc, hass: HomeAssistant, mock_write_config) -> None:
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"""Ensure calls to the switch modify the harmony state."""
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entry = MockConfigEntry(
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domain=DOMAIN, data={CONF_HOST: "192.0.2.0", CONF_NAME: HUB_NAME}
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)
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entry.add_to_hass(hass)
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await hass.config_entries.async_setup(entry.entry_id)
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await hass.async_block_till_done()
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# enable switch entities
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ent_reg = entity_registry.async_get(hass)
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ent_reg.async_update_entity(ENTITY_WATCH_TV, disabled_by=None)
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ent_reg.async_update_entity(ENTITY_PLAY_MUSIC, disabled_by=None)
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await hass.config_entries.async_reload(entry.entry_id)
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await hass.async_block_till_done()
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# mocks start with current activity == Watch TV
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assert hass.states.is_state(ENTITY_REMOTE, STATE_ON)
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
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# turn off watch tv switch
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await _toggle_switch_and_wait(hass, SERVICE_TURN_OFF, ENTITY_WATCH_TV)
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assert hass.states.is_state(ENTITY_REMOTE, STATE_OFF)
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_OFF)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
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# turn on play music switch
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await _toggle_switch_and_wait(hass, SERVICE_TURN_ON, ENTITY_PLAY_MUSIC)
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assert hass.states.is_state(ENTITY_REMOTE, STATE_ON)
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_OFF)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_ON)
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# turn on watch tv switch
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await _toggle_switch_and_wait(hass, SERVICE_TURN_ON, ENTITY_WATCH_TV)
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assert hass.states.is_state(ENTITY_REMOTE, STATE_ON)
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assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
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assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
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async def _toggle_switch_and_wait(hass, service_name, entity):
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await hass.services.async_call(
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SWITCH_DOMAIN,
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service_name,
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{ATTR_ENTITY_ID: entity},
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blocking=True,
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)
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await hass.async_block_till_done()
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