core/tests/components/harmony/test_switch.py

132 lines
4.7 KiB
Python

"""Test the Logitech Harmony Hub activity switches."""
from datetime import timedelta
from homeassistant.components.harmony.const import DOMAIN
from homeassistant.components.switch import (
DOMAIN as SWITCH_DOMAIN,
SERVICE_TURN_OFF,
SERVICE_TURN_ON,
)
from homeassistant.const import (
ATTR_ENTITY_ID,
CONF_HOST,
CONF_NAME,
STATE_OFF,
STATE_ON,
STATE_UNAVAILABLE,
)
from homeassistant.core import HomeAssistant
from homeassistant.helpers import entity_registry
from homeassistant.util import utcnow
from .const import ENTITY_PLAY_MUSIC, ENTITY_REMOTE, ENTITY_WATCH_TV, HUB_NAME
from tests.common import MockConfigEntry, async_fire_time_changed
async def test_connection_state_changes(
harmony_client, mock_hc, hass: HomeAssistant, mock_write_config
) -> None:
"""Ensure connection changes are reflected in the switch states."""
entry = MockConfigEntry(
domain=DOMAIN, data={CONF_HOST: "192.0.2.0", CONF_NAME: HUB_NAME}
)
entry.add_to_hass(hass)
await hass.config_entries.async_setup(entry.entry_id)
await hass.async_block_till_done()
# check if switch entities are disabled by default
assert not hass.states.get(ENTITY_WATCH_TV)
assert not hass.states.get(ENTITY_PLAY_MUSIC)
# enable switch entities
ent_reg = entity_registry.async_get(hass)
ent_reg.async_update_entity(ENTITY_WATCH_TV, disabled_by=None)
ent_reg.async_update_entity(ENTITY_PLAY_MUSIC, disabled_by=None)
await hass.config_entries.async_reload(entry.entry_id)
await hass.async_block_till_done()
# mocks start with current activity == Watch TV
assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
harmony_client.mock_disconnection()
await hass.async_block_till_done()
# Entities do not immediately show as unavailable
assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
future_time = utcnow() + timedelta(seconds=10)
async_fire_time_changed(hass, future_time)
await hass.async_block_till_done()
assert hass.states.is_state(ENTITY_WATCH_TV, STATE_UNAVAILABLE)
assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_UNAVAILABLE)
harmony_client.mock_reconnection()
await hass.async_block_till_done()
assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
harmony_client.mock_disconnection()
harmony_client.mock_reconnection()
future_time = utcnow() + timedelta(seconds=10)
async_fire_time_changed(hass, future_time)
await hass.async_block_till_done()
assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
async def test_switch_toggles(mock_hc, hass: HomeAssistant, mock_write_config) -> None:
"""Ensure calls to the switch modify the harmony state."""
entry = MockConfigEntry(
domain=DOMAIN, data={CONF_HOST: "192.0.2.0", CONF_NAME: HUB_NAME}
)
entry.add_to_hass(hass)
await hass.config_entries.async_setup(entry.entry_id)
await hass.async_block_till_done()
# enable switch entities
ent_reg = entity_registry.async_get(hass)
ent_reg.async_update_entity(ENTITY_WATCH_TV, disabled_by=None)
ent_reg.async_update_entity(ENTITY_PLAY_MUSIC, disabled_by=None)
await hass.config_entries.async_reload(entry.entry_id)
await hass.async_block_till_done()
# mocks start with current activity == Watch TV
assert hass.states.is_state(ENTITY_REMOTE, STATE_ON)
assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
# turn off watch tv switch
await _toggle_switch_and_wait(hass, SERVICE_TURN_OFF, ENTITY_WATCH_TV)
assert hass.states.is_state(ENTITY_REMOTE, STATE_OFF)
assert hass.states.is_state(ENTITY_WATCH_TV, STATE_OFF)
assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
# turn on play music switch
await _toggle_switch_and_wait(hass, SERVICE_TURN_ON, ENTITY_PLAY_MUSIC)
assert hass.states.is_state(ENTITY_REMOTE, STATE_ON)
assert hass.states.is_state(ENTITY_WATCH_TV, STATE_OFF)
assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_ON)
# turn on watch tv switch
await _toggle_switch_and_wait(hass, SERVICE_TURN_ON, ENTITY_WATCH_TV)
assert hass.states.is_state(ENTITY_REMOTE, STATE_ON)
assert hass.states.is_state(ENTITY_WATCH_TV, STATE_ON)
assert hass.states.is_state(ENTITY_PLAY_MUSIC, STATE_OFF)
async def _toggle_switch_and_wait(hass, service_name, entity):
await hass.services.async_call(
SWITCH_DOMAIN,
service_name,
{ATTR_ENTITY_ID: entity},
blocking=True,
)
await hass.async_block_till_done()