core/homeassistant/components/shelly/switch.py

299 lines
10 KiB
Python

"""Switch for Shelly."""
from __future__ import annotations
from dataclasses import dataclass
from typing import Any, cast
from aioshelly.block_device import Block
from aioshelly.const import MODEL_2, MODEL_25, MODEL_GAS, RPC_GENERATIONS
from homeassistant.components.automation import automations_with_entity
from homeassistant.components.script import scripts_with_entity
from homeassistant.components.switch import (
DOMAIN as SWITCH_DOMAIN,
SwitchEntity,
SwitchEntityDescription,
)
from homeassistant.components.valve import DOMAIN as VALVE_DOMAIN
from homeassistant.config_entries import ConfigEntry
from homeassistant.core import HomeAssistant, callback
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from homeassistant.helpers.issue_registry import IssueSeverity, async_create_issue
from .const import DOMAIN, GAS_VALVE_OPEN_STATES, MODEL_WALL_DISPLAY
from .coordinator import ShellyBlockCoordinator, ShellyRpcCoordinator, get_entry_data
from .entity import (
BlockEntityDescription,
ShellyBlockAttributeEntity,
ShellyBlockEntity,
ShellyRpcEntity,
async_setup_block_attribute_entities,
)
from .utils import (
async_remove_shelly_entity,
get_device_entry_gen,
get_rpc_key_ids,
is_block_channel_type_light,
is_rpc_channel_type_light,
)
@dataclass(frozen=True)
class BlockSwitchDescription(BlockEntityDescription, SwitchEntityDescription):
"""Class to describe a BLOCK switch."""
# This entity description is deprecated and will be removed in Home Assistant 2024.7.0.
GAS_VALVE_SWITCH = BlockSwitchDescription(
key="valve|valve",
name="Valve",
available=lambda block: block.valve not in ("failure", "checking"),
removal_condition=lambda _, block: block.valve in ("not_connected", "unknown"),
entity_registry_enabled_default=False,
)
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Set up switches for device."""
if get_device_entry_gen(config_entry) in RPC_GENERATIONS:
return async_setup_rpc_entry(hass, config_entry, async_add_entities)
return async_setup_block_entry(hass, config_entry, async_add_entities)
@callback
def async_setup_block_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Set up entities for block device."""
coordinator = get_entry_data(hass)[config_entry.entry_id].block
assert coordinator
# Add Shelly Gas Valve as a switch
if coordinator.model == MODEL_GAS:
async_setup_block_attribute_entities(
hass,
async_add_entities,
coordinator,
{("valve", "valve"): GAS_VALVE_SWITCH},
BlockValveSwitch,
)
return
# In roller mode the relay blocks exist but do not contain required info
if (
coordinator.model in [MODEL_2, MODEL_25]
and coordinator.device.settings["mode"] != "relay"
):
return
relay_blocks = []
assert coordinator.device.blocks
for block in coordinator.device.blocks:
if block.type != "relay" or is_block_channel_type_light(
coordinator.device.settings, int(block.channel)
):
continue
relay_blocks.append(block)
unique_id = f"{coordinator.mac}-{block.type}_{block.channel}"
async_remove_shelly_entity(hass, "light", unique_id)
if not relay_blocks:
return
async_add_entities(BlockRelaySwitch(coordinator, block) for block in relay_blocks)
@callback
def async_setup_rpc_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Set up entities for RPC device."""
coordinator = get_entry_data(hass)[config_entry.entry_id].rpc
assert coordinator
switch_key_ids = get_rpc_key_ids(coordinator.device.status, "switch")
switch_ids = []
for id_ in switch_key_ids:
if is_rpc_channel_type_light(coordinator.device.config, id_):
continue
if coordinator.model == MODEL_WALL_DISPLAY:
if not coordinator.device.shelly.get("relay_in_thermostat", False):
# Wall Display relay is not used as the thermostat actuator,
# we need to remove a climate entity
unique_id = f"{coordinator.mac}-thermostat:{id_}"
async_remove_shelly_entity(hass, "climate", unique_id)
else:
continue
switch_ids.append(id_)
unique_id = f"{coordinator.mac}-switch:{id_}"
async_remove_shelly_entity(hass, "light", unique_id)
if not switch_ids:
return
async_add_entities(RpcRelaySwitch(coordinator, id_) for id_ in switch_ids)
class BlockValveSwitch(ShellyBlockAttributeEntity, SwitchEntity):
"""Entity that controls a Gas Valve on Block based Shelly devices.
This class is deprecated and will be removed in Home Assistant 2024.7.0.
"""
entity_description: BlockSwitchDescription
def __init__(
self,
coordinator: ShellyBlockCoordinator,
block: Block,
attribute: str,
description: BlockSwitchDescription,
) -> None:
"""Initialize valve."""
super().__init__(coordinator, block, attribute, description)
self.control_result: dict[str, Any] | None = None
@property
def is_on(self) -> bool:
"""If valve is open."""
if self.control_result:
return self.control_result["state"] in GAS_VALVE_OPEN_STATES
return self.attribute_value in GAS_VALVE_OPEN_STATES
@property
def icon(self) -> str:
"""Return the icon."""
return "mdi:valve-open" if self.is_on else "mdi:valve-closed"
async def async_turn_on(self, **kwargs: Any) -> None:
"""Open valve."""
async_create_issue(
self.hass,
DOMAIN,
"deprecated_valve_switch",
breaks_in_ha_version="2024.7.0",
is_fixable=True,
severity=IssueSeverity.WARNING,
translation_key="deprecated_valve_switch",
translation_placeholders={
"entity": f"{VALVE_DOMAIN}.{cast(str, self.name).lower().replace(' ', '_')}",
"service": f"{VALVE_DOMAIN}.open_valve",
},
)
self.control_result = await self.set_state(go="open")
self.async_write_ha_state()
async def async_turn_off(self, **kwargs: Any) -> None:
"""Close valve."""
async_create_issue(
self.hass,
DOMAIN,
"deprecated_valve_switch",
breaks_in_ha_version="2024.7.0",
is_fixable=True,
severity=IssueSeverity.WARNING,
translation_key="deprecated_valve_switche",
translation_placeholders={
"entity": f"{VALVE_DOMAIN}.{cast(str, self.name).lower().replace(' ', '_')}",
"service": f"{VALVE_DOMAIN}.close_valve",
},
)
self.control_result = await self.set_state(go="close")
self.async_write_ha_state()
async def async_added_to_hass(self) -> None:
"""Set up a listener when this entity is added to HA."""
await super().async_added_to_hass()
entity_automations = automations_with_entity(self.hass, self.entity_id)
entity_scripts = scripts_with_entity(self.hass, self.entity_id)
for item in entity_automations + entity_scripts:
async_create_issue(
self.hass,
DOMAIN,
f"deprecated_valve_{self.entity_id}_{item}",
breaks_in_ha_version="2024.7.0",
is_fixable=True,
severity=IssueSeverity.WARNING,
translation_key="deprecated_valve_switch_entity",
translation_placeholders={
"entity": f"{SWITCH_DOMAIN}.{cast(str, self.name).lower().replace(' ', '_')}",
"info": item,
},
)
@callback
def _update_callback(self) -> None:
"""When device updates, clear control result that overrides state."""
self.control_result = None
super()._update_callback()
class BlockRelaySwitch(ShellyBlockEntity, SwitchEntity):
"""Entity that controls a relay on Block based Shelly devices."""
def __init__(self, coordinator: ShellyBlockCoordinator, block: Block) -> None:
"""Initialize relay switch."""
super().__init__(coordinator, block)
self.control_result: dict[str, Any] | None = None
@property
def is_on(self) -> bool:
"""If switch is on."""
if self.control_result:
return cast(bool, self.control_result["ison"])
return bool(self.block.output)
async def async_turn_on(self, **kwargs: Any) -> None:
"""Turn on relay."""
self.control_result = await self.set_state(turn="on")
self.async_write_ha_state()
async def async_turn_off(self, **kwargs: Any) -> None:
"""Turn off relay."""
self.control_result = await self.set_state(turn="off")
self.async_write_ha_state()
@callback
def _update_callback(self) -> None:
"""When device updates, clear control result that overrides state."""
self.control_result = None
super()._update_callback()
class RpcRelaySwitch(ShellyRpcEntity, SwitchEntity):
"""Entity that controls a relay on RPC based Shelly devices."""
def __init__(self, coordinator: ShellyRpcCoordinator, id_: int) -> None:
"""Initialize relay switch."""
super().__init__(coordinator, f"switch:{id_}")
self._id = id_
@property
def is_on(self) -> bool:
"""If switch is on."""
return bool(self.status["output"])
async def async_turn_on(self, **kwargs: Any) -> None:
"""Turn on relay."""
await self.call_rpc("Switch.Set", {"id": self._id, "on": True})
async def async_turn_off(self, **kwargs: Any) -> None:
"""Turn off relay."""
await self.call_rpc("Switch.Set", {"id": self._id, "on": False})