59 lines
2.3 KiB
Python
59 lines
2.3 KiB
Python
"""The tests for the demo light component."""
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# pylint: disable=too-many-public-methods,protected-access
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import unittest
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from homeassistant.bootstrap import setup_component
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import homeassistant.components.light as light
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from tests.common import get_test_home_assistant
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ENTITY_LIGHT = 'light.bed_light'
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class TestDemoClimate(unittest.TestCase):
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"""Test the demo climate hvac."""
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def setUp(self): # pylint: disable=invalid-name
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"""Setup things to be run when tests are started."""
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self.hass = get_test_home_assistant()
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self.assertTrue(setup_component(self.hass, light.DOMAIN, {'light': {
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'platform': 'demo',
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}}))
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def tearDown(self): # pylint: disable=invalid-name
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"""Stop down everything that was started."""
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self.hass.stop()
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def test_state_attributes(self):
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"""Test light state attributes."""
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light.turn_on(
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self.hass, ENTITY_LIGHT, xy_color=(.4, .6), brightness=25)
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self.hass.pool.block_till_done()
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state = self.hass.states.get(ENTITY_LIGHT)
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self.assertTrue(light.is_on(self.hass, ENTITY_LIGHT))
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self.assertEqual((.4, .6), state.attributes.get(light.ATTR_XY_COLOR))
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self.assertEqual(25, state.attributes.get(light.ATTR_BRIGHTNESS))
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self.assertEqual(
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(82, 91, 0), state.attributes.get(light.ATTR_RGB_COLOR))
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light.turn_on(
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self.hass, ENTITY_LIGHT, rgb_color=(251, 252, 253),
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white_value=254)
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self.hass.pool.block_till_done()
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state = self.hass.states.get(ENTITY_LIGHT)
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self.assertEqual(254, state.attributes.get(light.ATTR_WHITE_VALUE))
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self.assertEqual(
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(251, 252, 253), state.attributes.get(light.ATTR_RGB_COLOR))
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light.turn_on(self.hass, ENTITY_LIGHT, color_temp=400)
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self.hass.pool.block_till_done()
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state = self.hass.states.get(ENTITY_LIGHT)
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self.assertEqual(400, state.attributes.get(light.ATTR_COLOR_TEMP))
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def test_turn_off(self):
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"""Test light turn off method."""
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light.turn_on(self.hass, ENTITY_LIGHT)
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self.hass.pool.block_till_done()
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self.assertTrue(light.is_on(self.hass, ENTITY_LIGHT))
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light.turn_off(self.hass, ENTITY_LIGHT)
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self.hass.pool.block_till_done()
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self.assertFalse(light.is_on(self.hass, ENTITY_LIGHT))
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