93 lines
2.5 KiB
Python
93 lines
2.5 KiB
Python
"""
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Allow users to set and activate scenes.
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For more details about this component, please refer to the documentation at
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https://home-assistant.io/components/scene/
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"""
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import logging
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from collections import namedtuple
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import voluptuous as vol
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from homeassistant.const import (
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ATTR_ENTITY_ID, SERVICE_TURN_ON, CONF_PLATFORM)
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from homeassistant.helpers import extract_domain_configs
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import homeassistant.helpers.config_validation as cv
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from homeassistant.helpers.entity import Entity
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from homeassistant.helpers.entity_component import EntityComponent
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DOMAIN = 'scene'
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DEPENDENCIES = ['group']
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STATE = 'scening'
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CONF_ENTITIES = "entities"
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SCENE_SERVICE_SCHEMA = vol.Schema({
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vol.Optional(ATTR_ENTITY_ID): cv.entity_ids,
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})
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SceneConfig = namedtuple('SceneConfig', ['name', 'states'])
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def activate(hass, entity_id=None):
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"""Activate a scene."""
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data = {}
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if entity_id:
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data[ATTR_ENTITY_ID] = entity_id
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hass.services.call(DOMAIN, SERVICE_TURN_ON, data)
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def setup(hass, config):
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"""Setup scenes."""
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logger = logging.getLogger(__name__)
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# You are not allowed to mutate the original config so make a copy
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config = dict(config)
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for config_key in extract_domain_configs(config, DOMAIN):
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platform_config = config[config_key]
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if not isinstance(platform_config, list):
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platform_config = [platform_config]
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if not any(CONF_PLATFORM in entry for entry in platform_config):
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platform_config = [{'platform': 'homeassistant', 'states': entry}
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for entry in platform_config]
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config[config_key] = platform_config
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component = EntityComponent(logger, DOMAIN, hass)
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component.setup(config)
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def handle_scene_service(service):
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"""Handle calls to the switch services."""
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target_scenes = component.extract_from_service(service)
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for scene in target_scenes:
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scene.activate()
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hass.services.register(DOMAIN, SERVICE_TURN_ON, handle_scene_service,
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schema=SCENE_SERVICE_SCHEMA)
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return True
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class Scene(Entity):
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"""A scene is a group of entities and the states we want them to be."""
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@property
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def should_poll(self):
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"""No polling needed."""
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return False
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@property
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def state(self):
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"""Return the state of the scene."""
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return STATE
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def activate(self):
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"""Activate scene. Try to get entities into requested state."""
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raise NotImplementedError
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