core/homeassistant/components/zha/light.py

378 lines
14 KiB
Python

"""Lights on Zigbee Home Automation networks."""
from datetime import timedelta
import logging
from zigpy.zcl.foundation import Status
from homeassistant.components import light
from homeassistant.const import STATE_ON
from homeassistant.core import callback
from homeassistant.helpers.dispatcher import async_dispatcher_connect
from homeassistant.helpers.event import async_track_time_interval
import homeassistant.util.color as color_util
from .core.const import (
CHANNEL_COLOR,
CHANNEL_LEVEL,
CHANNEL_ON_OFF,
DATA_ZHA,
DATA_ZHA_DISPATCHERS,
SIGNAL_ATTR_UPDATED,
SIGNAL_SET_LEVEL,
ZHA_DISCOVERY_NEW,
)
from .entity import ZhaEntity
_LOGGER = logging.getLogger(__name__)
CAPABILITIES_COLOR_LOOP = 0x4
CAPABILITIES_COLOR_XY = 0x08
CAPABILITIES_COLOR_TEMP = 0x10
UPDATE_COLORLOOP_ACTION = 0x1
UPDATE_COLORLOOP_DIRECTION = 0x2
UPDATE_COLORLOOP_TIME = 0x4
UPDATE_COLORLOOP_HUE = 0x8
UNSUPPORTED_ATTRIBUTE = 0x86
SCAN_INTERVAL = timedelta(minutes=60)
PARALLEL_UPDATES = 5
async def async_setup_platform(hass, config, async_add_entities, discovery_info=None):
"""Old way of setting up Zigbee Home Automation lights."""
pass
async def async_setup_entry(hass, config_entry, async_add_entities):
"""Set up the Zigbee Home Automation light from config entry."""
async def async_discover(discovery_info):
await _async_setup_entities(
hass, config_entry, async_add_entities, [discovery_info]
)
unsub = async_dispatcher_connect(
hass, ZHA_DISCOVERY_NEW.format(light.DOMAIN), async_discover
)
hass.data[DATA_ZHA][DATA_ZHA_DISPATCHERS].append(unsub)
lights = hass.data.get(DATA_ZHA, {}).get(light.DOMAIN)
if lights is not None:
await _async_setup_entities(
hass, config_entry, async_add_entities, lights.values()
)
del hass.data[DATA_ZHA][light.DOMAIN]
async def _async_setup_entities(
hass, config_entry, async_add_entities, discovery_infos
):
"""Set up the ZHA lights."""
entities = []
for discovery_info in discovery_infos:
zha_light = Light(**discovery_info)
entities.append(zha_light)
async_add_entities(entities, update_before_add=True)
class Light(ZhaEntity, light.Light):
"""Representation of a ZHA or ZLL light."""
_domain = light.DOMAIN
def __init__(self, unique_id, zha_device, channels, **kwargs):
"""Initialize the ZHA light."""
super().__init__(unique_id, zha_device, channels, **kwargs)
self._supported_features = 0
self._color_temp = None
self._hs_color = None
self._brightness = None
self._off_brightness = None
self._effect_list = []
self._effect = None
self._on_off_channel = self.cluster_channels.get(CHANNEL_ON_OFF)
self._level_channel = self.cluster_channels.get(CHANNEL_LEVEL)
self._color_channel = self.cluster_channels.get(CHANNEL_COLOR)
if self._level_channel:
self._supported_features |= light.SUPPORT_BRIGHTNESS
self._supported_features |= light.SUPPORT_TRANSITION
self._brightness = 0
if self._color_channel:
color_capabilities = self._color_channel.get_color_capabilities()
if color_capabilities & CAPABILITIES_COLOR_TEMP:
self._supported_features |= light.SUPPORT_COLOR_TEMP
if color_capabilities & CAPABILITIES_COLOR_XY:
self._supported_features |= light.SUPPORT_COLOR
self._hs_color = (0, 0)
if color_capabilities & CAPABILITIES_COLOR_LOOP:
self._supported_features |= light.SUPPORT_EFFECT
self._effect_list.append(light.EFFECT_COLORLOOP)
@property
def is_on(self) -> bool:
"""Return true if entity is on."""
if self._state is None:
return False
return self._state
@property
def brightness(self):
"""Return the brightness of this light."""
return self._brightness
@property
def device_state_attributes(self):
"""Return state attributes."""
attributes = {"off_brightness": self._off_brightness}
return attributes
def set_level(self, value):
"""Set the brightness of this light between 0..254.
brightness level 255 is a special value instructing the device to come
on at `on_level` Zigbee attribute value, regardless of the last set
level
"""
value = max(0, min(254, value))
self._brightness = value
self.async_schedule_update_ha_state()
@property
def hs_color(self):
"""Return the hs color value [int, int]."""
return self._hs_color
@property
def color_temp(self):
"""Return the CT color value in mireds."""
return self._color_temp
@property
def effect_list(self):
"""Return the list of supported effects."""
return self._effect_list
@property
def effect(self):
"""Return the current effect."""
return self._effect
@property
def supported_features(self):
"""Flag supported features."""
return self._supported_features
def async_set_state(self, state):
"""Set the state."""
self._state = bool(state)
if state:
self._off_brightness = None
self.async_schedule_update_ha_state()
async def async_added_to_hass(self):
"""Run when about to be added to hass."""
await super().async_added_to_hass()
await self.async_accept_signal(
self._on_off_channel, SIGNAL_ATTR_UPDATED, self.async_set_state
)
if self._level_channel:
await self.async_accept_signal(
self._level_channel, SIGNAL_SET_LEVEL, self.set_level
)
async_track_time_interval(self.hass, self.refresh, SCAN_INTERVAL)
@callback
def async_restore_last_state(self, last_state):
"""Restore previous state."""
self._state = last_state.state == STATE_ON
if "brightness" in last_state.attributes:
self._brightness = last_state.attributes["brightness"]
if "off_brightness" in last_state.attributes:
self._off_brightness = last_state.attributes["off_brightness"]
if "color_temp" in last_state.attributes:
self._color_temp = last_state.attributes["color_temp"]
if "hs_color" in last_state.attributes:
self._hs_color = last_state.attributes["hs_color"]
if "effect" in last_state.attributes:
self._effect = last_state.attributes["effect"]
async def async_turn_on(self, **kwargs):
"""Turn the entity on."""
transition = kwargs.get(light.ATTR_TRANSITION)
duration = transition * 10 if transition else 0
brightness = kwargs.get(light.ATTR_BRIGHTNESS)
effect = kwargs.get(light.ATTR_EFFECT)
if brightness is None and self._off_brightness is not None:
brightness = self._off_brightness
t_log = {}
if (
brightness is not None or transition
) and self._supported_features & light.SUPPORT_BRIGHTNESS:
if brightness is not None:
level = min(254, brightness)
else:
level = self._brightness or 254
result = await self._level_channel.move_to_level_with_on_off(
level, duration
)
t_log["move_to_level_with_on_off"] = result
if not isinstance(result, list) or result[1] is not Status.SUCCESS:
self.debug("turned on: %s", t_log)
return
self._state = bool(level)
if level:
self._brightness = level
if brightness is None or brightness:
# since some lights don't always turn on with move_to_level_with_on_off,
# we should call the on command on the on_off cluster if brightness is not 0.
result = await self._on_off_channel.on()
t_log["on_off"] = result
if not isinstance(result, list) or result[1] is not Status.SUCCESS:
self.debug("turned on: %s", t_log)
return
self._state = True
if (
light.ATTR_COLOR_TEMP in kwargs
and self.supported_features & light.SUPPORT_COLOR_TEMP
):
temperature = kwargs[light.ATTR_COLOR_TEMP]
result = await self._color_channel.move_to_color_temp(temperature, duration)
t_log["move_to_color_temp"] = result
if not isinstance(result, list) or result[1] is not Status.SUCCESS:
self.debug("turned on: %s", t_log)
return
self._color_temp = temperature
if (
light.ATTR_HS_COLOR in kwargs
and self.supported_features & light.SUPPORT_COLOR
):
hs_color = kwargs[light.ATTR_HS_COLOR]
xy_color = color_util.color_hs_to_xy(*hs_color)
result = await self._color_channel.move_to_color(
int(xy_color[0] * 65535), int(xy_color[1] * 65535), duration
)
t_log["move_to_color"] = result
if not isinstance(result, list) or result[1] is not Status.SUCCESS:
self.debug("turned on: %s", t_log)
return
self._hs_color = hs_color
if (
effect == light.EFFECT_COLORLOOP
and self.supported_features & light.SUPPORT_EFFECT
):
result = await self._color_channel.color_loop_set(
UPDATE_COLORLOOP_ACTION
| UPDATE_COLORLOOP_DIRECTION
| UPDATE_COLORLOOP_TIME,
0x2, # start from current hue
0x1, # only support up
transition if transition else 7, # transition
0, # no hue
)
t_log["color_loop_set"] = result
self._effect = light.EFFECT_COLORLOOP
elif (
self._effect == light.EFFECT_COLORLOOP
and effect != light.EFFECT_COLORLOOP
and self.supported_features & light.SUPPORT_EFFECT
):
result = await self._color_channel.color_loop_set(
UPDATE_COLORLOOP_ACTION,
0x0,
0x0,
0x0,
0x0, # update action only, action off, no dir,time,hue
)
t_log["color_loop_set"] = result
self._effect = None
self._off_brightness = None
self.debug("turned on: %s", t_log)
self.async_schedule_update_ha_state()
async def async_turn_off(self, **kwargs):
"""Turn the entity off."""
duration = kwargs.get(light.ATTR_TRANSITION)
supports_level = self.supported_features & light.SUPPORT_BRIGHTNESS
if duration and supports_level:
result = await self._level_channel.move_to_level_with_on_off(
0, duration * 10
)
else:
result = await self._on_off_channel.off()
self.debug("turned off: %s", result)
if not isinstance(result, list) or result[1] is not Status.SUCCESS:
return
self._state = False
if duration and supports_level:
# store current brightness so that the next turn_on uses it.
self._off_brightness = self._brightness
self.async_schedule_update_ha_state()
async def async_update(self):
"""Attempt to retrieve on off state from the light."""
await super().async_update()
await self.async_get_state()
async def async_get_state(self, from_cache=True):
"""Attempt to retrieve on off state from the light."""
self.debug("polling current state")
if self._on_off_channel:
self._state = await self._on_off_channel.get_attribute_value(
"on_off", from_cache=from_cache
)
if self._level_channel:
self._brightness = await self._level_channel.get_attribute_value(
"current_level", from_cache=from_cache
)
if self._color_channel:
color_capabilities = self._color_channel.get_color_capabilities()
if (
color_capabilities is not None
and color_capabilities & CAPABILITIES_COLOR_TEMP
):
self._color_temp = await self._color_channel.get_attribute_value(
"color_temperature", from_cache=from_cache
)
if (
color_capabilities is not None
and color_capabilities & CAPABILITIES_COLOR_XY
):
color_x = await self._color_channel.get_attribute_value(
"current_x", from_cache=from_cache
)
color_y = await self._color_channel.get_attribute_value(
"current_y", from_cache=from_cache
)
if color_x is not None and color_y is not None:
self._hs_color = color_util.color_xy_to_hs(
float(color_x / 65535), float(color_y / 65535)
)
if (
color_capabilities is not None
and color_capabilities & CAPABILITIES_COLOR_LOOP
):
color_loop_active = await self._color_channel.get_attribute_value(
"color_loop_active", from_cache=from_cache
)
if color_loop_active is not None and color_loop_active == 1:
self._effect = light.EFFECT_COLORLOOP
async def refresh(self, time):
"""Call async_get_state at an interval."""
await self.async_get_state(from_cache=False)