core/homeassistant/components/device_sun_light_trigger.py

181 lines
6.7 KiB
Python

"""
Provides functionality to turn on lights based on the states.
For more details about this component, please refer to the documentation at
https://home-assistant.io/components/device_sun_light_trigger/
"""
import logging
from datetime import timedelta
import voluptuous as vol
from homeassistant.core import callback
import homeassistant.util.dt as dt_util
from homeassistant.const import STATE_HOME, STATE_NOT_HOME
from homeassistant.helpers.event import track_point_in_time
from homeassistant.helpers.event_decorators import track_state_change
from homeassistant.loader import get_component
import homeassistant.helpers.config_validation as cv
DOMAIN = 'device_sun_light_trigger'
DEPENDENCIES = ['light', 'device_tracker', 'group', 'sun']
CONF_DEVICE_GROUP = 'device_group'
CONF_DISABLE_TURN_OFF = 'disable_turn_off'
CONF_LIGHT_GROUP = 'light_group'
CONF_LIGHT_PROFILE = 'light_profile'
DEFAULT_DISABLE_TURN_OFF = False
DEFAULT_LIGHT_PROFILE = 'relax'
LIGHT_TRANSITION_TIME = timedelta(minutes=15)
CONFIG_SCHEMA = vol.Schema({
DOMAIN: vol.Schema({
vol.Optional(CONF_DEVICE_GROUP): cv.entity_id,
vol.Optional(CONF_DISABLE_TURN_OFF, default=DEFAULT_DISABLE_TURN_OFF):
cv.boolean,
vol.Optional(CONF_LIGHT_GROUP): cv.string,
vol.Optional(CONF_LIGHT_PROFILE, default=DEFAULT_LIGHT_PROFILE):
cv.string,
}),
}, extra=vol.ALLOW_EXTRA)
def setup(hass, config):
"""The triggers to turn lights on or off based on device presence."""
logger = logging.getLogger(__name__)
device_tracker = get_component('device_tracker')
group = get_component('group')
light = get_component('light')
sun = get_component('sun')
disable_turn_off = config[DOMAIN].get(CONF_DISABLE_TURN_OFF)
light_group = config[DOMAIN].get(CONF_LIGHT_GROUP,
light.ENTITY_ID_ALL_LIGHTS)
light_profile = config[DOMAIN].get(CONF_LIGHT_PROFILE)
device_group = config[DOMAIN].get(CONF_DEVICE_GROUP,
device_tracker.ENTITY_ID_ALL_DEVICES)
device_entity_ids = group.get_entity_ids(hass, device_group,
device_tracker.DOMAIN)
if not device_entity_ids:
logger.error("No devices found to track")
return False
# Get the light IDs from the specified group
light_ids = group.get_entity_ids(hass, light_group, light.DOMAIN)
if not light_ids:
logger.error("No lights found to turn on")
return False
def calc_time_for_light_when_sunset():
"""Calculate the time when to start fading lights in when sun sets.
Returns None if no next_setting data available.
"""
next_setting = sun.next_setting(hass)
if not next_setting:
return None
return next_setting - LIGHT_TRANSITION_TIME * len(light_ids)
def async_turn_on_before_sunset(light_id):
"""Helper function to turn on lights.
Speed is slow if there are devices home and the light is not on yet.
"""
if not device_tracker.is_on(hass) or light.is_on(hass, light_id):
return
light.async_turn_on(hass, light_id,
transition=LIGHT_TRANSITION_TIME.seconds,
profile=light_profile)
# Track every time sun rises so we can schedule a time-based
# pre-sun set event
@track_state_change(sun.ENTITY_ID, sun.STATE_BELOW_HORIZON,
sun.STATE_ABOVE_HORIZON)
@callback
def schedule_lights_at_sun_set(hass, entity, old_state, new_state):
"""The moment sun sets we want to have all the lights on.
We will schedule to have each light start after one another
and slowly transition in.
"""
start_point = calc_time_for_light_when_sunset()
if not start_point:
return
def async_turn_on_factory(light_id):
"""Lambda can keep track of function parameters.
No local parameters. If we put the lambda directly in the below
statement only the last light will be turned on.
"""
@callback
def async_turn_on_light(now):
"""Turn on specific light."""
async_turn_on_before_sunset(light_id)
return async_turn_on_light
for index, light_id in enumerate(light_ids):
track_point_in_time(hass, async_turn_on_factory(light_id),
start_point + index * LIGHT_TRANSITION_TIME)
# If the sun is already above horizon schedule the time-based pre-sun set
# event.
if sun.is_on(hass):
schedule_lights_at_sun_set(hass, None, None, None)
@track_state_change(device_entity_ids, STATE_NOT_HOME, STATE_HOME)
@callback
def check_light_on_dev_state_change(hass, entity, old_state, new_state):
"""Handle tracked device state changes."""
# pylint: disable=unused-variable
lights_are_on = group.is_on(hass, light_group)
light_needed = not (lights_are_on or sun.is_on(hass))
# These variables are needed for the elif check
now = dt_util.now()
start_point = calc_time_for_light_when_sunset()
# Do we need lights?
if light_needed:
logger.info("Home coming event for %s. Turning lights on", entity)
light.async_turn_on(hass, light_ids, profile=light_profile)
# Are we in the time span were we would turn on the lights
# if someone would be home?
# Check this by seeing if current time is later then the point
# in time when we would start putting the lights on.
elif (start_point and
start_point < now < sun.next_setting(hass)):
# Check for every light if it would be on if someone was home
# when the fading in started and turn it on if so
for index, light_id in enumerate(light_ids):
if now > start_point + index * LIGHT_TRANSITION_TIME:
light.async_turn_on(hass, light_id)
else:
# If this light didn't happen to be turned on yet so
# will all the following then, break.
break
if not disable_turn_off:
@track_state_change(device_group, STATE_HOME, STATE_NOT_HOME)
@callback
def turn_off_lights_when_all_leave(hass, entity, old_state, new_state):
"""Handle device group state change."""
# pylint: disable=unused-variable
if not group.is_on(hass, light_group):
return
logger.info(
"Everyone has left but there are lights on. Turning them off")
light.async_turn_off(hass, light_ids)
return True