core/homeassistant/helpers/entity.py

502 lines
16 KiB
Python

"""An abstract class for entities."""
from datetime import timedelta
import logging
import functools as ft
from timeit import default_timer as timer
from typing import Optional, List, Iterable
from homeassistant.const import (
ATTR_ASSUMED_STATE, ATTR_FRIENDLY_NAME, ATTR_HIDDEN, ATTR_ICON,
ATTR_UNIT_OF_MEASUREMENT, DEVICE_DEFAULT_NAME, STATE_OFF, STATE_ON,
STATE_UNAVAILABLE, STATE_UNKNOWN, TEMP_CELSIUS, TEMP_FAHRENHEIT,
ATTR_ENTITY_PICTURE, ATTR_SUPPORTED_FEATURES, ATTR_DEVICE_CLASS)
from homeassistant.core import HomeAssistant, callback
from homeassistant.config import DATA_CUSTOMIZE
from homeassistant.exceptions import NoEntitySpecifiedError
from homeassistant.util import ensure_unique_string, slugify
from homeassistant.util.async_ import run_callback_threadsafe
from homeassistant.util import dt as dt_util
_LOGGER = logging.getLogger(__name__)
SLOW_UPDATE_WARNING = 10
def generate_entity_id(entity_id_format: str, name: Optional[str],
current_ids: Optional[List[str]] = None,
hass: Optional[HomeAssistant] = None) -> str:
"""Generate a unique entity ID based on given entity IDs or used IDs."""
if current_ids is None:
if hass is None:
raise ValueError("Missing required parameter currentids or hass")
return run_callback_threadsafe(
hass.loop, async_generate_entity_id, entity_id_format, name,
current_ids, hass
).result()
name = (slugify(name) or slugify(DEVICE_DEFAULT_NAME)).lower()
return ensure_unique_string(
entity_id_format.format(name), current_ids)
@callback
def async_generate_entity_id(entity_id_format: str, name: Optional[str],
current_ids: Optional[Iterable[str]] = None,
hass: Optional[HomeAssistant] = None) -> str:
"""Generate a unique entity ID based on given entity IDs or used IDs."""
if current_ids is None:
if hass is None:
raise ValueError("Missing required parameter currentids or hass")
current_ids = hass.states.async_entity_ids()
name = (name or DEVICE_DEFAULT_NAME).lower()
return ensure_unique_string(
entity_id_format.format(slugify(name)), current_ids)
class Entity:
"""An abstract class for Home Assistant entities."""
# SAFE TO OVERWRITE
# The properties and methods here are safe to overwrite when inheriting
# this class. These may be used to customize the behavior of the entity.
entity_id = None # type: str
# Owning hass instance. Will be set by EntityPlatform
hass = None # type: Optional[HomeAssistant]
# Owning platform instance. Will be set by EntityPlatform
platform = None
# If we reported if this entity was slow
_slow_reported = False
# Protect for multiple updates
_update_staged = False
# Process updates in parallel
parallel_updates = None
# Name in the entity registry
registry_name = None
# Hold list for functions to call on remove.
_on_remove = None
# Context
_context = None
_context_set = None
@property
def should_poll(self) -> bool:
"""Return True if entity has to be polled for state.
False if entity pushes its state to HA.
"""
return True
@property
def unique_id(self) -> str:
"""Return a unique ID."""
return None
@property
def name(self) -> Optional[str]:
"""Return the name of the entity."""
return None
@property
def state(self) -> str:
"""Return the state of the entity."""
return STATE_UNKNOWN
@property
def state_attributes(self):
"""Return the state attributes.
Implemented by component base class.
"""
return None
@property
def device_state_attributes(self):
"""Return device specific state attributes.
Implemented by platform classes.
"""
return None
@property
def device_info(self):
"""Return device specific attributes.
Implemented by platform classes.
"""
return None
@property
def device_class(self) -> str:
"""Return the class of this device, from component DEVICE_CLASSES."""
return None
@property
def unit_of_measurement(self):
"""Return the unit of measurement of this entity, if any."""
return None
@property
def icon(self):
"""Return the icon to use in the frontend, if any."""
return None
@property
def entity_picture(self):
"""Return the entity picture to use in the frontend, if any."""
return None
@property
def hidden(self) -> bool:
"""Return True if the entity should be hidden from UIs."""
return False
@property
def available(self) -> bool:
"""Return True if entity is available."""
return True
@property
def assumed_state(self) -> bool:
"""Return True if unable to access real state of the entity."""
return False
@property
def force_update(self) -> bool:
"""Return True if state updates should be forced.
If True, a state change will be triggered anytime the state property is
updated, not just when the value changes.
"""
return False
@property
def supported_features(self) -> int:
"""Flag supported features."""
return None
@property
def context_recent_time(self):
"""Time that a context is considered recent."""
return timedelta(seconds=5)
# DO NOT OVERWRITE
# These properties and methods are either managed by Home Assistant or they
# are used to perform a very specific function. Overwriting these may
# produce undesirable effects in the entity's operation.
@callback
def async_set_context(self, context):
"""Set the context the entity currently operates under."""
self._context = context
self._context_set = dt_util.utcnow()
async def async_update_ha_state(self, force_refresh=False):
"""Update Home Assistant with current state of entity.
If force_refresh == True will update entity before setting state.
This method must be run in the event loop.
"""
if self.hass is None:
raise RuntimeError("Attribute hass is None for {}".format(self))
if self.entity_id is None:
raise NoEntitySpecifiedError(
"No entity id specified for entity {}".format(self.name))
# update entity data
if force_refresh:
try:
await self.async_device_update()
except Exception: # pylint: disable=broad-except
_LOGGER.exception("Update for %s fails", self.entity_id)
return
self._async_write_ha_state()
@callback
def async_write_ha_state(self):
"""Write the state to the state machine."""
if self.hass is None:
raise RuntimeError("Attribute hass is None for {}".format(self))
if self.entity_id is None:
raise NoEntitySpecifiedError(
"No entity id specified for entity {}".format(self.name))
self._async_write_ha_state()
@callback
def _async_write_ha_state(self):
"""Write the state to the state machine."""
start = timer()
if not self.available:
state = STATE_UNAVAILABLE
attr = {}
else:
state = self.state
if state is None:
state = STATE_UNKNOWN
else:
state = str(state)
attr = self.state_attributes or {}
device_attr = self.device_state_attributes
if device_attr is not None:
attr.update(device_attr)
unit_of_measurement = self.unit_of_measurement
if unit_of_measurement is not None:
attr[ATTR_UNIT_OF_MEASUREMENT] = unit_of_measurement
name = self.registry_name or self.name
if name is not None:
attr[ATTR_FRIENDLY_NAME] = name
icon = self.icon
if icon is not None:
attr[ATTR_ICON] = icon
entity_picture = self.entity_picture
if entity_picture is not None:
attr[ATTR_ENTITY_PICTURE] = entity_picture
hidden = self.hidden
if hidden:
attr[ATTR_HIDDEN] = hidden
assumed_state = self.assumed_state
if assumed_state:
attr[ATTR_ASSUMED_STATE] = assumed_state
supported_features = self.supported_features
if supported_features is not None:
attr[ATTR_SUPPORTED_FEATURES] = supported_features
device_class = self.device_class
if device_class is not None:
attr[ATTR_DEVICE_CLASS] = str(device_class)
end = timer()
if end - start > 0.4 and not self._slow_reported:
self._slow_reported = True
_LOGGER.warning("Updating state for %s (%s) took %.3f seconds. "
"Please report platform to the developers at "
"https://goo.gl/Nvioub", self.entity_id,
type(self), end - start)
# Overwrite properties that have been set in the config file.
if DATA_CUSTOMIZE in self.hass.data:
attr.update(self.hass.data[DATA_CUSTOMIZE].get(self.entity_id))
# Convert temperature if we detect one
try:
unit_of_measure = attr.get(ATTR_UNIT_OF_MEASUREMENT)
units = self.hass.config.units
if (unit_of_measure in (TEMP_CELSIUS, TEMP_FAHRENHEIT) and
unit_of_measure != units.temperature_unit):
prec = len(state) - state.index('.') - 1 if '.' in state else 0
temp = units.temperature(float(state), unit_of_measure)
state = str(round(temp) if prec == 0 else round(temp, prec))
attr[ATTR_UNIT_OF_MEASUREMENT] = units.temperature_unit
except ValueError:
# Could not convert state to float
pass
if (self._context is not None and
dt_util.utcnow() - self._context_set >
self.context_recent_time):
self._context = None
self._context_set = None
self.hass.states.async_set(
self.entity_id, state, attr, self.force_update, self._context)
def schedule_update_ha_state(self, force_refresh=False):
"""Schedule an update ha state change task.
Scheduling the update avoids executor deadlocks.
Entity state and attributes are read when the update ha state change
task is executed.
If state is changed more than once before the ha state change task has
been executed, the intermediate state transitions will be missed.
"""
self.hass.add_job(self.async_update_ha_state(force_refresh))
@callback
def async_schedule_update_ha_state(self, force_refresh=False):
"""Schedule an update ha state change task.
This method must be run in the event loop.
Scheduling the update avoids executor deadlocks.
Entity state and attributes are read when the update ha state change
task is executed.
If state is changed more than once before the ha state change task has
been executed, the intermediate state transitions will be missed.
"""
self.hass.async_create_task(self.async_update_ha_state(force_refresh))
async def async_device_update(self, warning=True):
"""Process 'update' or 'async_update' from entity.
This method is a coroutine.
"""
if self._update_staged:
return
self._update_staged = True
# Process update sequential
if self.parallel_updates:
await self.parallel_updates.acquire()
if warning:
update_warn = self.hass.loop.call_later(
SLOW_UPDATE_WARNING, _LOGGER.warning,
"Update of %s is taking over %s seconds", self.entity_id,
SLOW_UPDATE_WARNING
)
try:
# pylint: disable=no-member
if hasattr(self, 'async_update'):
await self.async_update()
elif hasattr(self, 'update'):
await self.hass.async_add_executor_job(self.update)
finally:
self._update_staged = False
if warning:
update_warn.cancel()
if self.parallel_updates:
self.parallel_updates.release()
@callback
def async_on_remove(self, func):
"""Add a function to call when entity removed."""
if self._on_remove is None:
self._on_remove = []
self._on_remove.append(func)
async def async_remove(self):
"""Remove entity from Home Assistant."""
await self.async_will_remove_from_hass()
if self._on_remove is not None:
while self._on_remove:
self._on_remove.pop()()
self.hass.states.async_remove(self.entity_id)
@callback
def async_registry_updated(self, old, new):
"""Handle entity registry update."""
self.registry_name = new.name
if new.entity_id == self.entity_id:
self.async_schedule_update_ha_state()
return
async def readd():
"""Remove and add entity again."""
await self.async_remove()
await self.platform.async_add_entities([self])
self.hass.async_create_task(readd())
async def async_added_to_hass(self) -> None:
"""Run when entity about to be added to hass."""
async def async_will_remove_from_hass(self) -> None:
"""Run when entity will be removed from hass."""
def __eq__(self, other):
"""Return the comparison."""
if not isinstance(other, self.__class__):
return False
# Can only decide equality if both have a unique id
if self.unique_id is None or other.unique_id is None:
return False
# Ensure they belong to the same platform
if self.platform is not None or other.platform is not None:
if self.platform is None or other.platform is None:
return False
if self.platform.platform != other.platform.platform:
return False
return self.unique_id == other.unique_id
def __repr__(self):
"""Return the representation."""
return "<Entity {}: {}>".format(self.name, self.state)
class ToggleEntity(Entity):
"""An abstract class for entities that can be turned on and off."""
@property
def state(self) -> str:
"""Return the state."""
return STATE_ON if self.is_on else STATE_OFF
@property
def is_on(self) -> bool:
"""Return True if entity is on."""
raise NotImplementedError()
def turn_on(self, **kwargs) -> None:
"""Turn the entity on."""
raise NotImplementedError()
def async_turn_on(self, **kwargs):
"""Turn the entity on.
This method must be run in the event loop and returns a coroutine.
"""
return self.hass.async_add_job(
ft.partial(self.turn_on, **kwargs))
def turn_off(self, **kwargs) -> None:
"""Turn the entity off."""
raise NotImplementedError()
def async_turn_off(self, **kwargs):
"""Turn the entity off.
This method must be run in the event loop and returns a coroutine.
"""
return self.hass.async_add_job(
ft.partial(self.turn_off, **kwargs))
def toggle(self, **kwargs) -> None:
"""Toggle the entity."""
if self.is_on:
self.turn_off(**kwargs)
else:
self.turn_on(**kwargs)
def async_toggle(self, **kwargs):
"""Toggle the entity.
This method must be run in the event loop and returns a coroutine.
"""
if self.is_on:
return self.async_turn_off(**kwargs)
return self.async_turn_on(**kwargs)