core/tests/components/litejet/test_switch.py

135 lines
4.8 KiB
Python

"""The tests for the litejet component."""
import logging
import unittest
from unittest import mock
from homeassistant import setup
from homeassistant.components import litejet
import homeassistant.components.switch as switch
from tests.common import get_test_home_assistant
from tests.components.switch import common
_LOGGER = logging.getLogger(__name__)
ENTITY_SWITCH = "switch.mock_switch_1"
ENTITY_SWITCH_NUMBER = 1
ENTITY_OTHER_SWITCH = "switch.mock_switch_2"
ENTITY_OTHER_SWITCH_NUMBER = 2
class TestLiteJetSwitch(unittest.TestCase):
"""Test the litejet component."""
@mock.patch("homeassistant.components.litejet.LiteJet")
def setup_method(self, method, mock_pylitejet):
"""Set up things to be run when tests are started."""
self.hass = get_test_home_assistant()
self.hass.start()
self.switch_pressed_callbacks = {}
self.switch_released_callbacks = {}
def get_switch_name(number):
return f"Mock Switch #{number}"
def on_switch_pressed(number, callback):
self.switch_pressed_callbacks[number] = callback
def on_switch_released(number, callback):
self.switch_released_callbacks[number] = callback
self.mock_lj = mock_pylitejet.return_value
self.mock_lj.loads.return_value = range(0)
self.mock_lj.button_switches.return_value = range(1, 3)
self.mock_lj.all_switches.return_value = range(1, 6)
self.mock_lj.scenes.return_value = range(0)
self.mock_lj.get_switch_name.side_effect = get_switch_name
self.mock_lj.on_switch_pressed.side_effect = on_switch_pressed
self.mock_lj.on_switch_released.side_effect = on_switch_released
config = {"litejet": {"port": "/dev/serial/by-id/mock-litejet"}}
if method == self.test_include_switches_False:
config["litejet"]["include_switches"] = False
elif method != self.test_include_switches_unspecified:
config["litejet"]["include_switches"] = True
assert setup.setup_component(self.hass, litejet.DOMAIN, config)
self.hass.block_till_done()
def teardown_method(self, method):
"""Stop everything that was started."""
self.hass.stop()
def switch(self):
"""Return the switch state."""
return self.hass.states.get(ENTITY_SWITCH)
def other_switch(self):
"""Return the other switch state."""
return self.hass.states.get(ENTITY_OTHER_SWITCH)
def test_include_switches_unspecified(self):
"""Test that switches are ignored by default."""
self.mock_lj.button_switches.assert_not_called()
self.mock_lj.all_switches.assert_not_called()
def test_include_switches_False(self):
"""Test that switches can be explicitly ignored."""
self.mock_lj.button_switches.assert_not_called()
self.mock_lj.all_switches.assert_not_called()
def test_on_off(self):
"""Test turning the switch on and off."""
assert self.switch().state == "off"
assert self.other_switch().state == "off"
assert not switch.is_on(self.hass, ENTITY_SWITCH)
common.turn_on(self.hass, ENTITY_SWITCH)
self.hass.block_till_done()
self.mock_lj.press_switch.assert_called_with(ENTITY_SWITCH_NUMBER)
common.turn_off(self.hass, ENTITY_SWITCH)
self.hass.block_till_done()
self.mock_lj.release_switch.assert_called_with(ENTITY_SWITCH_NUMBER)
def test_pressed_event(self):
"""Test handling an event from LiteJet."""
# Switch 1
_LOGGER.info(self.switch_pressed_callbacks[ENTITY_SWITCH_NUMBER])
self.switch_pressed_callbacks[ENTITY_SWITCH_NUMBER]()
self.hass.block_till_done()
assert switch.is_on(self.hass, ENTITY_SWITCH)
assert not switch.is_on(self.hass, ENTITY_OTHER_SWITCH)
assert self.switch().state == "on"
assert self.other_switch().state == "off"
# Switch 2
self.switch_pressed_callbacks[ENTITY_OTHER_SWITCH_NUMBER]()
self.hass.block_till_done()
assert switch.is_on(self.hass, ENTITY_OTHER_SWITCH)
assert switch.is_on(self.hass, ENTITY_SWITCH)
assert self.other_switch().state == "on"
assert self.switch().state == "on"
def test_released_event(self):
"""Test handling an event from LiteJet."""
# Initial state is on.
self.switch_pressed_callbacks[ENTITY_OTHER_SWITCH_NUMBER]()
self.hass.block_till_done()
assert switch.is_on(self.hass, ENTITY_OTHER_SWITCH)
# Event indicates it is off now.
self.switch_released_callbacks[ENTITY_OTHER_SWITCH_NUMBER]()
self.hass.block_till_done()
assert not switch.is_on(self.hass, ENTITY_OTHER_SWITCH)
assert not switch.is_on(self.hass, ENTITY_SWITCH)
assert self.other_switch().state == "off"
assert self.switch().state == "off"