341 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Python
		
	
	
			
		
		
	
	
			341 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Python
		
	
	
"""Support for interacting with Snapcast clients."""
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from __future__ import annotations
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from snapcast.control.server import Snapserver
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import voluptuous as vol
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from homeassistant.components.media_player import (
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    MediaPlayerEntity,
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    MediaPlayerEntityFeature,
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    MediaPlayerState,
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)
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.const import CONF_HOST, CONF_PORT
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from homeassistant.core import HomeAssistant
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from homeassistant.helpers import config_validation as cv, entity_platform
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from homeassistant.helpers.entity_platform import AddEntitiesCallback
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from .const import (
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    ATTR_LATENCY,
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    ATTR_MASTER,
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    CLIENT_PREFIX,
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    CLIENT_SUFFIX,
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    DOMAIN,
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    GROUP_PREFIX,
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    GROUP_SUFFIX,
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    SERVICE_JOIN,
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    SERVICE_RESTORE,
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    SERVICE_SET_LATENCY,
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    SERVICE_SNAPSHOT,
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    SERVICE_UNJOIN,
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)
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STREAM_STATUS = {
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    "idle": MediaPlayerState.IDLE,
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    "playing": MediaPlayerState.PLAYING,
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    "unknown": None,
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}
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def register_services():
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    """Register snapcast services."""
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    platform = entity_platform.async_get_current_platform()
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    platform.async_register_entity_service(SERVICE_SNAPSHOT, None, "snapshot")
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    platform.async_register_entity_service(SERVICE_RESTORE, None, "async_restore")
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    platform.async_register_entity_service(
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        SERVICE_JOIN, {vol.Required(ATTR_MASTER): cv.entity_id}, handle_async_join
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    )
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    platform.async_register_entity_service(SERVICE_UNJOIN, None, handle_async_unjoin)
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    platform.async_register_entity_service(
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        SERVICE_SET_LATENCY,
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        {vol.Required(ATTR_LATENCY): cv.positive_int},
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        handle_set_latency,
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    )
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async def async_setup_entry(
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    hass: HomeAssistant,
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    config_entry: ConfigEntry,
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    async_add_entities: AddEntitiesCallback,
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) -> None:
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    """Set up the snapcast config entry."""
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    snapcast_server: Snapserver = hass.data[DOMAIN][config_entry.entry_id].server
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    register_services()
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    host = config_entry.data[CONF_HOST]
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    port = config_entry.data[CONF_PORT]
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    hpid = f"{host}:{port}"
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    groups: list[MediaPlayerEntity] = [
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        SnapcastGroupDevice(group, hpid, config_entry.entry_id)
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        for group in snapcast_server.groups
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    ]
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    clients: list[MediaPlayerEntity] = [
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        SnapcastClientDevice(client, hpid, config_entry.entry_id)
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        for client in snapcast_server.clients
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    ]
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    async_add_entities(clients + groups)
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    hass.data[DOMAIN][
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        config_entry.entry_id
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    ].hass_async_add_entities = async_add_entities
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async def handle_async_join(entity, service_call):
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    """Handle the entity service join."""
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    if not isinstance(entity, SnapcastClientDevice):
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        raise TypeError("Entity is not a client. Can only join clients.")
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    await entity.async_join(service_call.data[ATTR_MASTER])
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async def handle_async_unjoin(entity, service_call):
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    """Handle the entity service unjoin."""
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    if not isinstance(entity, SnapcastClientDevice):
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        raise TypeError("Entity is not a client. Can only unjoin clients.")
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    await entity.async_unjoin()
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async def handle_set_latency(entity, service_call):
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    """Handle the entity service set_latency."""
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    if not isinstance(entity, SnapcastClientDevice):
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        raise TypeError("Latency can only be set for a Snapcast client.")
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    await entity.async_set_latency(service_call.data[ATTR_LATENCY])
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class SnapcastGroupDevice(MediaPlayerEntity):
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    """Representation of a Snapcast group device."""
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    _attr_should_poll = False
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    _attr_supported_features = (
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        MediaPlayerEntityFeature.VOLUME_MUTE
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        | MediaPlayerEntityFeature.VOLUME_SET
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        | MediaPlayerEntityFeature.SELECT_SOURCE
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    )
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    def __init__(self, group, uid_part, entry_id):
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        """Initialize the Snapcast group device."""
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        self._attr_available = True
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        self._group = group
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        self._entry_id = entry_id
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        self._attr_unique_id = f"{GROUP_PREFIX}{uid_part}_{self._group.identifier}"
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    async def async_added_to_hass(self) -> None:
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        """Subscribe to group events."""
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        self._group.set_callback(self.schedule_update_ha_state)
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        self.hass.data[DOMAIN][self._entry_id].groups.append(self)
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    async def async_will_remove_from_hass(self) -> None:
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        """Disconnect group object when removed."""
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        self._group.set_callback(None)
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        self.hass.data[DOMAIN][self._entry_id].groups.remove(self)
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    def set_availability(self, available: bool) -> None:
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        """Set availability of group."""
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        self._attr_available = available
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        self.schedule_update_ha_state()
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    @property
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    def state(self) -> MediaPlayerState | None:
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        """Return the state of the player."""
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        if self.is_volume_muted:
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            return MediaPlayerState.IDLE
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        return STREAM_STATUS.get(self._group.stream_status)
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    @property
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    def identifier(self):
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        """Return the snapcast identifier."""
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        return self._group.identifier
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    @property
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    def name(self):
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        """Return the name of the device."""
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        return f"{self._group.friendly_name} {GROUP_SUFFIX}"
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    @property
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    def source(self):
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        """Return the current input source."""
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        return self._group.stream
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    @property
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    def volume_level(self):
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        """Return the volume level."""
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        return self._group.volume / 100
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    @property
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    def is_volume_muted(self):
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        """Volume muted."""
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        return self._group.muted
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    @property
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    def source_list(self):
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        """List of available input sources."""
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        return list(self._group.streams_by_name().keys())
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    async def async_select_source(self, source: str) -> None:
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        """Set input source."""
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        streams = self._group.streams_by_name()
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        if source in streams:
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            await self._group.set_stream(streams[source].identifier)
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            self.async_write_ha_state()
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    async def async_mute_volume(self, mute: bool) -> None:
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        """Send the mute command."""
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        await self._group.set_muted(mute)
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        self.async_write_ha_state()
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    async def async_set_volume_level(self, volume: float) -> None:
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        """Set the volume level."""
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        await self._group.set_volume(round(volume * 100))
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        self.async_write_ha_state()
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    def snapshot(self):
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        """Snapshot the group state."""
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        self._group.snapshot()
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    async def async_restore(self):
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        """Restore the group state."""
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        await self._group.restore()
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        self.async_write_ha_state()
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class SnapcastClientDevice(MediaPlayerEntity):
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    """Representation of a Snapcast client device."""
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    _attr_should_poll = False
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    _attr_supported_features = (
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        MediaPlayerEntityFeature.VOLUME_MUTE
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        | MediaPlayerEntityFeature.VOLUME_SET
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        | MediaPlayerEntityFeature.SELECT_SOURCE
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    )
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    def __init__(self, client, uid_part, entry_id):
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        """Initialize the Snapcast client device."""
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        self._attr_available = True
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        self._client = client
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        # Note: Host part is needed, when using multiple snapservers
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        self._attr_unique_id = f"{CLIENT_PREFIX}{uid_part}_{self._client.identifier}"
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        self._entry_id = entry_id
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    async def async_added_to_hass(self) -> None:
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        """Subscribe to client events."""
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        self._client.set_callback(self.schedule_update_ha_state)
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        self.hass.data[DOMAIN][self._entry_id].clients.append(self)
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    async def async_will_remove_from_hass(self) -> None:
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        """Disconnect client object when removed."""
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        self._client.set_callback(None)
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        self.hass.data[DOMAIN][self._entry_id].clients.remove(self)
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    def set_availability(self, available: bool) -> None:
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        """Set availability of group."""
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        self._attr_available = available
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        self.schedule_update_ha_state()
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    @property
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    def identifier(self):
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        """Return the snapcast identifier."""
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        return self._client.identifier
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    @property
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    def name(self):
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        """Return the name of the device."""
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        return f"{self._client.friendly_name} {CLIENT_SUFFIX}"
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    @property
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    def source(self):
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        """Return the current input source."""
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        return self._client.group.stream
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    @property
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    def volume_level(self):
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        """Return the volume level."""
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        return self._client.volume / 100
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    @property
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    def is_volume_muted(self):
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        """Volume muted."""
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        return self._client.muted
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    @property
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    def source_list(self):
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        """List of available input sources."""
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        return list(self._client.group.streams_by_name().keys())
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    @property
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    def state(self) -> MediaPlayerState | None:
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        """Return the state of the player."""
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        if self._client.connected:
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            if self.is_volume_muted or self._client.group.muted:
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                return MediaPlayerState.IDLE
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            return STREAM_STATUS.get(self._client.group.stream_status)
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        return MediaPlayerState.STANDBY
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    @property
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    def extra_state_attributes(self):
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        """Return the state attributes."""
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        state_attrs = {}
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        if self.latency is not None:
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            state_attrs["latency"] = self.latency
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        return state_attrs
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    @property
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    def latency(self):
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        """Latency for Client."""
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        return self._client.latency
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    async def async_select_source(self, source: str) -> None:
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        """Set input source."""
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        streams = self._client.group.streams_by_name()
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        if source in streams:
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            await self._client.group.set_stream(streams[source].identifier)
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            self.async_write_ha_state()
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    async def async_mute_volume(self, mute: bool) -> None:
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        """Send the mute command."""
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        await self._client.set_muted(mute)
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        self.async_write_ha_state()
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    async def async_set_volume_level(self, volume: float) -> None:
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        """Set the volume level."""
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        await self._client.set_volume(round(volume * 100))
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        self.async_write_ha_state()
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    async def async_join(self, master):
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        """Join the group of the master player."""
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        master_entity = next(
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            entity
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            for entity in self.hass.data[DOMAIN][self._entry_id].clients
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            if entity.entity_id == master
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        )
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        if not isinstance(master_entity, SnapcastClientDevice):
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            raise TypeError("Master is not a client device. Can only join clients.")
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        master_group = next(
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            group
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            for group in self._client.groups_available()
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            if master_entity.identifier in group.clients
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        )
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        await master_group.add_client(self._client.identifier)
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        self.async_write_ha_state()
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    async def async_unjoin(self):
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        """Unjoin the group the player is currently in."""
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        await self._client.group.remove_client(self._client.identifier)
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        self.async_write_ha_state()
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    def snapshot(self):
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        """Snapshot the client state."""
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        self._client.snapshot()
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    async def async_restore(self):
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        """Restore the client state."""
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        await self._client.restore()
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        self.async_write_ha_state()
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    async def async_set_latency(self, latency):
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        """Set the latency of the client."""
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        await self._client.set_latency(latency)
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        self.async_write_ha_state()
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