180 lines
5.5 KiB
Python
180 lines
5.5 KiB
Python
"""Support for Tractive switches."""
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from __future__ import annotations
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from dataclasses import dataclass
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import logging
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from typing import Any, Literal, cast
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from aiotractive.exceptions import TractiveError
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from homeassistant.components.switch import SwitchEntity, SwitchEntityDescription
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.core import HomeAssistant, callback
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from homeassistant.helpers.dispatcher import async_dispatcher_connect
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from homeassistant.helpers.entity import EntityCategory
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from homeassistant.helpers.entity_platform import AddEntitiesCallback
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from . import Trackables
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from .const import (
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ATTR_BUZZER,
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ATTR_LED,
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ATTR_LIVE_TRACKING,
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CLIENT,
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DOMAIN,
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SERVER_UNAVAILABLE,
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TRACKABLES,
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TRACKER_HARDWARE_STATUS_UPDATED,
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)
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from .entity import TractiveEntity
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_LOGGER = logging.getLogger(__name__)
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@dataclass
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class TractiveRequiredKeysMixin:
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"""Mixin for required keys."""
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method: Literal["async_set_buzzer", "async_set_led", "async_set_live_tracking"]
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@dataclass
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class TractiveSwitchEntityDescription(
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SwitchEntityDescription, TractiveRequiredKeysMixin
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):
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"""Class describing Tractive switch entities."""
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SWITCH_TYPES: tuple[TractiveSwitchEntityDescription, ...] = (
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TractiveSwitchEntityDescription(
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key=ATTR_BUZZER,
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name="Tracker Buzzer",
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icon="mdi:volume-high",
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method="async_set_buzzer",
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entity_category=EntityCategory.CONFIG,
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),
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TractiveSwitchEntityDescription(
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key=ATTR_LED,
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name="Tracker LED",
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icon="mdi:led-on",
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method="async_set_led",
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entity_category=EntityCategory.CONFIG,
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),
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TractiveSwitchEntityDescription(
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key=ATTR_LIVE_TRACKING,
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name="Live Tracking",
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icon="mdi:map-marker-path",
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method="async_set_live_tracking",
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entity_category=EntityCategory.CONFIG,
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),
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)
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async def async_setup_entry(
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hass: HomeAssistant, entry: ConfigEntry, async_add_entities: AddEntitiesCallback
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) -> None:
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"""Set up Tractive switches."""
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client = hass.data[DOMAIN][entry.entry_id][CLIENT]
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trackables = hass.data[DOMAIN][entry.entry_id][TRACKABLES]
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entities = [
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TractiveSwitch(client.user_id, item, description)
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for description in SWITCH_TYPES
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for item in trackables
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]
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async_add_entities(entities)
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class TractiveSwitch(TractiveEntity, SwitchEntity):
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"""Tractive switch."""
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entity_description: TractiveSwitchEntityDescription
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def __init__(
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self,
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user_id: str,
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item: Trackables,
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description: TractiveSwitchEntityDescription,
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) -> None:
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"""Initialize switch entity."""
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super().__init__(user_id, item.trackable, item.tracker_details)
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self._attr_name = f"{item.trackable['details']['name']} {description.name}"
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self._attr_unique_id = f"{item.trackable['_id']}_{description.key}"
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self._attr_available = False
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self._tracker = item.tracker
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self._method = getattr(self, description.method)
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self.entity_description = description
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@callback
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def handle_server_unavailable(self) -> None:
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"""Handle server unavailable."""
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self._attr_available = False
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self.async_write_ha_state()
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@callback
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def handle_hardware_status_update(self, event: dict[str, Any]) -> None:
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"""Handle hardware status update."""
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if (state := event[self.entity_description.key]) is None:
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return
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self._attr_is_on = state
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self._attr_available = True
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self.async_write_ha_state()
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async def async_added_to_hass(self) -> None:
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"""Handle entity which will be added."""
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self.async_on_remove(
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async_dispatcher_connect(
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self.hass,
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f"{TRACKER_HARDWARE_STATUS_UPDATED}-{self._tracker_id}",
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self.handle_hardware_status_update,
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)
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)
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self.async_on_remove(
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async_dispatcher_connect(
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self.hass,
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f"{SERVER_UNAVAILABLE}-{self._user_id}",
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self.handle_server_unavailable,
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)
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)
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async def async_turn_on(self, **kwargs: Any) -> None:
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"""Turn on a switch."""
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try:
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result = await self._method(True)
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except TractiveError as error:
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_LOGGER.error(error)
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return
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# Write state back to avoid switch flips with a slow response
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if result["pending"]:
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self._attr_is_on = True
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self.async_write_ha_state()
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async def async_turn_off(self, **kwargs: Any) -> None:
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"""Turn off a switch."""
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try:
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result = await self._method(False)
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except TractiveError as error:
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_LOGGER.error(error)
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return
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# Write state back to avoid switch flips with a slow response
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if result["pending"]:
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self._attr_is_on = False
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self.async_write_ha_state()
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async def async_set_buzzer(self, active: bool) -> dict[str, Any]:
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"""Set the buzzer on/off."""
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return cast(dict[str, Any], await self._tracker.set_buzzer_active(active))
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async def async_set_led(self, active: bool) -> dict[str, Any]:
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"""Set the LED on/off."""
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return cast(dict[str, Any], await self._tracker.set_led_active(active))
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async def async_set_live_tracking(self, active: bool) -> dict[str, Any]:
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"""Set the live tracking on/off."""
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return cast(
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dict[str, Any], await self._tracker.set_live_tracking_active(active)
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)
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